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Games Workshop Pre-Orders: Pricing & Links – ‘Red Harvest’ & ‘Critical Mass’ Weekend

14 Minute Read
Nov 6 2021
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Come check out all the new products out this weekend for pre-order from Games Workshop!

via Games Workshop

Da Red Gobbo and Bounca $35

Twas the month before Christmas, when all through da Waaagh!, not a creature was stirring, not even a squig… until Da Red Gobbo appeared with his big bag of presents, hopped on the back of Bounca, and took to the skies. The pair are setting out with a mission – to deliver joy and good cheer to all –  whether they want it or not. Should they chose to deny his festive gifts, Da Red Gobbo is still packing the might of Da Revolushun with him in the form of his kustom grot blasta.

This kit contains a special Commemorative Series miniature, depicting Da Red Gobbo riding his squig, Bounca, and armed with a kustom grot blasta, stikkbomz, and Bounca’s jaws. He’s covered in festive details, including a second medal confirming his festive season veterancy. Bounca is bedecked with crude facsimiles of reindeer antlers and, if you so chose, can also be adorned with a big red festive nose. This miniature comes with rules for use in Warhammer Legends play, where Da Red Gobbo can be used with Orks armies.

The kit is comprised of 15 plastic components, with which you can assemble one Da Red Gobbo and Bounca, and is supplied with one Citadel 40mm Scenic Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

This miniature will only be available until 8am GMT on Friday 31st of December 2021.

 

Warcry: Red Harvest $130

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In the Chaos-tainted wastes of the Eightpoints, a bitter struggle rages for control of varanite – a mysterious substance that renders all manner of dark designs possible. Vast hordes of the stuff are dredged up from the depths via daemonic mining machinery that hungers for blood. In these places of infernal industry, warbands devoted to the Ruinous Powers fight to claim great hauls of varanite, using the environment itself as a weapon to annihilate their rivals and claim victory.

Warcry is a game of skirmish-scale battles with larger-than-life action and strategy. Set in the brutal environment of the Eightpoints, rival warbands fight not for survival but for glory and the attention of cruel warlords. The Red Harvest boxed set gives you everything you need to start playing the game of fast-paced warband combat in the Mortal Realms. With a strong focus on narrative gameplay, you’ll create your own warband that vies for territory, wealth, and notoriety. Over time, your fighters will grow, earning new skills and picking up the battle scars to show they’re willing to risk it all. Red Harvest sheds light on the grim existence of those who labour for their dark masters, putting their lives on the line for the merest chance at success and throwing their rivals into the gaping maw of defeat if it means they’ll improve their own situation.

This loaded boxed set contains:
– 104-page Red Harvest book – laying out the setting of the Eightpoints and varanite delves, the rules of the game, plus enough campaigns and quests to keep you playing for ages
– Darkoath Savagers – 10 brutal warriors that value strength above all else and revel in bloodshed. The warband includes 1x Slaughtermaster, 1x God-speaker, 1x Wrathtouched, 2x Proven, and 5x Gloryseekers with a variety of weapon options
– Tarantulos Brood – 13 spider-like mutants who worship the Eightfold Watcher. The warband includes 1x Broodmaster, 2x Doomweavers, 7x Broodkin, and 3x Spider Swarms
– A 28-piece set of plastic varanite delve scenery – including a centrepiece pit dredger and varanite syphon, 2x wooden structures, 2x ladders, 2x wooden gangways, 12x modular sluice segments, 6x spiked barricades, and 2x spiked gangways
– A double-sided 22″ x 30″ folding gaming board
– Tokens, dice, cards, and all the essential accessories you need to play!

Whether you’re taking your first fledgling steps into the inhospitable Eightpoints or seeking new territory for your warband to conquer, Red Harvest is a great way to play Warcry.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Limited stock: pre-order before 8:00am GMT on Monday the 8th of November to be guaranteed a copy.

War Zone Octarius: Book 2 – Critical Mass Collector’s Edition

This lavish collector’s edition hardback book has a soft-touch cover with foil blocking, printed page edges, and comes with a black 1/4″ ribbon marker.

