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GW Pre-Order Pricing & Links: Aeronautica Imperialis Now Available

10 Minute Read
Aug 31 2019
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Calling All Ace – it’s time to take to the skies! Aeronautica Imperialis is now available for pre-order!

via Games Workshop

Aeronautica Imperialis: Wings of Vengeance $90

The Aeronautica Imperialis: Wings of Vengeance boxed set includes everything you need to play exciting games of aerial combat between aircraft from the Imperial Navy and the Ork Air Waaagh!

The set includes the following Citadel multipart plastic miniatures, each supplied with an Aeronautica Imperialis base:

– 2x Imperial Navy Thunderbolt Fighters (can be assembled as Thunderbolt Fighters or Thunderbolt Fury Fighters)
– 2x Imperial Navy Marauder Bombers
– 3x Ork Air Waaagh! Dakkajets
– 2x Ork Air Waaagh! Fighta Bommers

The set also includes a 36-page rulebook featuring the following information:

– The full Aeronautica Imperialis game rules, including how to build your force using Squadron Lists, how to perform Ace Manoeuvres, field different classes of aircraft and unleash ground defences. Learn how to manoeuvre your aircraft, adjust their altitude and change speed while avoiding the risks of crashing and breaking up (if you exceed your maximum speed). There are even rules for special manoeuvres including landing, taxiing, and taking-off.
– The Dogfight scenario, as well as optional rules for fighting at night or in bad weather conditions
– Squadron Lists, providing details of all of the aircraft in the box as well as their weapon options and special rules
– A reference page showing the 8 different manoeuvres aircraft can take, as well as a 2-page quick reference containing the key game rules

And more…

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– 1x double-sided card Area of Engagement game board (depicting two aerial war zones)
– 1x double-sided card token sheet (70 tokens to help you keep track of all the action)
– 8x Six-sided dice (white with black pips)
– 1x Transfer sheet (for the Imperial Navy and Ork Air Waaagh! aircraft included in the set)
– 2x Quick reference cards (containing the key game rules)

Rynn’s World Air War Campaign Book $35

When Waaagh! Snagrod descended upon Rynn’s World, it heralded a conflict so devastating that it led to the near destruction of the Crimson Fists Chapter. The Rynn’s World Air War Campaign book enables you to refight the brutal aerial battles fought over the course of the war between the Imperial Navy and the Ork Flyboyz.

This 88-page hardback campaign book includes the following information (and more!):

– The full Aeronautica Imperialis game rules, including how to build your force using Squadron Lists, how to perform Ace Manoeuvres, field different classes of aircraft and unleash ground defences. Learn how to manoeuvre your aircraft, adjust their altitude and change speed while avoiding the risks of crashing and breaking up (if you exceed your maximum speed). There are even rules for special manoeuvres including landing, taxiing, and taking-off.
– In an-depth background on the infamous war that took place when Waaagh! Snagrod fell upon Rynn’s World, the homeworld of the Crimson Fists Space Marines Chapter.
– Six narrative scenarios set, each with descriptions of how these relate to the War for Rynn’s World and optional special rules that can be used to accurately reflect that war.
– Rules for campaign play, including how to replace destroyed aircraft, and level up your pilots as they gain experience.
– Squadron Lists, providing details of the following aircraft, including their weapon options and special rules: Thunderbolt Fighter, Thunderbolt Fury Fighter, Marauder Bomber, Marauder Destroyer, Dakkajet, Fighta Bommer, Eavy Bommer, and Grot Bommer.
– Rules for ground assets such as the Hydra Flak Battery, Manticore Missile Battery, Flak Platform, and ‘Eavy Flak Kannon.
– Rules for the following legendary ace pilots: Flight Commander Dagor-Jarni, Flight Lieutenant Gale Barret, Da Black Baron, and Sky Boss Toofkraker – each including a profile of their aircraft and special rules.
– Example colour schemes of Imperial Navy and Ork aircraft.
– A reference page showing the 8 different manoeuvres aircraft can take, as well as a 2-page quick reference containing the key game rules.

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Rynn’s World Area of Engagement $42

In the late 41st Millennium, Rynn’s World was subjected to a devastating Ork invasion – Waaagh! Snagrod – which culminated in the total destruction of the Crimson Fists’ fortress-monastery and the loss of much of the Chapter’s fighting strength. Yet while fierce fighting erupted across much of the planet’s surface, the Imperial Navy and Ork Air Waaagh! fought a grueling campaign of aerial warfare in the skies above.

