40K: Next Week on 40K – Jetbikes, Wardens, and 1k Sons
Check out what’s coming next week for 40K–Custodes, Thousand Sons, and more!
That’s right Thousand Sons are coming and bringing with them all kinds of new methods for grading papers. I for one am looking forward to the criteria by which they’ll be judging the work we’ve been doing–and hope that I’ll get an A. It seems harsh. But fair. And I suppose that’s what you’d expect from rubric marines.
Now, before I am forcibly ejected from the BoLS Offices for that last one, I do want to remind you all of the upcoming offerings from GW. Let’s start with this nice piece of Adeptus Custodes pie:
Or should that be Custard?
Every member of the Adeptus Custodes is a master of warfare in all of its forms, but certain members show particularly notable talents. Those who excel at surgical strikes and hold particular loathing for enemy commanders serve with the Allarus Custodians (now available for pre-order), while some can take their enhanced reaction speeds and immense dexterity and marry them to a Dawneagle Jetbike; part bike, part indomitable weapons platform. These are known as the Vertus Praetors, and next week, you’ll be able to pre-order them for your army.
And then of course there’s also the Custodes Wardens, who are like regula Crustodes, but older, tougher, and guardier. If you thought your regular Custodes models were too expensive points wise and want to be even MORE conspicuous with your points consumption, take the Wardens and just don’t roll ones for a while.
Some members of the Adeptus Custodes have something that can’t be manufactured or trained – raw experience. The very oldest of the Golden Legion are known as Custodian Wardens, each several centuries old and imbued with several lifetimes worth of practice overseeing the greatest military operation in the Imperium – the defence of Terra.
But really, the more exciting news is that next week will also see the release of the Thousand Sons Codex. I’ve been looking forward to this one for a while–Tzeentch and his friend Ahriman etc., are some of my particular favorite parts of the 40K Lore. I feel like they really hit the nail on the head with the weird, warpy tone of the magic they employ. I like it when you get your fantasy in mmy sci-fi… so let’s take a look:
The Thousand Sons have long been an iconic part of the Warhammer 40,000 universe, growing from a reference in Rogue Trader to the Rubric Marines to the first army to receive a Primarch in the new era of Warhammer 40,000. Now, the Thousand Sons are being transformed into a faction in their own right, replete with unique units, rules and much more besides.
Codex: Thousand Sons contains in-depth insight into how the sons of Magnus fight, as well as what life looks like on Soritarius. Inside, you’ll find a wealth of material to inspire your army and Stratagems, Relics and more to help you realise your dream force. Want to build a coven of sorcerers with Magnus the Red at the centre? With 18 psychic powers across three Psychic Disciplines, you’re spoilt for choice. Fancy a chittering horde of Tzaangors and other beasts of Chaos? With new rules for the Tzaangor Enlightened, Tzaangor Shaman and Mutalith Vortex Beast, you can do just that.
So whether you want Might or Magic (or maybe both…) this next week should be an exciting one!
The thing about Might and Magic is that you want the heroes to do all the work.