BoLS logo Today's Tabletop & RPG News
Advertisement

D&D: Rules Answers September 2016

2 Minute Read
Sep 20 2016
Advertisement

14379997_10154385714636071_668650294513276818_o

The Dungeonmaster is back! – WotC answers a bunch of rules questions to keep your D&D adventures rolling along.

This month’s installment covers:

Advertisement
  • Class Features
  • Feats
  • Combat
  • Spellcasting
  • Monsters
  • Magic Items

Here’s just a handful of samples to get you going:

Can a bard retrain spells gained through Magical Secrets?

When you gain a level in the bard class, the class’s Spellcasting feature lets you replace one bard spell you know with another bard spell of an appropriate level. A spell learned via the Magical Secrets feature counts as a bard spell, so it can be replaced upon gaining a bard level later. But it must be replaced by a bard spell, given the rule in the Spellcasting feature.

If a creature is grappled, can it still attack and use its special abilities?

Advertisement

The grappled condition limits movement, not attacks, spellcasting, and the like. That said, many grappling abilities, such as a roper’s tendril attack, also deliver effects like the restrained condition.

For the hat of disguise, how do I set the spell save DC for disguise self? Does the wearer have to be a caster?

Use your spellcasting modifier to set the DC. If you don’t have a spellcasting modifier, use your proficiency bonus to set it (this builds on the rule on page 141 of the DMG, under “Spells”).

Read the entire Q&A Here:

Advertisement

Sage Advice Compendium: September 2016

Happy adventuring!

Author: Mars Garrett
Advertisement
  • Fritz's Tabletop: Tips For New Dungeon Masters