Star Wars ARMADA Wave 2: Arrives Next Week


Get ready admirals – the HIGHLY anticipated Wave 2 ships to fill out your Rebel and Imperial fleets his the shelves next week:

National distributors report the following information on FFG’s latest:

The following items have a distributor ship date of Tuesday, November 24th.

New Fantasy Flight Games Releases:

  • SWM11 Star Wars: Armada: Imperial Class Star Destroyer
  • SWM12 Star Wars: Armada: MC30c Frigate
  • SWM13 Star Wars: Armada: Home One
  • SWM14 Star Wars: Armada: Rogues and Villains
  • SWM15 Star Wars: Armada: Imperial Raider

Just in time for all your holiday shopping schedules.


Home One Expansion $39.95

Admiral Ackbar and his flagship star cruiser, Home One, arrive to Star Wars: Armada in the Home One Expansion Pack!

Featuring one large-size, pre-painted miniature MC80 star cruiser, two ship cards, three command dials, and fourteen upgrades, the Home One Expansion Pack gives the Rebel Alliance a ship that boasts battery armaments of six dice from both its left and right hull zones, making it capable of trading blow for blow with nearly any Imperial vessel and empowering a whole new set of tactics that you can employ in your battles for galactic freedom!



MC30 Expansion $29.95

One of the most powerful mid-level ships in the Galactic Civil War, the MC30c frigate presented a lethal combination of speed, high-powered armament, and advanced deflector shields.

Now this fast and nimble Rebel ship arrives to Star Wars: Armada in the MC30c Frigate Expansion Pack as a small-size vessel that can fire as many as five attack dice from its left and right hull zones. You’ll also find two command dials, ten upgrade cards, and all the tokens you need to bring this Rebel ship to battle.



Imperial Star Destroyer Expansion $49.95

At the height of the Galactic Civil War, the Imperial-class Star Destroyer was the commanding cornerstone of the Imperial Navy, boasting enough firepower to bring wayward systems to heel under Imperial rule.

The Imperial-class Star Destroyer Expansion Pack brings this behemoth battleship to your games of Star Wars: Armada with one pre-painted miniature, two ship cards, three command dials, eighteen upgrades, and all requisite tokens. Additionally, its upgrades allow you to snare your foes with a tractor beam and fly your fleet to battle under the command of Darth Vader.



Imperial Raider Expansion $19.95

The Raider-class corvette is the Empire’s response to the need for a designated anti-fighter vessel.

The Imperial Raider Expansion Pack brings this ship’s six, accurate dual heavy laser cannons to Star Wars: Armada, where its utility against snubfighters and the disruptive effects of its ion cannon emplacements, along with the efficiency of its localized command, make it a powerful addition to any Imperial fleet. In addition to its pre-painted, small-base Raider miniature, this expansion introduces eight upgrade cards, a command dial, speed dial, and all requisite tokens.



Rogues & Villains $19.95

Han Solo, Boba Fett, and a handful of the galaxy’s most notorious rogues and villains race to the battlefield in the Rogues and Villains Expansion Pack for Star Wars: Armada!

You’ll find eight irregular squadrons, including some of the Star Wars galaxy’s most recognizable freighters, patrol craft, and bombers, each of which can be represented in your games by either a non-unique squadron card or flown by an ace. Like the squadrons from the Core Set and the first wave of expansions, these come unpainted, but are presented in colors that complement their fleets.


~Which one is your favorite?  I’m kind of smitten by the Imperial Star Destroyer.  Such a potent looking ship!

  • Drew_Da_Destroya

    I haven’t played Armada yet (although I’ve been totally digging X-Wing), and I seriously want that ImpStar.

  • Agent OfBolas

    the pricing of this game is such big mistake …

    • Paul Applebaum

      I haven’t found it to be. Sure, you’re spending $30-$50 per ship, but you only need 1-2, maybe 3 for something special.
      I usually spend about $150 per release and I’m set. I have friends who play X-Wing and they are dropping $200 per release depending.
      Compared to 40k, it works out fine.

      • Snipafist

        Yeah, compared to other minis games I do not find the prices to be excessive. If you buy in as only one faction (or at the very least primarily invest in one faction) you can cut costs fairly well. Also consider the ships are pre-painted (to a tabletop standard, nothing amazing, but still!) and won’t require any additional hobby work to field if you don’t want to. Or in my case, they look nice out of the box and then eventually look better once I paint them.

      • Agent OfBolas


        It’s a lot of $ for 3 models on table.

        • Paul Applebaum

          It’s a lot cheaper than putting 3 Imperial Knights on the table. In terms of unit costs per box, you’d pay about $35-$50 per unit on the table for 40k, same as here, but you need many more for other systems.

          • Agent OfBolas

            1 Imperial Knight is bigger than those ships – can’t get the idea of this comparison.

            Armada is made out of small and ultra expensive ships with simplified details. I’m a huge fan of X-wing, but armada is just laughable when it comes to pricing.

    • Donald Wendt

      I will agree, only in that the starter box is way to extensive for 3 ships. There’d a LOT of stuff in the box but you can only make 188 pt lists out of it. To me that’s not worth $100 retail. I got it from MM but that didn’t help my lgs out at all. I do pick up individual ships from the lgs.

    • Chardun

      $50 for an Imperial Star Destroyer, or $75 for a Land Raider…

      • Emprah

        Land Raiders are bigger in size.

        • Chardun

          Plastic is cheap. The ISD is very detailed and prepainted. FFG just doesn’t have the overhead that GW has to deal with.

          For $200 you can get the Core Set and ships for a fleet. More even if you buy online.

      • Krizzab

        sure, imagine if you have to buy a predator destructor to get the twin linked laser the land raider gear card….

        • Chardun

          I hear what you’re saying, but my wave 1 Rebel fleet doesn’t use any cards that came with my Imperial ships. Not by list design, but that I didn’t feel the need based on my play style.

          Yes, I’m aware that the upgrade cards is a big issue in X-Wing, but in Armada I haven’t felt like that is a problem. Heck, I’ve found that near naked ships to allow me to fit more ships into my list gives me an advantage when it comes to how the activation system works.

      • Agent OfBolas

        those are two different games – and LR is larger.

    • Krizzab

      yep its close to the scam, 100$ for an starter box, 3 ships and even you dont get all “gear cards”. i you want them must buy 3 separated ships…again!

      • Emprah

        I heard it is the cards that are the bane of the wallet in the SW games, the models themselves you don’t need a lot of.

        • Krizzab

          is a great game for casual gaming, but for tournaments better spend money in Magic o 40k…

          Or better, pledge Drop fleet commander

  • markdawg

    Armada is a great game I have fun every time I play it!! Can’t wait for wave 2