It’s a massive injection for the Forces of Chaos this weekend from Games Workshop. AoS get ready to meet Slave To Darkness reborn!
via Games Workshop
Devout worshippers of Chaos, the Slaves to Darkness bring war to the tortured lands of the Mortal Realms.
Crush the Mortal Realms beneath the iron tread of Chaos with Battletome: Slaves to Darkness – your guide to the mortals, daemons and monsters who walk the endless Path to Glory. Inside this tome of dark and forbidden lore, you’ll discover the dark world of the Slaves to Darkness – the innumerable allegiance of tribes and warrior-bands who fight ceaselessly to gain the favour of the Dark Gods. Rich background, sumptuous art and a number of short stories by acclaimed Black Library author Aaron Dembski-Bowden bring the world of the Slaves to Darkness to life as never seen before. When you’re inspired to start your own conquests of the Mortal Realms, you’ll be able to field an unstoppable Slaves to Darkness army with allegiance abilities, spell lores, warscroll battalions and more that allow you to build a dizzying array of armies. Perhaps you’ll field an elite force of Chaos cavalry, riding with Archaon himself. Maybe you’ll field a collection of tribal warriors and warbands from the Eightpoints, drawn together by a charismatic Darkoath leader. Or perhaps you’ll fight with a force dedicated to one of the sinister Chaos Gods. With all this plus painting guides, Path to Glory rules and more, Battletome: Slaves to Darkness is a fantastic resource for any Chaos collector.
About This Edition
This is a beautifully presented edition of Battletome: Slaves to Darkness featuring a soft-touch cover with foil block, gilt page edges and ribbon marker. Each copy is uniquely numbered, and the edition is limited to 850 copies.
This 120 page hardback battletome contains:
-Rich lore that explores the origins of the Slaves to Darkness, their worship of the Chaos Gods, and their goals in the Mortal Realms.
-Four thrilling short stories by Black Library author Aaron Dembski-Bowden.
-Tips and advice for painting and collecting your own Slaves to Darkness army.
-Warscrolls for all Slaves to Darkness units, presented here for ease of reference.
-Allegiance abilities for Slaves to Darkness armies, plus sub-faction rules that allow you to dedicate yourself to the Ravagers, Cabalites, Despoilers and the Host of the Everchosen.
Unleash the malevolent magics of the Slaves to Darkness with these extra-evil endless spells! Castable by any Slaves to Darkness sorcerer – including Archaon, Everchosen himself – these summoned sorceries add extra tactical depth to your army, giving you new ways to empower your dark legions or incinerate enemies.
This set contains 3 plastic endless spells, consisting of:
– The Eightfold Doom-Sigil, a blazing icon of Chaos that empowers nearby Slaves to Darkness units
– The Darkfire Daemonrift, an eldritch portal which deals mortal wounds and gets even more powerful when close to other Endless Spells
– The Realmscourge Rupture, a tide of ruin that damages enemies while slowing them down at the same time
This set is supplied with 1x 75mm base (two of the Endless Spells have integrated bases!)
Command your dark legions with the deftness of Archaon himself with these warscroll cards – an incredibly useful resource for Slaves to Darkness generals. With this set, you’ll get quick-reference cards for every Slaves to Darkness unit, letting you check their warscrolls at a glance. This means less time flicking through your battletome and more time crushing your enemies for the Dark Gods! A token sheet, meanwhile, makes tracking ongoing effects from spells, command abilities and certain units super simple.
This set contains:
– 43 unit warscroll cards, giving you the rules for every Slaves to Darkness unit and endless spell
-Two sheets of double-sided card tokens, designed to mark ongoing effects, command point totals, and more
It’s time to unleash your inner evil overlord. Start Collecting! Slaves to Darkness is the perfect place to start your Chaos collection, giving you the beginnings of a Slaves to Darkness, Khorne, Slaanesh, Nurgle or Tzeentch force all in one box. Designed lovingly for the Mortal Realms, these models are only found in this set and make the ideal basis for your army. Hold the line with indomitable Chaos Warriors, crush your foes beneath the hooves of the Chaos Knights, and seek glory with the Chaos Lord on Karkadrak. These models are push-fit, making assembling your Chaos Horde simple, while optional heads on the Chaos Warriors mean even if you’ve bought this set before, you’ll be able to ensure your models look distinct.
This set contains:
– 1x Chaos Lord on Karkadrak, with a choice of helmeted and unhelmeted heads.
