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‘Total War: Warhammer 3’s new Hotfix makes Dark Elves and Vampire Counts Sturdier

3 Minute Read
Jan 23 2024
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A new hotfix hit for Total War: Warhammer 3 today addresses multiple bugs across the factions in Immortal Empires, fixing your favorites!

Total War: Warhammer 3 dropped a new hotfix today addressing multiple bugs for many of the factions in the Immortal Empires mode of the game. Lizardmen, Dark Elves, Vampire Counts, Bretonnians, and more all get some love.

This Hotfix is the first big update of the year for Total War: Warhammer 3, and heralds new changes for the massive strategy game. After the Creative Assembly team apologized to the community, after “missteps” late last year, they promised better value for any upcoming DLC alongside addressing “community issues” and being more communicative.

Total War: Warhammer 3 – Hotfix 4.1.4

Here’s a look at the complete patch notes:

  • Fixed a bug with defensive formation in deployment that was introduced with Hotfix 4.1.0. The bug caused the AI to misalign the army when the deployment zones were not lined up North to South.
  • The Channelling stance for Dark Elves and Vampire Counts will now correctly enable replenishment in all foreign territory, not just enemy territory.
  • Oxyotl will no longer receive Visions of the Old Ones missions that target the Changeling’s faction, as his armies could become hidden and not valid to target.
  • Resolved an issue causing flickering shadows on battle maps when moving the camera particularly when using zoom functions, ensuring smoother visual experience and consistent shadow rendering during battles.
  • Fixed a crash when cycling through armies with the Warband Upgrades panel open.
  • Fixed Count Noctilus missing the Encourage attribute when mounted on the Necrofex Colossus.
  • Astragoth Ironhand and The Fay Enchantress now have a set bonus for their unique items.

  • Fixed an issue where negative traits for Bretonnian characters would never be removed when they were garrisoned in a settlement with a Worship chain building.
  • Fixed the Boon of Chaos “Slayer of Champions” not unlocking when defeating an army with 3 or more characters in it.
  • Fixed Lokhir’s skill “Patriarch of the Fellhearts”, Astragoth’s skill “Infernal Lord”, Snikch’s skill “Contract Loopholes” and Ariel’s skill “Forest’s Calling” not increasing Lord recruit rank when replacing Lords.
  • Fixed Vilitch’s technology “Ritual Staff” erroneously applying to Chaos Warriors of Khorne (Dual Weapons). Halberds and Spears only, please!
  • Drycha’s technologies “Wisdom of the Wildwood” and “Wisdom of Addaivoch” now only apply to the Malevolent tree units.
  • The Bretonnian character trait “Crusader” no longer gives attrition resistance to all owned armies on the map.
  • Fixed instances of deployable towers clipping on Volksgrad.
  • The Prophetess’s staff, the Skaven Warlord’s weapons, and Imrik’s spear will now be properly splattered with blood.
  • Fixed a geometry issue with the Kislev River bridge model where players could see through the bottom of the bridge due to missing geometry

Look for more from Total War: Warhammer 3 soon!

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Author: J.R. Zambrano
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