Warmachine: Keeping the Community Fresh

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Keeping a community alive can be hard work. Today we look at promoting growth in your Warma/Hordes community.

Sometimes communities die off or wax and wane with players getting stagnant. A great way to promote new players in your community can be a Journeyman league.

Why Journeyman Leagues?

If you are always prepping for events or tournaments at 75pts it can be hard for new players to field that size force right out the gate. Also, introducing so many interactions at once, warcasters, solo’s, units, attachments, weapon teams, beasts/jacks you can easily overload an aspiring player. If you can introduce new concepts slowly then it might be easier to assimilate.  Teaching how to allocate focus or keep a warcaster safe early will enable them to play more valuable games at bigger sizes.

But, journeyman leagues might also have some benefits for veteran players as well. Maybe a vet has been playing his/her favorite faction for last 2 years and hit a lull. Well a journeyman league can be a great way to take a battlebox out and see how grass is on the other side of the rift. “Wow Deneghra is as cool as I thought she was” or “hey Kruegar is not really my style meh…”. Another great thing a journeyman can do is promote painted armies. If you give a little incentive to get stuff painted you can get some beautiful armies done for your local game store to show off.

Journeyman Resources

Check out these PP resources on running a journyman league.

First off are the League rules themselves. Another easy free place to track journeymen points is Google Docs where everyone can see whos in the lead or important rules for that week.

Get some new blood in your community and run a new journeymen league.

To recap the journeyman will:

  • Make it easier for new players to learn
  • Easier for new players to field smaller point totals
  • Promote fresh factions for veterans
  • Encourage players to paint

 ~Have you played in a journeymen league lately? How do you grow your local Warmachine community?

  • Parthis

    If it was any other game system i’d be in complete support of this article… but it’s Warmahordes, so I say let the community stagnate and encourage players to move to other systems. It’s a horribly toxic scene.

    • Jesse Cavazos

      Unless it’s really gone down the tubes in the last year or so I’d be surprised if it’s so bad. Any online community is going to have its fair share of toxicity (we can see that evidence even in these comment sections). Has it really deteriorated that much?

      • zeno666

        The release of Mark 3 was a farce.
        And PP rebooting their forums was a real GW-move. Its now moderated so you can’t really say bad stuff about the game.
        But its still a forum where you can ask rules questions and get official answers very quickly… So I guess its still a lot better than the other company 😉

        But at least they recognized that the release of Mark 3 was not done right. So they’ve backed a few steps and launched the CiD (open beta). Which is doing great things for the game now.
        They did lose players, but are now seeing a resurgence again.
        And 8th edition 40k is really helping.

        • Apocryphus

          I wish GW would launch a CID so the community as a whole could actually fix the mess in 8th ed. PP dropped the ball with MK3, but at least they bothered to pick it up again.

      • It has. The community is insular and anti-fun, the game itself has become spammy and awkward to play, and the company clearly has NO idea how to handle either of those things.

        I gave up on it. Wargaming is supposed to be fun, and Warmachine isn’t.

    • BeardMonk

      Well arn’t you a bag of sunshine and delight.

      Where I am in the UK WM/H is strong and getting stronger. Really nice people, strong tournament scene. I can count on one hand the number of people I have met in 4 years of playing WM/H who where obnoxious or toxic. Obnoxious, unsociable, rude 40K players on the other hand I have encountered in droves. The wargaming community is a niche hobby in many ways. Rather than poo-pooing other peoples games, id rather be sociable, hang out, complement them on their painting etc. maybe the issue isnt the WM/H players. Maybe the issue is you?

      Just a thought.

      • Parthis

        Cool, insults because I consider a community to be toxic. Doesn’t really do much to prove me wrong.

        Your mileage may vary, but my experiences with the WM/H community has not been pleasant, and I sold out of the system as a result. I’ve never experienced it with other games, even 40K.

    • Apocryphus

      The only gaming community I have been a part of that wasn’t toxic was the Malifaux community. Gamers are a toxic bunch, and spewing hate and vitriol at them only aggravates the issue. I have rarely dealt with toxic behavior when playing WMH, while 40k players have gone out of their way to personally insult me during a game. I think I know what system I want to stick with.

      • Drew

        I’ve found the Guild Ball community to be wonderful, as well.

      • Parthis

        I’d like to echo your comments on the Malifaux community. It is, by and large, a very welcoming place.

        • Apocryphus

          It’s actually my favorite system, I just can’t seem to get anyone in my group to play.

  • marxlives

    I like the idea of using Google Docs and spreadsheets to keep track of player progress. It really works. I would also include Company Iron league as more progressive to sparking community growth. This way people who are not looking to get into big armies or making Warmachine their main game know there is a way they can get involved and those who want bigger battles eventually can get into Warmachine.

  • Nosebleed

    Another idea to keep the WM Community fresh is to run narrative events. The best part is since PP makes rules and kit supports for these, you don’t have to homebrew one for your community.

    The only downside is since there’s Alot of these events scheduled throughout the year, combined with steamroller tournaments and major competitive events, it’s really hard pressed to fit your own homebrew campaign if you wish to run one yourself. However, not many players see this as a bad thing. 🙂

  • Luke Moss

    Sadly in the uk the warmahordes scene is on its backside due to supplier issues, also its a very competitive game system that doesnt appeal to new players a lot of the time. Personally I like the game system, it’s just the player base I don’t tend to like.