Hey everyone, Duke here to recap FoB 2012 – but more importantly to talk about the face of tournaments in 2013. Lets go over some of the things that worked and some of the things that I have been talking with other National TO’s with.
Tournament Format: We will be making no changes to the format of Margin of Victory day one (4 games) and Win/Loss on Day two (3 games in 8 man brackets). This format saw peers playing each other in later rounds which is proof to me that it gets everyone into their peer group for tight fights on day two.
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– Atmosphere: We had nothing but extremely positive comments from a hundreds of attendees. Sure there were people that didn’t like some things or wished that a certain aspect would have been different (all conventions do). We had people referring to Friday night as “Club Feast of Blades,” because of the fun atmosphere during that evening. Leading up to the event I wanted Friday to be exactly that but I was worried that the demo people would be standing in front of empty tables and nobody would come down from their rooms. We had exactly the opposite, not only was almost everyone out having a good time, but we even had other hotel guests trying to play the retro arcade games and enjoying the DJ and filling up “demo row.” Our side games and Narratives including Warmachine and Flames of War were extremely popular and I have already been in talks with those TO’s on how to grow all of those events so that they are a bigger part of FoB 2013.