FFG has a new set of releases hitting the shelves this week, including their latest LCG: Arkham Horror.
Arkham Horror: The Card Game $39.95
Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is the Living Card Game® of Lovecraftian mystery, monsters, and madness!
You and your friend (or up to three friends with two Core Sets) become characters within the quiet New England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you’ve dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you’ll be scarred by your encounters with a ghoulish cult. No matter what compels you, no matter what haunts you, you’ll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world’s most terrifying mysteries.
Meanwhile, each of your adventures in Arkham Horror LCG carries you deeper into mystery. You’ll find cultists and foul rituals. You’ll find haunted houses and strange creatures. And you may find signs of the Ancient Ones straining against the barriers to our world… The basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham’s landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand. And your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.
- 239 Cards (5 Investigator Cards, 5 Mini Cards, 110 Scenario Cards, 119 Player Cards)
- 149 Tokens (30 Resource Tokens, 44 Chaos Tokens, 18 Horror Tokens, 27 Damage Tokens, 30 Clue/Doom Tokens)
- 1 Campaign Guide
- 1 Learn to Play Book
- 1 Rules Reference Guide
Hand of the King $12.95
The king has called for a tourney and a feast to be held at King’s Landing, and the Great Houses of Westeros have answered the call. Stark, Greyjoy, Lannister, Targaryen, Baratheon, Tyrell, Tully—all have gathered, for the whisperers say that the King will choose his new Hand at this feast. Intrigues abound, as every House attempts to gain the aid of Varys, the Spider. Only the most cutthroat and ruthless will rise to become the power behind the Iron Throne!
Hand of the King is a fast-paced card game of cunning deals and clever maneuvering for two to four players. Each turn, you and your opponents will compete, using the services of Varys, the Master of Whispers, to gain influence over the Great Houses of Westeros. The player with the most influence at the end of the game become the next Hand of the King, but to get there, you’ll need to make alliances and know when to betray your former allies.
Mediation and Mastery $14.95
Throughout the Opposition cycle, the rivalries and feuds between affiliations dominate the game. The Jedi against the Sith. The Rebellion against the Galactic Empire. The galaxy’s scum and villainy against the loyal smugglers and spies. Now, with the third Force Pack in the cycle, you’ll have the chance to choose your side and battle to decide the fate of the galaxy.
Meditation and Mastery is the third Force Pack in the Opposition cycle for Star Wars™: The Card Game, and this expansion offers ten new objective sets (two copies each of five distinct sets), granting new options to every affiliation. Here, you’ll find new affiliated fate cards for the Rebel Alliance and the Imperial Navy, alongside some of the other new fate cards introduced in this cycle. You’ll also gain the opportunity to fly and fight alongside recognizable characters from the Star Wars saga, including Wedge Antilles, Nien Nunb, and Admiral Screed.
~These are on shelves now -go get em!