– 5x Chaos Knights, with the option to build a Doom Knight with a Cursed Flail and Chaos Runeshield,
– 10x Warriors of Chaos, including an Aspiring Champion and featuring a choice of helmeted and unhelmeted heads – including a mix of male and female faces.
This set is supplied with 10x 32mm Hex Hole Round base, 5x 75mm Hex Hole Oval Bases, and 1x 90mm Hex Hole Oval base.
Create gloomy, sinister battlefields for Warhammer Age of Sigmar with the Azyrite Ruined Chapel – a set of modular terrain that makes adding ruins to your gaming board simple. Adding extra levels to battle over and cover to hide behind, they’re perfect for adding tactical depth to your games. Rich, thematic detail makes these terrain pieces a pleasure to paint, build and even use as base decoration for larger models. These sets are also compatible with the Azyrite Ruins kit, giving you limitless possibilities when building your scenery .
This plastic kit builds:
– 1x bell-tower
– 1x large, walled section, split over two levels, with windows and a door
– 1x walled corner piece
– 1x ruined wall
– 1x ruined pillar
– 1x small, fallen ruined and broken pillar
Rules for using this terrain in your games of Warhammer Age of Sigmar can be found in the box.
Build dark and gothic battlefields for Warhammer Age of Sigmar with the Azyrite Shattered Plaza – a set of modular terrain that makes building ruined townships simple. Whether you’re recreating a run-down quarter of the Cities of Sigmar, the ruins in the Eightpoints itself or a remnant from the Age of Myth, this set is ideal, giving you seven terrain pieces that are easily added to any battlefield. Adding extra levels to battle over and cover to hide behind, they’re perfect for adding tactical depth to your games. Rich, thematic detail makes these terrain pieces a pleasure to paint, build and even use as base decoration for larger models. These sets are also compatible with the Azyrite Ruins kit, giving you limitless possibilities when building your scenery.
This plastic kit builds
– 2x large walled sections, both split over two levels
– 1x broken and shattered town fountains
– 1x small ruined pillar
– 1x small, treasure chest with pillar
– 2x small fallen and broken pillars
Rules for using this terrain in your games of Warhammer Age of Sigmar can be found in the box.
The diminutive Gretchin have long been enthusiastic supporters of Ork aviation, whether gleefully pushing bombs out of open bays, crawling into tight spots to fix engines, or acting as spotters and even gunners on ork planes. It doesn’t take long before they become obsessed with flying just like their bigger kin, begging for their own turn on the control stick.
Some enterprising Ork meks decided this arrangement could be mutually beneficial, and created guided missiles that could be flown like a tiny, gretchin-sized airplane. Fitted with a short-burn rocket engine and stuffed with unstable explosives, some rabid grots are happy to climb aboard just for the (short-lived) thrill of speed and freedom. They’re loaded into the wings of specially-fitted Grot Bommers, and launched in support of the Air Waaagh!
Grot Bommers open new tactical options for Ork Air Waaagh! players, and their autonomous bombs are unique in the Ork fleet. While wonderfully wacky, they’re also incredibly potent weapons that your opponents will quickly come to fear. Complementing Eavy Bommers and the rest of your fleet, you’ll find them useful in all sorts of missions, bristling with dakka even after they’ve delivered their deadly payload.
This multipart plastic kit builds 2 Grot Bommers, with 2 wing-mounted grot bombs, plus 4 free-flying Grot Bombs. This kit includes 2 Aeronautica Imperialis bases with ball socket stems, 4 small flying bases with long flying stems, and a sheet of Ork Bommer transfers.
You’ll need a copy of the Rynn’s World Air War Campaign Book to use these miniatures.
Ogres are natural Blood Bowl players, with a long tradition of playing for other teams who can afford to feed them (woe betide the coach who fails to account for their appetite). Ogre teams, however, bring a new level of violence to the game, as their rosters feature not just one or two of these massive brutes, but often 4 of them! Of course, they’re also accompanied by a veritable swarm of Gnoblars, tiny greenskin runts who have no natural athletic ability, but enough cunning and wit to know they’re supposed to grab the ball from time to time whilst the Ogres are busy pummeling their opponents. Once in a while, the Ogres will give the ball-holders a little kick towards the End Zone, thus scoring some points with a bit of luck.
If you want to play some smashy Blood Bowl, you can do no better than an Ogre team. They play unlike anything else, excelling at deleting the opposing team, one by one, until they can walk the ball across the pitch unopposed. You’ll focus on hiring a handful of Ogres, and the utterly replaceable gnoblars fill out the rest of your slots. Ogres are a blast to play, and a nightmare to go up against.