Rynn’s World Area of Engagement is a fold-out card game board for Aeronautica Imperialis that represents two of the key locations in the War for Rynn’s World. Measuring approximately 3’x3’, this game board is even bigger than the one found in the Aeronautica Imperialis: Wings of Vengeance boxed game.

The double-sided game board comes in two pieces and features artwork depicting the following aerial war zones:

– Side 1: Jadeberry Hill N266-E114 – the strategically vital area on the outskirts of New Rynn City. A blasted wasteland of hills and extensive maglev lines and roads.
– Side 2: New Rynn City N292-W451 – one of the beleaguered districts of the city.

You will need a copy of the Rynn’s World Air Campaign book or the Aeronautica Imperialis: Wings of Vengeance boxed game to use this game board.

Imperial Navy Thunderbolt Fighters $40

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The core fighter of the Imperial Navy’s intra-atmosphere fleets, the Thunderbolt is a rugged and versatile fighting machine, well suited for aerial duels in all manner of hostile environments.

If aerial domination is your goal, then the Imperial Navy’s Thunderbolt Fighters are the answer. These versatile craft are equipped with twin lascannons for one-shot kills, as well as quad autocannons – or in the case of the Fury-pattern Thunderbolt Fighters, avenger bolt cannons – for shredding enemy flyers with gunfire.

The set includes:

– 4x multipart plastic Imperial Navy Thunderbolt Fighter miniatures (Any of these miniatures can instead be assembled as Thunderbolt Fury Fighters equipped with avenger bolt cannons instead of quad autocannons. The kit also includes a selection of hellstrike missiles, skystrike missiles and wing bombs to upgrade your miniatures with.)
– 4x Aeronautica Imperialis bases (each base designates the model’s front, rear and side arcs as well as speed and altitude dials. Each base also includes a clear stand to connect the aircraft to the base.)
– 1x Thunderbolt transfer sheet

You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed game or the Rynn’s World Air War Campaign Book to use these miniatures.

Imperial Navy Marauder Destroyers $40

Sacrificing a portion of its bomb payload in favour of nose-mounted autocannon and an increased complement of Hellstrike Missiles, the Marauder Destroyer specialises in low-level assaults on ground targets.

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Unleash the fury of the Imperial Navy’s Marauder Destroyers with this set, which includes two of their number armed with a fearsome array of turrets for aerial defence.

The set includes:

2x multipart plastic Imperial Navy Destroyer miniatures
2x Aeronautica Imperialis bases (Each base designates the model’s front, rear and side arcs as well as speed and altitude dials. Each base also includes a clear stand to connect the aircraft to the base.)
1x Marauder Destroyer transfer sheet

You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed game or the Rynn’s World Air War Campaign Book to use these miniatures.

Imperial Navy Marauder Bombers $40

Boasting a colossal payload in relation to its size, the Marauder is most commonly deployed to destroy strategic ground targets under the cover of Thunderbolt Fighter escorts.

If you need to obliterate ground targets in your games of Aeronautica Imperialis, look no further than the pride of the Imperial Navy’s air-to-ground attack craft – the formidable Marauder Bombers.

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The set includes:

2x multipart plastic Imperial Navy Marauder Bombers miniatures
2x Aeronautica Imperialis bases (Each base designates the model’s front, rear and side arcs as well as speed and altitude dials. Each base also includes a clear stand to connect the aircraft to the base.)
1x Marauder Bomber transfer sheet

You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed game or the Rynn’s World Air War Campaign Book to use these miniatures.

Ork Air Waaagh! Fighta Bommerz $40

Laden with heavy armour and an even heavier payload of guns, rokkits and bombs, the Fighta Bommer is built with a single principle in mind – might makes right!

This flexible aircraft does exactly what its name implies, serving as both an attack fighter and a bomber. It is equipped with quad big shootas, turret big shootas, and an ever-handy tail gun with which to defend itself against enemy fighters.

The set includes:

– 4x multipart plastic Ork Air Waaagh! Fighta Bommer miniatures (the kit also includes a selection of rokkits, wing bombs, big bombs, and kustom big shootas to upgrade your miniatures with)
– 4x Aeronautica Imperialis bases (Each base designates the model’s front, rear and side arcs as well as speed and altitude dials. Each base also includes a clear stand to connect the aircraft to the base.)
– 1x Fighta Bommer transfer sheet

You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed game or the Rynn’s World Air War Campaign Book to use these miniatures.

Ork Air Waaagh! Dakkajets $40

Among the smallest and most numerous of Ork aircraft, the Dakkajet is built for speed and firepower, capable of unleashing devastating hails of buffets from its arsenal of quad big shootas.

