The DiRT – Command Tokens in 3rd Edition and What it Means for Infinity Meta (Part 4)
We are now at Part 4. How will Command tokens affect strategy changes and level the playing field in Infinity 3rd edition?
On the last episode of the dirt we took a hacking, this time we take a look at Command Tokens. In second edition there’s no real analogy to Command Tokens. There were Lieutenant orders, but they only created linked teams (beyond allowing your Lt to move again). Command tokens are game changers. This is where the game will deviate so sharply that a lot of common sense game meta may be thrown out the window. And why Yu Jing/Imperial Service may just be your next army.
Again, please note that these are only rules we currently know, this article should not be identified as definitive since I’ve not seen the published 3rd edition rules.
The News – Quick Review of Lt Order
In 2nd edition, the Lieutenant order could be used without exposing who your lieutenant is on the game table. You could just sort of sneak it’s use in there. Outside of granting the Lt an extra order, to move – shoot – etc, it could be used to rebuild broken linked teams.
In 3rd edition, the Lt order is now just an order. While it is still only usable by the Lt (though that may still be changed by strategos levels as it is in 2nd edition), the unit using the Lt order must be identified. This means, for the most part, that you’re exposing your Lt when the Lt order is used.
A side effect of this Lt Order change:
By Making the Lt order a specific thing that exposes the unit using it, orders will now be expected to be on the table and the game becomes cleaner. For those strategies that banked on keeping your Lt hidden but using all 11 orders in the group that housed your Lt, time to rethink it.
The Skinny – Command Tokens
One last note:
It has been explained that Sun Tze will be getting an additional Command Token. It’s why I said Yu Jing or Imperial Service might be your next faction.
The DiRT – The move to 11 models.
Historically, Corvus Belli has provided guideline lists for players that have included 10 models. This count makes sense as a single combat group cannot have more than 10 models. But the trend toward 11 models seems like it’s coming soon. And I found some evidence of this in a recent video that Corvus Belli put on their YouTube page.
For those of you with limited bandwidth or those that just don’t like seeing video footage in your blogs, I present to you a screen capture from the video (which shows 3rd edition points costs for Makaul and a screen cap from the current army builder for the same units.
Across the board, the Makauls are being discounted in points from 1 to 2 points. You can see a similar thing occur in the “suggested” lists at the back of Operation:Icestorm. Many of those models are discounted in a small way (1 point off of the Jotum TAG, FTW). While I believe whole heartily that these point shifts are truly meant as a balancing mechanism, since we have yet to see models get more expensive, it has the net effect of introducing a potential 11th model in a 300 point list. With Command Tokens, that 11th model does not have to mean splitting your primary Combat group to make sure models get more than one order.
While not exactly new…. I have to post something about the new combined army starter box…..
I think I know what my next faction will be. Renegade Tohaa joining the ranks of CA is just such a great story arc. Mapping it to models that look like these and I’m regretting the fact that my wife and I don’t allow each other to buy things for ourselves from Oct 15 through the end of the year.