This multipart plastic kit contains all the components you’ll need to build the Fire Mountain Gut Busters, an Ogre team for use in games of Blood Bowl, containing 4 Ogres (1 of which can be built as a Runt Punter), and 12 Gnoblars with interchangeable heads! You’ll also find a roster sheet, transfers, 2 turn counters and 2 coins, 4 Ogre-themed balls, and a mix of 14x 25mm bases and 4x 32mm bases.
The Blackstone Fortress is constantly in flux – new chambers are constantly opening, providing extra challengers for explorers to overcome. Who knows what your next quest might reveal?
The Warhammer Quest Blackstone Fortress Annual is a 72-page softback book that introduces new content for your explorers to undertake and also brings together all of the Blackstone Fortress content from White Dwarf from December 2018 to December 2019.
– Expanded Hostile Player Rules – Optional expanded rules to give the hostile player new tools to increase the difficulty of challenges and combats.
– Abominable Intellect – Expanded rules content for using Abominable Intellect cards and taking on and levelling up the difficulty of the explorers’ quests
– Precipice Awaits – Expanded rules for the explorers to visit one of four areas of the port city of Precipice, where great treasures and peril await
– Strike Force – Rules that allows players to play a game of Blackstone Fortress with fewer than four explorers
– An Army of One – Rules for undertaking the challenge of the Blackstone Fortress alone, including additional rules for playing a Harlequin Solitaire in this style
– Retinue Characters – Rules for using Retinue Characters in your games, including Expeditions Sidequests and rules for unlocking, recruiting, and using specific Retinue Characters in your games
– Showcase – a miniatures showcase taking a look at Explorers, Retinue Characters, Servants of the Abyss and the Xenos Threat
– Light in the Dark – A brand-new quest, following Taddeus the Purifier, for games with 1-3 players
– A Deadly Lure – An extended quest for the explorers to undertake, as they try and lure an Ambull toward a chamber of the Blackstone Fortress that they cannot breach, in an attempt to plunder the riches within
– Wrath of the Daemonkin – A brand-new quest where the explorers face down against a new threat; Astroth Mythrak, a malevolent Master of Possession
The Tome of Champions 2019 is your invaluable companion to Warcry however you like to play. From new narrative content to twists for matched play and thrilling new open play game modes, it’s packed with new rules and ideas to inspire you. Monstrous melees, incredible quests and brand new warbands await.
Inside, you’ll find:
– Rules for Monstrous Melees – epic multiplayer battles where you can duke it out with up to five other players, each in command of their favourite monster!
-Campaign Quests and background tables for Slaves to Darkness, Ossiarch Bonereapers, Ogor Mawtribes, Kharadron Overlords, Disciples of Tzeentch, Skaven, Stormcast Eternal Warrior Chamber, Beasts of Chaos, Fyreslayers, Sylvaneth, Stormcast Eternal Sacrosanct Chamber, Blades of Khorne, Maggotkin of Nurgle, Hedonites of Slaanesh and Seraphon.
– Fated Quests attemptable by any warband, each offering greater challenges and greater rewards.
– Challenge Battles – special battleplans that are ideal for experienced players and veteran warbands.
– Trial of Champions – an expansion to your campaigns that includes injuries, deaths, territorial expansion and other immersive, roleplay-focused content.
– Roaming Beasts – new creatures of Death and Destruction to add to your games like Chaotic Beasts.
– Reference rules for Stormcast Vanguard Chamber, Idoneth Deepkin, Daughters of Khaine, Flesh-Eater Courts, Nighthaunt, Ironjawz, Gloomspite Gitz, Bonesplitterz, and Legions of Nagash.
– And more!
Whether you’re looking to spice up your next narrative campaign, try new warbands or expand your matched play experience, this 128 page softback book is for you.
A copy of the Warcry Rulebook is required to use the contents of this expansion.
Lord Borak the Despoiler returns as guest editor for the 2019 update! This issue combines all the content from four full issues of Spike! Journal, including the full rules for the Champions of Death, Greenfield Grasshuggers, Athelorn Avengers, and Gwaka’moli Crater Gators (that’s issues 4-7 if you’re counting).
Not only does it bring together every team and player profile, each editorial, a run-down of each team’s tactics, and a whole lot of gossip from across these four fantastic issues, but it also features a showcase of beautifully painted miniatures in a variety of team colours.
