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New This Week on DM’s Guild and DriveThru RPG : 4-1-2020

6 Minute Read
Apr 1 2020
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80’s Saturday morning nostalgia, 90’s campy horror films, and good old fashioned in-party competition are what you’ll find this week on DM’s Guild and DriveThru RPG. 

There is a lot to look forward to this week, from the awesomeness that is Valor Knights, to some amazing spells for your D&D game. Let’s take a look at what’s new!

Valor Knights

 

“Valor Knights is a complete RPG in a zine format.  VK uses a hybrid combination of The Black Hack by David Black and The Blackest of Deaths Game System by Eric Bloat.  Its fast, loose and a ton of fun to play; A perfect game to emulate the over the top 80s cartoon tropes and adventures that we remember and love.

Rules included:
– Core Mechanic
– Hindrance & Benefit
– Advantage & Disadvantage
– Attributes (Strength, Intelligence, Wisdom, Dexterity, Constitution and Charisma)
– Determining Attributes, Luck
– Hit Points, Hit Dice, Healing and Death
– Evade & Armor Points, Damage Points
– Leveling Up
– Everything in Turn, Initiative, Time & Turns
– Movement & Distances (Close, Near, Far, Distant)
– Shifting
– Character Creation
– Character Classes (Leader, Warrior, Support, Mini-Bot)
– Weapons & Equipment
-Valor Knights vs Chaos Lords”

Nobody isn’t nostalgic for 80’s cartoons; we’ve been rehashing them on the big screen with a fair amount of success for years. And the over the top tropey action is perfect for tabletop roleplaying silliness. Jump into the world of Transformers or G I Joe for a few hours and party like it’s 1980 something.

 

The Librarian

“Librarians are guardians of powerful and magical relics, and often undertake globe-spanning adventures to recover items, and store them in their archives.

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The librarian is the consummate scholar and sage. Hybrid bard occultist’s, there is almost no subject or object that they cannot glean some arcane or historical insight into. Besides their unparalleled knowledge, librarians have the ability to use a limited number of spells each day by using ancient books of lore as arcane implements.”

This class reminds me more of the 2014 TV show and less of someone who’s about to shush noisy children, the librarian class looks like a super competent and intelligent jack of all trades. If you want a character who knows a little about absolutely everything and is really really great and finding all of the rest, this is a class you’ll want to check out.

 

Horror Movie World

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“Have you ever wanted to make your own horror movie? Now you can!

Create a bloody slasher in an abandoned summer camp! Jump into the middle of zombie flick! Try to stay alive in a haunted mansion! With Horror Movie World, you can make any horror movie you want and play to find out how it ends!

What’s in this book:
– An easy to learn Powered by the Apocalypse rule system (created by Meguey Baker and Vincent Baker)
– One game session = one movie
– 10 playbooks to base your characters on
– You can play as a monster or a creepy secondary character
– Audience sympathy matters! Special rules about audience reactions to your character. The more audience likes you, the more likely you are to survive
– 19 types of threats and horrors, from ghosts and demons to creepy hillbilies and stupid adults
– Special rules for making sequels
– Ages of Horror: make your movie feel as it was made in the 30s, the 80s, the 90s or any other age of cinema!”

Cinematic campy horror is always fun and the Powered by the Apocalypse system is a perfect way to play it. Horror Movie World asks you to pick your favorite movie sub genre, the general time period aesthetic and let’s you dump your players into the middle of your favorite flick for a few hours. Though it’s generally made for one shots, there are rules for continuing the story into “squeals” should your characters survive the first game.

 

King of the Road

“Looking to add some friendly competition to your Dungeons and Dragons games? Maybe gain some personal satisfaction as you play your character? Are you interested in adding an extra layer of fun and complexity to your campaign by implementing an achievements system? How about becoming a king? Well then, King of the Road is for you!

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King of the Road provides a system that encourages exploration, creativity, ingenuity, and a friendly spirit of competition. This product includes lists of goals and achievements for characters to accomplish during their adventuring careers, together with mechanics to award and track points for each objective throughout the campaign.

This title includes:

  • Over 25 categories of goals and achievements including:

    • Core races and character classes
    • Situations and settings
    • Monster trophies
    • Accumulating the most of specific things
    • Magic items
    • And some fun zany achievements in our author’s choice section
  • Nearly 300 individual achievements!

  • Master score sheet and individual score sheets based on each topic.

  • Two unique magic items to reward the leader and winner of the competition.

  • Story hooks to aid the DM in adding the competition to their campaign.”

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Not every group can handle in-game competition, but if yours can King of the Road gives you a fantastic and unique option for adding another layer of gameplay to your campaign. Maybe a points system will help keep your players on track or perhaps you think it will be fun to watch them try and one-up each other at the table. But one thing’s for certain, King of the Road promises to be an original and thoughtful way to mix things up a little.

 

The Wendigo

“The Wendigo. It is a creature whose name is ubiqutious with horror. Springing from the legends of the Cree, Ojibwe, Innu, Naskapi, Saulteux, Blackfoot, and other Native North American peoples, the wendigo has appeared in films, novels, comic books, and roleplaying games for decades, most prominently in Stephen King’s novel Pet Cemetery and the Hannibal TV series.Presented here is the Wendigo, a vile fey creature that turns some people into lesser wendigos, undead creatures under the unsellie fey’s control. It can also turn others into cannibals without laying a taloned hand upon them. They are still living, breathing humans, elves, or dwarves, but they have been driven mad by the wendigo and turned to cannibalism and murder.”

Did you read (or watch) Pet Cemetery and think, “I’d like to inflict that on my D&D group.” Well, good news. This supplement let’s you incorporate a playable version of the legend into your game for a more scary session or a long-term problem with miles of complications to deal with over the course of an entire campaign.

 

Otherworldly Patrons: The Hungerer

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“Many otherworldly entities focus on nothing more than sating an unending and indiscriminating hunger. They seek to devour anything and everything in their paths, and their tremendous power serves as a tool to achieve that goal. Some mortals have learned to tap into that power, but it often comes at a cost of adopting the same… cravings as their patron. Such individuals are often shunned from society or must satiate themselves in secret. Only the most tolerant, morally flexible, or desperate of adventuring parties would consider allowing a person whose made this sort of pact to be a trusted companion.

Entities that may grant such powers include the demon lord of gnolls, Yeenoghu; the Greek goddess of famine, Limos; the all-devouring Norse wolf, Fenrir; or any other eldritch horror that seeks to consume the multiverse, one world at a time.”

Warlocks are an interesting class on their most boring day, but this subclass comes with complications, and I like that. Your character shares a difficult craving with their patron. Will they hide that from their group? Find a team who will embrace it? What will interactions in towns look like? The Hungerer is a subclass to keep an eye on.


What are you playing this week? Are there any new additions to your game shelf? Are you getting on of these games or is there something else you think I should have taken a look at instead? Let us know in the comments.

DriveThruRPG.com
Happy Adventuring!

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