So Sanctus Reach looks to be a narrative vehicle for various product tie-ins. It’s got Orks, Astra Militarum, Knights, and apparently next week the Space Wolves will be arriving to save the day.
There were previous rumors of terrain tie-ins, as well as the upcoming Chaos waves in the week ahead.
If this all pans out, it will be a good example of GW totally moving away from “the rules” as an overall concept and wrapping both arms around the narrative and background story side of the hobby as a primary vehicle to tie together new products.
I’m not saying it’s good or bad, – but its different. It reminds of of the releases that wee wrapped around the old global campaign books from 4th like Eye of Terror, or Armageddon.
I think at this point we can firmly say that GW is headed into the realm of telling us the story of the Dark Millennium and giving us a loose framework of rules to let us play with our toys in that universe.
It feels like more of a sandbox for play and less a “perfectly balanced game” each day.
It’s up to the you the consumer to determine if that is a good thing or a bad one.
Dad, Gamer, Publisher, Pilot, Texan. All games all the time since junior-high.
I started BoLS Interactive in 2006. I’m a lifelong tabletop & RPG gaming enthusiast, and internet publisher working to entertain and inform my readers every day.
I've been playing RPGs and Tabletop Games since the 1970s. I'm been playing and covering Warhammer and Warhammer 40K for over 35 years.