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40K: Clocking In Tournament Turns – Chess Clock Rules And More In ITC Update

3 Minute Read
Jul 9 2018
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Time’s up on slow play–in the latest ITC update they point folks towards their Chess Clock rules (which have been out a while, but are getting implemented more and more); also, check out the new ITC AoS Pack.

That’s right folks. Posted over at Frontline Gaming, all the latest updates for the ITC format for 40K and Age of Sigmar. So whether you’re looking to get real competitive with that Arkanaut Frigate, or eager to throw your Deathwatch Primaris into the fray, we’ve got a look at the latest changes. Not the least of which are the freshly updated Chess Clock rules.

There’s a lot to unpack there, but it’s fairly straightforward. Each player is given a set amount of time, which starts as soon as the first pregame action or dice roll happens, and ends when you’ve either hit the natural turn limit of the game (set or random) OR when you reach the end of a turn where neither player has more than ten minutes left on the clock. Run out of time and your actions are extremely limited:

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Other than that you can take no actions, except for finishing a move you were in the middle of when you ran out of time. There are a few other little wrinkles–players can decline to make attacks with a unit during the fight phase, but this means the opponent can decide to damage the unit that’s not attacking as much as they want, a measure I’m sure in place for those situations where you have like 30 Fire Warriors in against 30 berserkers or whatever.

Ultimately the most important thing is that each player is responsible for looking after their own time. It’s up to you to know when to pass the time over to your opponent (whenever they’re making an action or a decision).

On top of that, you can also find the new Age of Sigmar pack, which is the Age of Sigmar Community pack. You can find the whole document linked in the previous sentence, but if you’re looking for highlights–there’s a lot. It covers everything from how to run and score an event, to building a community. It’s really fascinating, especially if you’re looking to get a community going in your own neck of the woods, highly recommend checking it out.

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What do you think of the new time clock rules? Will that benefit the game?

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Author: J.R. Zambrano
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