Rise of the Primarch: New Ultramarines Rules

 

BoLS continues Rise of the Primarch coverage all week. Today we talk about Ultras relics, and new detachments headed your way.

It’s here – with the third volume of Gathering Storm unveiled, GW is reshaping the grimdark in ways no one has seen in the past 30 years.  This book does more than advance the storyline, but adds new rules, characters and factions to the game, and sets us up for bigger changes as 2017 progresses. More on that in the days ahead.

I’m coming for you Fulgrim!

For decades the  player community has been saying that 40K never advances and that of only GW would shake things up a bit it would make everything better.  Then the rumors of the big 2017 shakeup arrived and everyone got all “end times anxious” and didn’t want too much change (we’re never happy).  In Book 3 GW has done a good job of threading the needle.  There are some BIG shakeups in this book, and the Imperium will not be the same again. A lot of cool callbacks to the 30K Horus Heresy era are in there which should delight Black Library readers.  There are minor characters showing up all over the place for their 15 minutes of fame and plenty of loose ends left dangling for Nottingham to pull on in the future.  The book doesn’t end in a cliffhanger, but sets up a “new normal” that is a very different place for the Imperium of Man to find itself in.  Perfect in fact as a place to pause and release a new edition of the game.  I would expect the loose ends and boatloads of foreshadowing to pick up later in the year, hopefully with lots of new crazy minis.

As you would expect Space Marines are the center of attention in the book and the Ultramarines plus their successor Chapters in particular.

Meet the New Ultramarines

But enough of the teases – we’ll have much more on that this week.  We’re not here to show off the entire book, because you really should go pick it up – it’s that good. Today let’s take a look at the Ultramarines and just a taste of what they will be bringing to the tabletop.

With Roboute in charge, the Ultramarines clearly need a new set of Warlord traits. Here’s just a few to get you started.

There is an all new page of relics that the Ultramarinew apparently only break out when the Primarch is around, along with the fine china.  Here’s the Standard of Macragge Inviolate as an example.  Each of it’s three abilities is potent, but all three in a single relic is nuts.  I do like how GW has gotten tighter with the rules and specified most of these abilities only work on Ultramarines, to cut down on the Superfriends shenanigans.

Say hello to the Victrix Strike Force.  Here’s the special rules and composition guide to give you a taste of what the third “mega detachment” we’ve seen in the Gathering Storm series. The layering of the Ultramarines Doctrines is going to be brutal for opponents. Now add in Guilliman’s “Primarch of the XIIIth Legion” special rules for another layer of these rules stacked on top. They may be able to pull off a triple-UM doctrine some turns!

The book has so so much more from Custodes, to Sister of Silence and yeas even Draigo makes a cameo… More on that soon.

The Gathering Storm: Rise of the Primarch $50

Cadia, the long-standing symbol of Imperial defiance against the relentlessly encroaching tides of Chaos, has fallen to the fury of Abaddon’s Thirteenth Black Crusade. Craftworld Biel-Tan has been shattered, along with the dreams of their restoration to prominence. Chaos is ascending – all across the galaxy, raging Warp storms cause havoc as reality itself twists in agony.

Hope, however, remains. An alliance of Ynnari and Celestinian forces has found common ground in their desire to ward off Chaos. These heroes of the Imperium and warriors of the Aeldari race through the webway to Macragge, there to attempt the unthinkable – awaken Roboute Guilliman, Primarch of the Ultramarines, and seek his leadership in this desperate battle for nothing less than survival. The Storm Gathers…

The Book

Rise of the Primarch is the third book in the Gathering Storm series. This 136-page hardback introduces the Triumvirate of the Primarch – a trio of heroes including Roboute Guilliman, Primarch of the Ultramarines – and draws the threads of the thrilling story of the Gathering Storm together in dramatic fashion. Heroes new and old rise in defense of the Imperium, and the universe of Warhammer 40,000 will be changed forever.

