Soulbound, the Age of Sigmar RPG under development from the folks at Cubicle 7, gets a new Archetype this week. Check out the new Kharadron Overlord.
The Kharadron Overlords are coming to the Age of Sigmar RPG. Here you’ll get a look at the Aether-Khemist, which brings up an interesting point. While you are playing the larger-than-life heroes that are represented by the models of the miniatures game. But Warhammer Fantasy’s RPG lets you play smaller-than-life heroes. You fill in the cracks in the world, playing as tax collectors, ratcatchers, thieves, and other things that aren’t explored by the game world. Will there be room for heroes to grow and be more than just the soldiers you’re familiar with? What sorts of adventures can you have?
Cubicle 7 has done such an amazing job with WFRP, so we’re hopeful. For now, take a look at the Aether-Khemist.
via Cubicle 7
Thirst For Knowledge and Hunger of Aether-gold
Part alchemist and part inventor, you seek aether-gold seams to bring prosperity to your sky-port and to further the knowledge of your Guild.
Aether-Khemists perform a vital function in Kharadron society. They know the secrets of aether-gold. They hold the closely guarded knowledge of how to find and follow veins of aether-gold, tracking their drift across the skies. An Aether-Khemist has received instruction from the Guild in a variety of devices they have engineered that can not only locate aether-gold but also gather and refine it, transmuting the caustic gas into a stable solid. Aether-Khemists learn to grade any find of aether-gold by smell, determining the quality of the strike and its potential for profit. Aether-Khemists are also inventors, continually developing new equipment and machines to facilitate the collection of aether-gold with greater efficiency.
I’ll tell you, lass, the hardest part of making a claim is keeping just enough fingers in the jar to get it quick but still have a big enough share to keep your beard clean. – Khudrukk Bronzehand of the Black Eagle
Aether-Khemists seek to expand their own knowledge almost as much as they seek profit. While a rich voyage will increase their wealth, their status within the Guild is enhanced by discoveries of a different vein. Finding a seam of aether-gold is good, but learning some new property of aether-gold is what will advance someone in the esteem of the Guild. Aether-Khemists are continually experimenting in hopes of making some advance that will impress their peers. The equipment an Aether-Khemist carries into the field is often subjected to tinkering as some improvement in performance is sought. It is through such experimentation that new uses for old gadgets are sometimes discovered. The atmospheric anatomiser was designed to harvest airborne samples, but with modification can vacuum an enemy’s air supply or project poison gas or even create a cloud of chemicals that excite the action of aetheric weapons, making them more powerful.