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CMON’s “Project Elite” Uses Real-Time To Bring The Player Into The Excitement

3 Minute Read
Aug 17 2020
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Battle isn’t orderly or careful. It’s wild, frantic and chaotic. Project Elite does a fantastic job of bringing that energy to the table.

Project Elite is a cooperative combat strategy game with real-time mechanics. The victory conditions of the players is determined by the scenario they are playing, but often amounts to some level of “don’t get eaten by aliens”.

The game takes place over a number of rounds, which are mostly broken down between the aliens getting to move and attack, then the player’s collective turn. During the players’ turn, they have only 2 minutes to attempt to cram as many actions as they can into that period of time.

Any action: moving, searching, firing a weapon, or using an item, all require rolling dice with each symbol of the die allowing performing that action.

Players can roll as many dice as they want with as many rerolls as are needed. However, any time the red Alien Movement symbol is rolled, the players will need to move the aliens forward before that die can be rerolled. All of this eats into the most valuable resource the player’s have in Project Elite: time.

Beyond the hordes of alien troops the players will be fighting, a number of Boss Aliens will pop up, each with their own unique powers and abilities.

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Project Elite does a fantastic job of throwing players into the heat of combat and giving them that sense of urgency which would be impossible otherwise. While strategy games usually grant the players time to think and consider the risks and rewards of each of their decisions, Project Elite isn’t so caring. You don’t have time to plan, you don’t have time to think. The alien swarm is coming and you have to act now.

Project Elite$99.99 – Available Now

The first attacks came suddenly, without warning. Our defenses were devastated, most major cities being turned into craters. When the aliens came, they made their presence known by the devastation they left. However, after those first attacks, things became much more surgical in nature. We realized that the aliens weren’t trying to destroy everything, even though they proved they certainly could. They wanted our planet as intact as possible for their own colonization. But still, Earth is our home, and we will protect our home.

In Project: ELITE, players take on the role of Heroes trying to save the Earth after the first wave of an alien invasion. The game uses real-time elements, as players roll their Action dice, letting them move around the board and attack targets during a two-minute sprint each round. However, the Action dice also have an Alien Face side, which will let the enemy advance towards their goal. Players must coordinate their movement during the energetic, hectic time limit if they want to finish their goals and send the aliens packing.

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  • 1 – 6 Players
  • 60 Minutes
  • Ages 14+

Thanks for reading!

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Author: Matt Sall
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