The Rules

As is appropriate for such an apocalyptic tome, Rise of the Primarch is packed full of rules content for Warhammer 40,000:

– Datasheets for the Triumvirate of the Primarch – field Cypher, Grand Master Voldus of the Grey Knights and Roboute Guilliman in games of Warhammer 40,000;
– Warlord Traits and Relics for Ultramarines forces;
– Formations allowing you to field The Fallen, the Grey Knights’ Bulwark of Purity, the Victrix Guard of the Ultramarines and the Triumvirate of the Imperium;
– Daemonic Adversaries – these special rules allow you to field Grey Knights against enemies that are not necessarily Daemonic in nature, meaning your Grey Knights can be fielding without breaking narrative;
– 5 Echoes of War missions, detailing key battles from Rise of the Primarch;
– 3 Cataclysm of War missions – these represent desperate battles fought during the Gathering Storm.
– In Pursuit of the Fallen – special objectives to be used when fielding Cypher, units of the Fallen, and models of the Dark Angels faction.

~Have fun folks, and check back all week for more Rise of the Primarch reviews and more.

  • DDisforDangerous

    Nice to see a return of Daemonic adversaries.

  • Aezeal

    That banner seems nice.. now I don’t play 40K.. but in AOS it would be strong.

    • BrianDavion

      it’s nice but not sure it’s 60 points nice. that’s a squad of scouts with some upgrades. or a razorback to protect the command squad

      • ieyke

        There are a lot of crazy things you could keep in that banner’s 6″ bubble to make that “Last Stand” special rule insanely powerful.
        Like, you finally manage to kill a Centurion, and the Centurion unloads all his cannons on your tank just to spite you.
        You manage to kill a Hammernator and he just charges in and wrecks your face anyways.
        And of course you put Guilliman or your Captain, or Marneus Calgar in there. If any of them manages to take a final attack before getting killed, they’re going to wreck some stuff.

        The question is, how many extra points worth of stuff is that banner going to let you kill?
        If it works for ONE Lascannon Centurion or Hammernator, it could easily already pay for itself.
        If it works for the Primarch, Calgar, or a heavily armed Captain….it could easily double or triple its value.
        *shrug*

      • ieyke

        Park your Command Squad and the banner up on a Sky Shield for the Invulnerable Save and line of sight to a huge swath of battlefield, and then jam-pack the banner’s 6″ “Last Stand” bubble with your Devastators.
        They’re hard to kill, and if you DO kill them, you may regret it.

        It’s one of those upgrades you can add to a lot of things you’re ALREADY doing.
        But it doesn’t make sense to build a strategy around it, because it only has a 33.333% chance of working.

  • Nyyppä

    No free obsec transports. This is not going to see any meaningful number of games.

    • BrianDavion

      it’s possiable that it was simply cut off (rememberit’s a very specific thing) however GW didn’t include it in any of the varient strike forces in AoD so is unlikely, TBH I think GW has realized that was perhaps over powered. still, access to formations etc will be a BIIIG element of it, if the strike force is considerably more flexable and offers access to more/better unit and formations it might find a place, but if it’s just a “gladius that you can add the trimuvirate too” it’s proably not gonna catch on yeah.

      • Karru

        The problem here is that the Gladius Strike Force doesn’t lack flexibility and there is barely any “stronger” units that could be taken. Gladius Strike Force is the best formations in the game right now because you can still take Grav for your regular squads, you can take Grav Centurions or just Grav Cannons for your Devastators and on top of that you are getting all your Transports for free. There is literally nothing GW can give that is better and not utterly broken.

        • BrianDavion

          Skyhammer comes to mind. also being able to take auxilleries that are just a single unit instead of a big formation would be eneugh for me to switch over so I can easier customize (note I’m not a hard core tourny player)

      • Nyyppä

        So, you take ultras, papa smurf, the sleeping beaty and you can reroll everything every turn. Hilarious.

    • Stealthbadger

      I disagree. Not everyone uses Demi company. Some people play for the fun of using certain models. Depends what the aux options and their rules are too.

      Still 10/10 for the cynicism though.

      • Karru

        That’s why he said “meaningful number of games”. I’d dare to say that most games that are played will be competitive games, which includes the Demi-company or White Scar bike horde when it comes to SM.

