Homeworld brought real time strategy into three dimensions with its fleet battles and amazing storytelling. Now it’s finding a new home: your tabletop.
Twenty years ago, the Kushan set out from a merciless empire in search of their true home world, and along the way discovered a harsh but wondrous galaxy, including an ancient, star-bound race of technological traders who are one of the better “ancient, technologically advanced aliens” out there. The game unfurled mystery and a sense of exploration as well as thrilling space combat that required you to build the right kind of fleet for the right kind of mission if you were to survive the long journey.
Now Homeworld is getting its own tabletop RPG thanks to a partnership between Gearbox Software, who are bringing Homeworld 3 into reality–and Modiphius, who have developed another sci-fi RPG geared around playing the crew of a starship. This is fairly exciting news folks, here’s the official announcement.
Modiphius Entertainment are excited to announce that under licence from Gearbox Software LLC, they are creating a tabletop roleplaying game, HOMEWORLD: Revelations, based on the popular Homeworld video game franchise.
Homeworld: Revelations will give fans of the original Homeworld game the exciting opportunity to view the universe through a new perspective, taking on the role of the crew aboard one of the Kushan fleet’s ships. Whether it’s joining the Mothership on its odyssey, or helping re-establish the Hiigaran homeworld, there will be endless adventures.
Homeworld: Revelations expands on what we know of the Kushan people and the games major factions, like the Kadesh and the Taiidan. Fans of the universe will learn that there are more incredible secrets hidden within the Guidestone which can be discovered through the roleplaying game. You can expect more detail on the people of the whirlpool galaxy so players can create their own stories of discovery and adventure, revisit locations from Homeworld to uncover their mysteries, and even explore the journey of the Exodus to find out what else the Kushan discovered, gained and lost on that famous journey.
From the news, it looks like Modiphius will be working with one of the original writers of Homeworld to make sure they develop the setting and lore consistent with how the game laid them out, and both Blackbird Interactive and Gearbox Software have “Homeworld experts” to consult on the project. The 2d20 engine, which can be seen in Star Trek Adventures and Conan: Adventures in an Age Undreamed Of, will be at the heart of this new game, lending the game an excellent engine for exploration and discovery (which is what Homeworld kinda thrives on). It’ll be interesting to see how they handle the transition from RTS space combat to something that works well on a tabletop.
The Modiphius 2d20 roleplaying game system has been adapted and developed by head of RPGs Sam Webb and line manager Virginia Page from Star Trek Adventures (developed by Nathan Dowdell; Conan: Adventures in an Age Undreamed Of, Mutant Chronicles), based on the original 2d20 system design by Jay Little (Mutant Chronicles, Star Wars: Edge of the Empire).
A fantastic team of dedicated writers, many long-standing fans of the Homeworld games, have been assembled to work on the roleplaying game, including Mike ‘Norsehound’ Ptak, Oz Mills, Jason Brick, Andy Peregrine, Marie Tokuda, John Kennedy and John Dodd. One of the original artists for the Homeworld video game, Aaron Kambeitz, has created the cover art for the roleplaying game and art director Katya Thomas (Star Trek Adventures, John Carter of Mars, Conan: Adventures in an Age Undreamed Of) is working to provide fantastic new artwork to bring Homeworld: Revelations to life!
The game is due later, with more details around its announcement and what sort of books you can expect due in 2020. So stay tuned… and if you haven’t yet, you can still get in on the Homeworld 3 action over at Fig.