Necromunda: Underhive Wars Teaser Trailer

Rogue Factor has a new teaser trailer for the upcoming Necromunda: Underhive Wars!

The battle for the Underhive is spilling over into the digital realm as we’re getting more info on the new game coming from the creators of Mordheim: City of the Damned. Here’s the first teaser trailer:




Necromunda: Underhive Wars is the first video game adaptation of the Games Workshop tabletop game, with a unique setting and perspective on the Warhammer 40,000 universe, which saw a new version launch to critical success late 2017. Created by Rogue Factor, developers of Mordheim: City of the Damned, Necromunda: Underhive Wars blends fast-paced tactical combat with RPG elements and deep unit customization, coming to PlayStation 4, Xbox One and PC. Step into the twisted tunnels and rusted corridors of the Underhive in a new teaser trailer, seeing life from the view of a hardened Escher gang member.

In terms of Gameplay, so far all we’ve got is the following press release info – but it’s got some good take aways:

The turn-based tactical gameplay pits you against rival gangs in brutal gunfights, taking place in huge, vertical environments. Necromunda is a planet covered in poisonous ash wastes, forcing its population to live in Hive Cities, massive man-made structures built up over thousands of years to serve just one purpose: provide to the Imperium. In Hive Primus, the rich and noble live above the clouds in the Spire while the poorest and worst-off live in a massive and forgotten subterranean metropolis, the Underhive, where criminals fight in a perpetual gang war for control.

The info goes on to say that we’re going to get the following elements:

  • Turn-based Gameplay
  • Escher & Goliath confirmed, more Gangs on the way
  • Every fighter is highly customisable in loadout and appearance – Gangers have a “career which unlocks further skills, traits, weapons, and visual elements”
  • Vertical Environment
  • Deaths and injuries are permanent
  • Conquest Mode – an endless campaign with 4x mechanics
  • Online Multiplayer
  • Announced for PlayStation 4, Xbox One and PC

Now, other than that we can only guess as to what the developers have in store. If you’re interested, they do have an official forum you can check out as well. Some of the posters have raised some valid concerns and questions about the game including issues with Matchmaking, customization questions, and also how “Mordheim-like” this game will be. Lots of folks are hoping they are using it a baseline with a LOT of improvements…


The bright-side is that developer does have experience with GW’s IP and Mordheim is currently a “Mostly Positive” on Steam as of posting this article. However, it’s recent reviews do have it downgraded to “Mixed” – take that as it is (the last major patch was back in 2016). Either way, fans are hopeful that Rogue Factor has taken the lessons learned from Mordheim and really improved on the formula to make Underhive.

With it’s similar game elements (and the fact that Mordeim was basically Necromunda for Fantasy on the tabletop) it’s pretty easy to see the comparisons. Then again, maybe we’ll see more than just a tweak to the formula. Perhaps they could take the game in some new and unique directions…time will tell! Still no word on a release date but the game has been announced for PS4, Xbox One and PC.


What do you think of the Teaser Trailer? The game is probably a ways off – but are you getting interested in duking it out in the digital Underhive?

  • Ryan Miller

    Muscle babes! Yay! Also… FIRST gigitty

  • Kabal1te

    So am I the only one way more excited about the mechanicus game announcement than about this?

    • DoctorBored

      I’m way more excited for the Mechanicus game than this. Necromunda, in all of its forms, is very bleh to me.

      • Kabal1te


    • BenTheMan

      tbh I couldn’t care less for another Boxed Game with crappy rules.
      Necromunda on the other hand is a ton of Fun in a campaign.

    • Dirheim

      Mechanicus will be released on Mac, so it is already in my steam wish list so I don’t lose track of it. Sadly, knowing From SW, and their dislike of Mac, they won’t release a Mac port, unlike Parador or any other war-game/strategy publisher.

  • DoctorBored

    The models used in animation look like they were pulled from Poser. I’m unimpressed. I hope this game doesn’t come out for a long time, because they’ve got a lot of work to do.

    • Graham Bartram

      I can’t un-see that now but you are right, they look far too much like the standard Vic and Mic models.

  • Allerka

    Mordheim was stupidly imbalanced and frustrating to play half the time. Hopefully this won’t be the case too.

    • SmaggTheSmug

      Sounds like a faithful adaptation of a GW game then!

  • PrimoFederalist

    I LOVED tabletop Mordheim and I loved the Mordheim video game. Logged an embarassing amount of hours in it. This sounds like the same thing but with better graphics and Necromunda.

  • Richard Villeneuve

    Seems like the animation rigs didnt allow any facial expression…
    Again, the presentation reminds me of student stuff with good rendering.

    • Dan

      it makes sense.

      It doesnt look like theyre using ingame models. Even if they are using the ingame rigs or modified versions of them I doubt the game skeletons even have any facial rigging or skinning at all by default.

      In reality though they probably just hired out a different studio to make the cinematic, possibly giving them some assets to work with or base off of. Who knows how much time some other studios going to put in on a small contract? probably not much, not enough for a nice facial setup. Just slab on some nice PBR shaders and away we go!

  • chris harrison

    I used to be hopelessly addicted to Necromunda. I was younger and more impressionable back then. Now I’m old and jaded. The clumsy animation and lame voice acting in this trailer do nothing for me.

  • mafiacheese

    All I really need is a release date…

  • BenTheMan

    I’ve been wanting an Necromunda Videogame for years… My prayers are finally heard. Let wait how it turns out.

  • Simon Chatterley

    X-Com is for me the yardstick to measure any turn based tactical game against. But I’ll be very happy to give this all my attention when released. Hopefully it has a really good gang progression mechanism built in.

  • DJ860

    That accent, oh dear.

    Otherwise, looks like it could be fun.

  • euansmith

    I’ll wait for some gameplay video. The Mordheim game totally lost me with its weird camera controls.

    • Commissar Molotov

      Yup, just finding the enemy in Mordheim was a giant pain in the rump.

  • Mr.Fister

    Oh lets meet in the middle of a room standing 5 meters away from each other with no cover for a shoot out with plasmaweapons…good idea… all in all I think it is a gerat game despite my sarcasm 😀

  • Rahl

    True, but the trailer was released 2 days ago, BoLS was just slow on reporting it.