        The chances are that this will only include the formations that are available to Space Marines with the addition of maybe the Skyhammer Orbital Strike force. We haven’t head anything about new formations yet, something that would have probably leaked already.

        So I can agree with Nyyppä here. It won’t be seeing any meaningful number of games since the Demi-company is better.

        • Stealthbadger

          Yes the ‘meaningful number’ is a nice loop hole. Totally meaningless of course as how many games has meaning? 100? 1000? He can set it as whatever figure he wants to be right. Never mind he’ll never be able to measure it.

          As for most games bein ‘competitive’ is it you view there are more games played for tournament purposes than socially? If so I think your way off on this but neither of us will ever know so not much more to be said there.

          The cynic part was a cheap shot and a bit rude so apologies.

          • Karru

            The reason why I say that competitive games take up the larger part of games played is purely based on the fact that social gamers don’t play as much as competitive players who practice for their next tournament. Many competitive gamers can easily play 1-3 games a day just to practice.

            My view on the term “meaningful number of games” is the rarity which you will see something being played. For example, if I say I don’t see Ork armies fielded that often to the point where I might see one or two Ork armies a year if I get lucky, I would say I don’t see them “in any meaningful number”.

            So in this case, the chances are that I will see loads of Demi-companies or just pure SM armies that might even use one of the AoD detachments. The problem here also lies with the fact that this is an Ultramarine formation.

          • Stealthbadger

            You may be right but am surprised at 1 – 3 games a day. But I suppose pro gamers do something similar so it’s not wholly impossible.

            As for meaningful, again that’s fine, my point it was a subjective term and depends on the subject.

            E.g Only 1 in 10 houses burn to the ground per year. Is that meaningful? Is it meaningful to someone whose house has just burned down? Meaningful, ironically, is a pretty meaningless term. 🙂

            Views like this seem so shaped by experience though. Since The new codex I’ve not seen the Demi company once. I’ve played a skyhammer twice. I play at least once a week and a conseative estimate is 50% of the time against marines. Most people I play against have a well painted model they just want to use that won’t fit a formation or simply don’t look at this game with the view that if you don’t use the best most points efficient models you are doing it wrong.

            How is my experience any less or more of an indicator of how everyone else plays than yours?

          • Karru

            In the age of the internet, only relevant informations seems to be tournament results. I personally have yet to face the Demi-company myself and I have yet to field it. I also have yet to field more than 3 Grav weapons at once in a game.

            When it comes to Nyyppä, I’ve noticed that only tournament results matter so that is most likely his definition “meaningful number”.

          • Stealthbadger

            Makes sense then.

        • Defenestratus

          I’ve never fought against a demi company formation.

          • Stealthbadger

            The problem is it easy to then say:-

            1. You don’t play a meaningful number of games
            2. You don’t play a meaningful number of games against space marines
            3. Your views don’t reflect the wider community which I have a unique and universal insight into
            4. You play for fun, everyone else plays to win

            Etc etc etc. 🙂

      • Nyyppä

        Yeah, not seeing it.

  • Defenestratus

    Chaplain T will approve.

  • euansmith

    It is just as well that his mum thought to put a name tag on his uniform, so the other kids won’t swipe it on the first day of term. http://uploads.disquscdn.com/images/ff116ebd69274e0e513186edbb95a0cf47491f5d790a55961816c2835e0329f1.jpg

  • amaximus167

    I just want a synopsis of the Fallen! Come on BOLS!

  • TheWanderingJewels

    I REALLY Do not like the Art Style. Too AoS looking

    • Lion El’ Jonson

      …..Really, cause I reckon the one with Guilliman on the throne and Celestine holding the halo, is right in my folder for 40k/30k art….and only the best stuff goes in that folder.

      • EnTyme

        Indeed. I can’t imagine how the coronation could look any more 40k

        • Laurence J Sinclair

          More cherubs, more skulls.

          • EnTyme

            Could always use more skulls.

          • It’s heavily cropped, there are many skulls up top…