Does Anyone Else Remember Star Wars: Force Attax CCG?
There was a time when CCGs were everywhere and Star Wars was at the peak of its popularity. But this game missed the mark on both.
There are a lot of Star Wars card games out there. For whatever reason, Star Wars theming is drawn to card games. I can’t explain it, it’s just a rule of the universe. Like how the speed of light is the speed that it is. You don’t question it. There’s no reason why. It just is. And that’s like Star Wars card games.
I still have a bunch of cards sitting in a box somewhere.
Now, if you’re a star wars collectable card game enthusiast, the above image probably brings you a warm sense of nostalgia. Like yourself, I also had a lot of these cards from back in the day and, like you, I don’t quite remember any of the rules. Something about planets and having to control them? But I do remember loving the heck out of that game. So, why does this title have such a dismissive interrogative? Well, because this is not the Star Wars collectable card game that we are discussing today.
I’ve been reading up a lot on grammatical linguistics so I can modulate superlatively perspicaciously.
Star Wars: Force Attax was yet another Star Wars CCG released by Topps in 2010. There’s an important piece of context though: Revenge of the Sith was released in 2005 and the next Star Wars film wouldn’t be released until 10 years later. Granted, The Clone Wars animated series was airing between those, but still it does seem like 2010 is a weird no-man’s-land of a time to release a Star Wars card game. Don’t get me wrong, Clone Wars is super good, but is it any more fitting for a card game than any other animated series? Where’s my Samurai Jack card game, huh?!
Yeah, but that’s a board game. Not a card game. …I’m getting off topic.
Star Wars: Force Attax is a very very simple card game with 190 cards to collect. Each card can belong to one of 3 allegiances, and can have one of 12 different character types. Overall, that sounds pretty decent. Nothing outlandish, but fairly decent, right? Well, unfortunately, none of that really matters.
Each game starts with players making a deck of 12 cards (already off to a bad start), and must have at least 4 character types with only 1 force user allowed. From there players lay all their cards face down and the first player picks a card and chooses Attack or Defend. Then the other player picks a card and whichever card has the highest stat wins. Then those cards are discarded and it all repeats. Whoever wins the most of the 12 possible rounds wins.
Alright, to be fair, this game is literally for children and did get other expansions throughout the years, which added some gameplay elements. But when Topps doesn’t even have the product on their site anymore, I think it’s safe to take a few jabs at it. But at least you can still buy your collectible Gasgano trading card there.
Just kidding. It’s sold out. You got pranked, nerd.
Did anyone have any of these cards?
And does anyone remember how to play the real CCG?