If you’re looking to overwhelm your opponent with wave after wave of Orks, just like how they fight on the ground, Dakkajets are the answer! Dakkajets are armed with quad big shootas and is perfect for hunting down enemy aircraft with massed firepower.

The set includes:

– 6x multipart plastic Ork Air Waaagh! Dakkajet miniatures (the kit also includes a selection of different nose cone, cockpit and tail designs, as well as rokkits and wing bombs to upgrade your miniatures with)
– 6x Aeronautica Imperialis bases (Each base designates the model’s front, rear and side arcs as well as speed and altitude dials. Each base also includes a clear stand to connect the aircraft to the base.)
– 1x Dakkajet transfer sheet

You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed game or the Rynn’s World Air War Campaign Book to use these miniatures.

Aeronautica Imperialis Imperial and Ork Ground Assets $40

Add a new dimension to your games of Aeronautica Imperialis with this handy set of ground assets to support your Imperial Navy and Ork Air Waaagh!

This set contains the following plastic terrain tokens:

– 2x Manticore Missile Battery
– 4x Hydra Flak Battery
– 2x Imperial bunker (ground target)
– 4x Flak Platform
– 2x ‘Eavy Flak Kannon
– 2x Ork bunker (ground target)
– 2x Landing zone marker
– 12x Numerical marker

You will need a copy of the Rynn’s World Air War Campaign Book to use this set.

Ork Flyboyz Dice Set $15

If you want to channel the luck of Gork (or possibly Mork) in your games of Aeronautica Imperialis, you’ll want this set of eight red dice. After all, all Orks believe that ‘da red wunz go fasta!’ and dice are no different!

The dice measure 16mm x 16mm and feature an Ork pilot glyph in place of a 6. The dice are supplied in a clear plastic dice cube.

Imperial Navy Dice Set $15

Beseech the blessings of the Emperor for your Imperial Navy aircraft with this set of six-sided Aeronautica Imperialis dice. After all, who knows what dangers await beyond the next cloud (or plume of poisonous gas, nuclear mushroom cloud, etc.)?

The eight dice in this set measure 16mm x 16mm and feature an Aeronautica Imperialis icon in place of a 6. The dice are supplied in a clear plastic dice cube.

Aircraft and Aces Imperial Navy Cards $27

Keep track of your Imperial Navy aircraft and their upgrades with this handy reference card pack.

This pack contains the following cards:

– 18 Imperial Aircraft cards that are ideal references for use in-game for your Thunderbolts, Thunderbolt Furies, Marauder Bombers and Marauder Destroyers. Also includes the ‘Blue Devil’ and ‘Executioner’ named aircraft.
– 26 Aircraft Upgrade cards (including ejector seats, infrared targeting, armoured cockpits, and flares or chaff launchers)
– 36 Aircraft Weapon cards (including hellstrike missiles, skystrike missiles, and wing bombs)
– 6 Ground Defences cards (including hydra flak battery, and manticore missile battery)
– 8 Imperial Aces cards, including Dagor-Jarni, Gallus Barret and additional special rules.

You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed set or the Rynn’s World Air War Campaign book to use the contents of this card pack.

Aircraft and Aces Ork Air Waaagh! Cards $27

Keep track of your Ork Air Waaagh! aircraft and their upgrades with this handy reference card pack.

This pack contains the following cards:

– 19 Ork Aircraft cards that are ideal references for use in-game for your Dakka Jets, Fighta Bommers, Eavy Bommers and Grot Bommers. Also includes the ‘Vulture’ and ‘Big Burna’ reference cards.
– 26 Aircraft Upgrade cards
– 34 Aircraft Weapon cards
– 6 Ground Defences cards including Flak Platform and ’Eavy Flak Kannon
– 8 Ork Aces cards, including the infamous Toofraker and Da Black Barun

You will need a copy of the Aeronautica lmperialis: Wings of Vengeance boxed game or the Rynn’s World Air War Campaign book to use the contents of this card pack.

 

Aeronautica Imperialis Order Tokens $12.50

Keep track of your manoeuvres, structure points and whether your planes are spinning, stalling or tailing foes in your games of Aeronautica Imperialis with this set of 350 double-sided card tokens.

The set includes five token sheets, each of which contains:

49x Manoeuvre tokens (numbered 1 to 8)
6x Stall/Tailing tokens
3x Spin/Tailing tokens
12x Structure Points tokens.

These tokens are the same as those included in the Aeronautica lmperialis: Wings of Vengeance boxed game, and allow you to expand your games, playing bigger engagements.

 

Scramble the fighters – it’s GO TIME!

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Author: Adam Harrison
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