FFG: Dark Heresy: Enemies Beyond Now Available!


The latest book for the 40K RPG Dark Heresy “Enemies Beyond” is in stores NOW – Creatures of the Warp await…

Fantasy Flight Games has launched the Dark Heresy RPG into the realm of the Warp with the release of Enemies Beyond. If you’ve ever wanted to read-up on the four ruinous powers and the struggle against them this is the book for you.

via Fantasy Flight Games

Enemies Beyond $39.95


The Imperium fights in a time of constant war: there are countless threats to humanity’s continued survival, and more arise every day. Heretics and mutants infest the most populous hive planets, spreading their evil in dark places far from the Emperor’s light. Xenos races attack from every edge of the galaxy, expanding their foul empires and mocking the order and justice that flows from the Emperor’s throne. Yet perhaps the greatest war is the war that must be fought in secret, against the Daemons and the powers of Chaos that live within the Warp. Mankind uses the Warp daily for both travel and communication; if the true nature of the Warp and the beings that dwell within were to become known, civilization would surely descend into anarchy.


Enemies Beyond is a supplement for Dark Heresy Second Edition that pulls back the curtain on the unending struggle against the Warp and the creatures that spawn from the Immaterium. Here, you’ll find details on all four of the Ruinous Powers, their preferred tactics, the peculiar natures of their Daemons, and their plots to bring ruin to all Mankind. You’ll also gain access to exclusive new weapons to battle the Daemonic threats, as well as new character creation options, including new home worlds.

You can become an Acolyte serving with the Ordo Malleus—those tasked with protecting the Imperium from the daemons of the Warp. Here, you’ll find new Acolyte options allowing you to play as an Exorcised character or a powerful Astropath. Gazetteers offer information on the Daemonic threats to the Askellon sectors, introducing new types of worlds such as Penal Colonies and Daemon Worlds. The GM will even find rules for creating his own Daemon Princes, details on the rites of possession and exorcism, and guidance for crafting the Acolyte’s adventures with the Ordo Malleus!


Ultimately, there are  two types of Daemonology practiced in the Imperium. Sanctic Daemonology allows you to turn back the creatures of the Warp, banishing their presence or increasing your prowess for battle against these spawn of evil. The other tree of Demonology is known as Malefic Daemonology—regarded by some as the most profane sorcery. An Acolyte practicing Malefic Demonology could rightly be considered a heretic, but the power may be invaluable and life-saving in your fight against the Warp!

This book is a must have for Dark Heresy players. With all the options included it sounds like it a great way to take your game to the next level… Maybe even the end level. If fighting off a Demon Prince sounds like a challenge your crew is ready for – get this book!

So what do you think? Is the risk worth the reward? Enemies Beyond certainly feels like it has the types of characters a gambler would appreciate. That dark pact with Chaos sure sounds promising…until your luck runs out.


Tapping into chaos powers couldn’t be THAT bad…right?

~Last words of Inquisitor Zeke Brightmoore

  • Shawn

    A great idea for an rpg book, but I am still waiting for FFG to do more for Deathwatch, or at the very least playable rules for space marines in the other 40k rpgs, such as Only War and Dark Heresy.

    • Severius_Tolluck

      Well they had templates and such for them that were unoffical for DH. Honestly though they don’t fit as retinues for DH. RT sure maybe. You can certainly play a chaos one in Black Crusade, I reckon you can play a normal marine in there slowly being corrupted, like a renegade. Just marines are hard to forge a narrative for, not because they are powerful, but more because how they operate.

      It’s the same way why Only war is kinda tough to DM for as well.

      I seriously think they are not going to produce anything more for the last three systems. They may be doing a second ed for all of them and trying to get them to be more interchangeable

      • Shawn

        I wouldn’t surprised, and I would be okay with that, for the most part. GMs can always work something out in that regard. It’s just if there was something official, along with guides for interchanging the different games, other GMs would be more willing to integrate them.

        In my area there is a couple games of DH, but I have a character that I used to play for DW and I would much rather play a space marine than an inquisitor acolyte.
        It’s also a pain that FFG customer service wont respond to queries about a new edition. They must be taking a page from Games Workshop’s book.

        • Severius_Tolluck

          It may very well be tied up thanks to gw and how they handle their IP! Since things have to get approved, and then they have to make sure it doesn’t reveal anything gw has planned for the table top. etc etc. But yeah, more or less all the games but DH 2e, are I think done for now. They haven’t added any new books in a long time.

          • Shawn

            I think you may be right about that.

  • Still no word when the Second Edition will be released in german?

    • Plastefuchs

      Weren’t they burned by Feder & Schwert handling the first edition? Or maybe no German publisher finds that the niche of non-English German Dark Heresy players is big enough to translate them.

  • Alhazred TheMad

    Going from first to second I’ve become a little disappointed with these books on game enemies. Their very high quality, and there is a lot of content there, but actually creatures are kinda sparse and woven in deeply with plot hooks. That’s ok I guess, but it’s a little misleading too for someone expecting a new “Creatures Anathemy.”