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GW: The Lost Patrol Invades White Dwarf 124

3 Minute Read
Jun 8 2016


It’s Scouts vs Genestealers in this week’s White Dwarf – Welcome to the Jungle!

White Dwarf has a full spread on Lost Patrol covering Tips & Tactics and they also have a great run-down on how to actually play the game:

via Scanner

lost patrol turn sequence

turn 1 scouts crop

Turn 1 genestealer crop

Turn 2 genestealer crop

turn 3


Now if you’re curious as to what exactly you’re getting in the box we’ve got you covered as well:

Lost Patrol $60


Moraz III – a deadly jungle world filled with danger and fear, populated by ferocious aliens who wait in the undergrowth to pounce on the unwary and mercilessly kill anyone who stumbles across them. Even the plant life itself is malignant here, constantly twisting and growing in unnatural ways to trap its prey.

A dropship containing vitally important surveillance files has crash landed on this hostile planet. It’s up to you and your squad of Space Marine Scouts to retrieve these files, activate the dropship, and hopefully escape with your lives.

A fun and compelling two-player challenge, Lost Patrol is a boxed game set on a hostile jungle world full of sinister hidden danger! Players assume the roles of a Space Marines Scout squad and a fierce swarm of cunning Genestealers eager to end their lives. The Genestealers of Moraz III have every advantage on their home turf and will make every attempt to quickly despatch the human intruders.

The Scouts will almost certainly all die. But how far can you get? Will you ever see the drop pod tile? And each game becomes a challenge to try and get further – and because you can turn games around in 10 minutes when you get into it, you can play loads of it, and swap sides and make it a competition with your mate.


Inside the box, you’ll find five Space Marine Scouts, twelve Genestealers, six Infestations (the markers of imminent Genestealer appearance),thirty hex tiles and the full rules for play.

Pre-Orders are out not. Lost Patrol Ships June 18th!

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