FFG: New Game Announced – Battle for Rokugan!

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Newly announced from FFG, their second project with the L5R license–a board game set in Rokugan.

via FFG

Rokugan is a land where honor is stronger than steel, but it will take both to forge an empire. In the Battle for Rokugan, players take on the role of the daimyo of a great clan fighting for territory in the early days of the setting. As houses war, one will rise to the top, taking control of the unclaimed territory that lies beyond their initial holdings.

As you might expect from a game set in the Emerald Empire, honor and purpose and the like are featured heavily in the game, and players will be able to fight for supremacy.

Although, interestingly, this game looks to have a built in turn limit. Players will have only five rounds to conquer the entirety of the empire–or rather to earn honor and gain control of provinces which offer special abilities like the one mentioned below.

Each round is broken into three phases, Upkeep, Placement, and Resolution. Upkeep nets you your hand of six secret combat tokens, like these ones:

These are placed (anyone’s guess as to when) on the board and allow players top do things like launch an attack or look for peace or bolster one’s defenses. They’re placed in secret, and revealed during the resolution phase when players act on the intent of their tokens. This mechanic reminds me a little of the Game of Thrones game, in that there’s part secret maneuvering, part guessing what enemies will do–while at the same time looming to go a little deeper with things like divine blessings and the like.

At the end of those five rounds, the players figure out their honor, and the guidance of Rokugan passes to the victor once all secret objectives have been revealed and the daimyos have decided enough blood has spilled.

Battle for Rokugan$39.95

Conquer the realm and bring honor to your clan in Battle for Rokugan! This turn-based strategy game of conquest and mayhem puts players in the role of Rokugan daimyō struggling for control over the rich land of the Emerald Empire. Leaders must balance their resources, plan their attacks, and outwit their enemies to ensure their clan’s victory. The land is there for the taking. The most honorable daimyō will win the day!

Battle for Rokugan today!

  • BT

    Damn you WoTC, damn you to hell for destroying that game.

    • Severius_Tolluck

      ? Aside from the mid 90’s when AEG whored the IP out, it has been back in AEG’s hands until this past year? what did WotC do this time? I am ignorant if they had something to cause this travesty. All I know is FFG will spam this IP as much as they can, just as they do with everything else.

      • Cergorach

        With the only difference that they won’t drop it like a hot potato when they’ve milked it dry, like they have with every other licensed IP. They now own this IP outright. In the worst case it will go dormant…

        Although ownership wasn’t that clear cut as AEG owned the L5R property, it was actually owned by Five Rings Publishing Group (FRPG), which was bought by WotC. AEG actually owned the licens in 1995 FRPG ownes it after that, Wotc bought FRPG in 1997. In 2001 AEG bought it from WotC, AEG sold it to FFG in 2015.

      • BT

        To me, as a die hard player of both the CCG and the RPG, the game never recovered from the WoTC purchase. It was suspicious that WoTC bought the game right at the height of it’s popularity, where the CCG was close to overtaking Magic, and literally destroyed it. That lead to the game having to advance it’s story arc 60 years to cleanse itself of the mess WoTC left it in, but that meant getting rid of the backstory and established NPC characters. The reset button was hit, but the new hook was not as good as the old one. Plus, the RPG suffered balance issues and just never pulled off a decent d10 system that was satisfying.

  • nuggy

    If this plays anything like their Game of Thrones game its going right on my must buy list.