Here it finally is! SN Battle Reports first of four in our long awaited Badab War Campaign! The Betrayal at Grief!
Loyalist Forces: 1175 points including Sevrin Loth
Secessionist Forces: 840 points
Mission: Loyalist forces need to secure the objective (Ortys’ body) which may be moved up to 6″ per turn if controlled by loyalist troops. Loyalist’s win if in control of the objective at the end of round six, if they remove the objective from the table before then or if they table the secessionists. Secessionists win if contesting the objective at end of turn six or loyalists fail their mission.
Special rules. Night fighting throughout. Catastrophic damage table rolled on each turn. No transport vehicles may be taken. 4’x4′ table. Secessionists start unless loyalists steal the initiative.
The Betrayal at Grief was the battle that resulted from a breakdown of negotiations between the Secessionist forces led by Huron the Tyrant of Badab and Chapter Master Sartaq of the Mantis Warriors and the Loyalist forces led by Chapter Master Verant Ortys of the Red Scorpions.
At this stage the war is at an impasse and the Secessionists unexpectedly broke the standoff with a remarkable proposal. Lufgt Huron personally sent emissaries to the Loyalists, offering a temporary ceasefire and honorable parlay with the Loyalist commander in order to avoid further bloodshed between those who should be “…loyal brothers” as his mouthpiece put it. Ortys, against advice, agreed to the meeting.
Arrangements were made for face-to-face contact between the Tyrant and the Magister Militurn on an abandoned orbital way-station in the uninhabited Grief system. What was to happen next remains a point of contention to this day.
The station itself, once a naval supply depot built into an asteroid mass, and abandoned due to solar flare activity some centuries before, maintained a remnant atmosphere but was otherwise dead. Each party approached the way station in a single unescorted strike cruiser, each leader and their honor guard was deposited on the asteroid by Thunderhawk, their respective strike cruisers pulling away outside of weapons range, as the two parties met. From what records were later recovered, it was plain that matters immediately became volatile and acrimonious. As the talks became heated an adjournment was called for, and both parties withdrew to separate compartments on the station to confer with their fellows. It is at this point Loyalist communications to their strike cruiser were cut off.
Three unknown vessels attacked from concealed positions deep within the thick atmosphere of the gas giant Shedim. The attackers assaulted the asteroid base before either Loyalist or Secessionist vessel could respond, raking the derelict way-station with weapons fire before boarding with a raiding party compromised of heretics, mutants and other renegades. In the confused battle that followed, it is known that the Loyalist delegation, including the reverend Red Scorpions Chapter Master, Lord Commander Verant Ortys was killed, and several members of Huron’s party including Chapter Master Sartaq of the Mantis Warriors were also slain but exactly how this occurred remains unknown.
During the resultant three-way space battle around the way-station, the Red Scorpion Chief Librarian Sevrin Loth led a desperate counter-assault on the station via assault ram and teleporter attack attack. At the height of the battle, the larger unknown vessel, badly stricken by fire from the Astral Claws strike cruiser, crashed into the way station and exploded, causing the asteroid to slowly break up in the cascade of debris.
This battle represents that counter attack.
[The fluff above is summerised from Imperial Armour 9 and the Lexicanum website.]
Sevrin Loth (Free)
7 Tactical Marines, missile launcher
Assault Terminator Squad 5xThunder hammer storm shieldAssault Terminator Squad 5x Lighting Claws
Terminator Squad, Assault Cannon
Captain: storm bolter
4 Tactical Marines: plasma gun; + 1 Veteran Sergeant
6 Tactical Marines: grav-gun; + 1 Veteran Sergeant (power weapon)…
4 Tactical Marines: grav-gun; + 1 Veteran Sergeant (grav-pistol)
6 Tactical Marines: grav-gun; + 1 Veteran Sergeant (grav-pistol)
• Dreadnought: twin-linked lascannon; power fist (built-in heavy flamer)
4 Assault Marines: plasma pistol; jump packs; + 1 Veteran Sergeant (power fist; combat shield)
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