I would assume this is another tile from the new Realm of Battle set shown up top. While these have an odd “mish-mash” quality to them in places I can understand the design problem here. Think about the design challenge of any GW urban RoB tile set.
– It has to keep the visual style with the 40K grim dark-gothic feel.
– You have to be able to stick them together in a variety of ways and have the patterns look good.
– You have to be able to stick Cities of death terrain on them and have it fit and be level.
– The hardest part – you have to able to place minis on it and not have then fall over.
I think that explains the very thin relief these have.
Just for completeness sake – one of these tiles is shown in this video at 1:50:
And if you pause at 1:50 you get this:
~Over to you folks… Do you think these tiles worked out, or needed more time in the design lab?
Dad, Gamer, Publisher, Pilot, Texan. All games all the time since junior-high.
I started BoLS Interactive in 2006. I’m a lifelong tabletop & RPG gaming enthusiast, and internet publisher working to entertain and inform my readers every day.
I've been playing RPGs and Tabletop Games since the 1970s. I'm been playing and covering Warhammer and Warhammer 40K for over 35 years.