Of course, that’s not everything this compilation covers – you’ll find a comprehensive and up-to-date FAQ for Blood Bowl, and an updated list of Star Player profiles. We’ve also included the rules for special pitches and balls for the Shambling Undead, Halfling, Wood Elf, and Lizardmen teams.
Join editor Christoph Pololio on a journey into the Ogre Kingdoms, as he explores the unique culture of the nomadic tribes – and just why they’re drawn so strongly to Blood Bowl. Whilst Ogres are happy to play with other teams for the pure love of lifestyle of violence, money, and free food that accompanies it, they occasionally form their very own teams to show everyone else how it’s done.
This issue of Spike! Journal is stuffed full of all the goodies you need to play these meaty beasts in your games of Blood Bowl. You’ll also find rules for hiring actual giants on any team!
– Big is Beautiful: breaking down the history of Ogres in the game, as well as the three player positions – Ogre, Runt Punter, and Gnoblar.
– Background on famous Ogre teams, including the Fire Mountain Gut Busters, plus rules, stats and profiles for Star Players.
– Star Player Spotlight: Morg ’n’ Thorg – One of the most well-known freebooters in the game, this towering brute will play for nearly any team that can afford his exorbitant fees. Learn all about his storied career and in-game stats.
– Dirt from the Dugout – Mindy Piewhistle breaks down some of the less savoury rumours about the treatment of Gnoblars on Ogre teams.
– Star Player Spotlight: Bob Bifford – You know him as the King of Commentators, but in his prime ‘the Biff’ was famous for cracking heads on the pitch – and you can hire him! Take a look at his impressive profile.
– Titanic Effort – rules to Induce slave giants on the field, just like Star Players. They’re expensive, and a little strange, but these ultimate Big Guys are worth it.
– They Think It’s All Ogre… Top tips and advice for coaching an Ogre team to victory, covering the team’s strengths and weaknesses, plus advice for hiring and leading your team successfully through a tournament season.
– Special rules and Inducements to add some flavour to your games.
– Chat with the Rat – Hackspit Quillchewer sits down with famed Ogre Butcher Gut Firey to chat about improving the state of cuisine at Blood Bowl venues.
– A special 3-page comic featuring Bob ‘the Biff’ Bifford – from Nick Kyme and Carl Critchlow – as he returns to the stadium where he played his first games.
Since its founding in the Third Age of Middle-earth by Eorl the Young, the kingdom of Rohan has seen more than its fair share of war. From the storied days of Helm Hammerhand to the legendary defence of his fortress during the War of the Ring, the Rohirrim have fought in many battles against their Dunlending rivals, marauding bands of Orcs, and later, the Uruk-hai of Saruman.
This expansion for the Middle-earth Strategy Battle Game primarily focuses on the ruthless assault on the kingdom of Rohan by Saruman’s Uruk-hai and other evil forces loyal to him during the War of the Ring. It features background on the kingdom’s founding, along with a wealth of new rules, Scenarios, profiles and a campaign that allows you to refight some of the greatest battles in Rohan’s history with your collection of Citadel and Forge World miniatures.
Inside this 128-page hardback supplement, you will find:
– History of Rohan: A guide to the realm, from its founding by Eorl the Young to the time of Helm Hammerhand and the troubled reign of King Théoden at the end of the Third Age.
– Scenarios: 24 narrative play Scenarios ranging in size from small skirmishes to mighty clashes let you refight your favourite battles from the books and films, from the burning of the Westfold to the fateful siege of Helm’s Deep.
– War in Rohan Campaign: Link the Scenarios together into a flowing campaign, with each battle having an impact on others.
– Sieges: Brand-new rules for fighting sieges, including siege equipment, profiles for various items and equipment that you might encounter during a siege, as well as internal and external doors found within a castle. Also includes two Siege-specific Scenarios to allow you to recreate siege battles of your own creation.
– Armies: Background, tactics and army lists for Rohan, Lothlórien, Fangorn, Isengard, and Dunland. Includes new profiles for a range of Heroes.
– Legendary Legions: Nine stand-alone army lists representing the forces that fought in famous battles of the War of the Ring including: The Defenders of Helm’s Deep, Théodred’s Guard, Riders of Éomer, Paths of the Druadan, Uglûk’s Scouts, Wolves of Isengard, Assault upon Helm’s Deep, and Army of Dunland.
– Miniatures showcase: A selection of Citadel and Forge World models for each of the armies in this supplement.
Don’t forget to check out all the new warband boxes for Chaos out this weekend as well!