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Age of Sigmar: Three Hedonite Hosts

3 Minute Read
Feb 10
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The Hedonites of Slaanesh have three distinct warhosts they can run. Today, we get a preview of what these powerhouses are packing.

If you’ve been paying attention then you probably know that the Hedonites of Slaanesh are getting a new Battletome for pre-order this weekend. Similarly to the previous version, they are still going to have three hosts to choose from: Godseekers, Invaders, and Pretenders. Games Workshop has highlighted some of the key differences for them and what they can offer an aspiring champion of the Dark Prince. Let’s take a closer look!

via Warhammer Community

Godseekers

“For those hunting down any trace of the Dark Prince’s whereabouts, nothing is as important as the speed with which they race across the realms. When it comes to battle, closing with their enemy is priority number one so mount and rider alike can lose themselves in a frenzy of bloody carnage. “

The first hint we get about the Godseekers is that all Godseeker units get to add an extra inch to their charge moves. This also includes an infantry models that are also part of the Godseekers list. Having that +1 to charges makes them more reliable and allows for some long distance charges to happen more often.

The second trick up the Godseeker’s sleeves is that Seeker Chariots can be taken as Battleline. Combined with the +1 to charges and, well, you get the idea. The Godseekers are going to get where they need to go and they are going to have the hitting power to make it hurt.

Invaders

“Why have just one general when you can have three? Some might say it’s overly indulgent, but isn’t that why we’re here? Having three models on the tabletop capable of using command abilities lets you spread the gift of excess to all corners of the battlefield, safe in the knowledge that your soldiers will always be fighting at their finest.”

The Invaders can take three generals in their lists to start. That’s going to have some implications with the way specific keywords work as well as those rules that trigger of the general. We also get a clue as to another option that is available to the Invaders – the Lord of Pain. This option unlocks your Myrmidesh Painbringers and Symbaresh Twinsouls as Batteline as well. If you want a tougher, more elite force having a Lord of Pain in your lists will let you do just that!

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Pretenders

The Pretenders are the final host of the Hedonites. These champions will not tolerate anyone else getting the Dark Prince’s gaze other than themselves. One of their big draws is their general can take two different command traits to use in the battle. Now, we don’t know all the options yet but getting to take two command traits can be pretty strong as those tend to be potent abilities.

Furthermore, the Pretenders also do better in larger sized units. All Pretender units with 10 or more models get to re-roll hit rolls of 1s. That’s for both ranged or melee! Load up on the new Blissbarb Archers or bring in the hordes of Daemonettes to do bring the pain!

Which army will you want to run? The fast moving Godseekers? The Elite Invaders? Or perhaps the overwhelming Pretenders? Whichever host of the Hedonites you choose, be sure to snag a copy of their Battletome going up for Pre-order this weekend!

Which host of the Hedonites are you interested in?

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