FFG: Imperial Assault Preview Agent Blaise

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Come take a look at Agent Blaise and get a taste of what you’ll face on Bespin!

via Fantasy Flight Games

On Cloud City, the Imperial Security Bureau operatives are commanded by none other than Agent Blaise, a cunning and dangerous interrogator and warrior. Whether you’re playing through the mini-campaign included in The Bespin Gambit or taking your games of Imperial Assault elsewhere in the Star Wars galaxy, you could benefit from the beautifully sculpted plastic figure and the new missions and cards from the Agent Blaise Villain Pack.

 

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Like several other heroes and villains from Imperial Assault, Agent Blaise features different versions for your campaign and skirmish games. In your campaigns, Agent Blaise works from behind the scenes, dispatching other agents into action and menacing the heroes with his veiled presence.

Agent Blaise begins by offering a full range of four different surge abilities. He can surge to deal extra damage, to pierce armor, or to improve the accuracy of his shots, and with a green die and two yellow dice in his attack pool, Agent Blaise will be triggering these surge abilities more often than not. Agent Blaise can also spend a surge to trigger his Menace ability, which immediately increases your threat by one! Obviously, giving yourself the resources to bring better units into play is extremely helpful in your battle against the Rebels on Bespin, and Menace makes it easier to get the figures you need when you want them.

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Your Imperial Assault campaigns can also benefit from the addition of a new three-card Agenda set introduced in this figure pack. A new Agenda mission invites you to defend an Imperial facility holding blueprints of an urban-surveillance probe droid—a tempting target for any Rebel strike team. The other Agenda cards invite you to capitalize on your knowledge of Rebels tactics. Under Surveillance lets you collect information on the Rebels’ attack patterns and put your intelligence to use inflicting strain on the heroes. Classified Techniques , on the other hand, is one of the most multi-purposed Agenda cards in the game: it allows you to ready any one of your Class cards to trigger a powerful ability twice in the same round. No matter which Agenda cards you use, you can use the might of the ISB to crush Alliance forces across the galaxy. 

Agent Blaise can be just as dangerous in a fast-paced skirmish as during the longstanding action of a campaign. Though the skirmish version of Agent Blaise features the same health, speed, defense, and attack as the campaign version, his major abilities have some key differences. 

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Most of Agent Blaise’s surge abilities are unchanged in the skirmish game, but the Menace ability has been replaced with Interrogate. By spending a surge to trigger Interrogate, you can look at your opponent’s hand of Command cards. Then, so long as you discard a card of equal or greater cost from your own hand, you can discard a card of your choice from your opponent’s hand! Even if you don’t choose to discard a card, knowing what tricks your opponent has available gives you a significant advantage in a match. Combine that with the ability to discard your opponent’s most threatening card, and you can see why Agent Blaise offer unmatched intelligence to Imperial forces.

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The Agent Blaise Villain Pack gives you another way to keep your strike team intact with a new skirmish upgrade. Zillo Technique is a unique upgrade that can be exhausted when a friendly figure defends in order to reduce the pierce value of the attack, ensuring that your armor holds fast against enemy attacks. What’s more, once per attack, you can discard a Command card to add an extra block to your defense results. If your strike team focuses more on attack than defense, a card like Zillo Technique can give you the extra strength you need to survive.

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There is a ton more info about one of the empire’s top agents direct from Fantasy Flight Games so be sure to read the FULL ARTICLE HERE. He makes for one vicious villain for the campaign or one mean trooper in the skirmish game.

 

Adventure awaits in Cloud City…Just be sure to watch your back!

  • Xodis

    Yes, FFG IA is a drug….ill take an 8-ball please 😉

  • dinodoc

    I’d kill for a KOTOR expansion to this.