War Zone Octarius: Book 2 – Critical Mass $50

Hive Fleet Leviathan bears down on the Octarius sector’s heart, while the critical forge world of Sigma-Ulstari fights for its life against repeated xenos invasions. As battles become desperate and the fate of billions hangs in the balance, forces on all sides marshal their deadliest weapons in preparation for the Octarian War’s apocalyptic conclusion.

From the ashes of Octarius a victor will emerge, tempered in the bloodiest conflict seen in millennia, but who will it be? The Tyranids pit their finest strategic mind, the Swarmlord, against the uncompromising brutality of the Overfiend of Octarius, all while Imperial systems battle to contain the overflowing carnage.

In this 96-page hardback book, you’ll find:

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– The gripping conclusion to the story of War Zone Octarius, with consequences that will ripple through the galaxy for centuries to come.

– Beautiful maps and artwork accompanying the in-depth lore sections, featuring the defence of Sigma-Ulstari, the assault on Octarius, and an unexpected attack from forces who revel in the carnage

– An exciting new grand campaign system featuring branching mission trees, impromptu alliances, progressive victory bonuses, and much more

– A bounty of Crusade content including unique Relics and advancements for your units to reflect your Crusade force’s participation in this sprawling war

– Expanded rules for Orks armies, including a codex supplement for the Blood Axes clan, the Speed Mob Army of Renown, and the return of Looted Vehicles

– Rules for using Astra Cartographica Rogue Traders and their Voidsmen crew in games of Warhammer 40,000, including their own Crusade armies

You will need a copy of the Warhammer 40,000 Core Book to use the contents of this book.

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Crusade Mission Pack: Catastrophe $40

This mission pack is a narrative play expansion for the Warhammer 40,000 Crusade campaign system.

Within this book, you’ll find the rules required to play games of Warhammer 40,000 set in the Octarius Sector, left reeling from the incredibly bloody conflict between the Ork Empire of Octarius and Hive Fleet Leviathan. Forces from across the galaxy converge to contain the sprawling war, study it, or exploit the mayhem for their own dark agendas.

This mission pack has been specifically designed for use in narrative play Crusade games, where your campaigning forces can battle to breach or defend the Cordon Impenetra, secure supplies from vicious tripartite war zones, and doom entire worlds to the madness of xenos invasion.

This 112-page mission pack includes:

– Six new missions each for Combat Patrol-, Incursion-, and Strike Force-sized games, and three for Onslaught-sized games, all set within the xenos-plagued Octarius Sector
– New Treachery and Honour rules allowing for three- and four-player games of Warhammer 40,000
– The Underdogs system, allowing disadvantaged armies to spend Underdog points on benefits and abilities
– A selection of new Agendas, Requisitions, Stratagems, and more
– The basic rules for Warhammer 40,000 – designed to be quickly referenced during your games

The pack itself is presented in a full Canadian wiro ring-bound book for easy use on the tabletop during games, and comes with an elastic closure strap.

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You will need a copy of the Warhammer 40,000 Core Book to use the contents of this mission pack.

War Zone Octarius: Critical Mass Dice Set $35

As the war-torn Octarius sector spirals further into madness and mayhem, the Ordo Xenos dutifully catalogue each and every encounter between alien species in the hope of finding a solution to the rapidly escalating conflict. These dice, accordingly, are perfect for rolling oodles of attacks against foul xenos foes, but will work equally well no matter what you use them for.

Each six-sided, round-cornered die is dark green in colour with markings in off-white ink. The 20 dice in this set each measure 16mm x 16mm and feature an Ordo Xenos rosette icon on the 6 face, with traditional pips on the other faces. The dice are supplied in a blister pack with an artworked backing card.

 

Khorne Blood Bowl Team: The Skull-tribe Slaughterers $40

Khornate Blood Bowl teams often find themselves at a disadvantage in leagues due to their inability to put scoring touchdowns ahead of goring their opponents. Against all odds, the Skull-tribe Slaughterers buck this trend, believing that the higher they rank in leagues, the better calibre of skull they will be able to claim for Khorne. As a result, the Skull-tribe Slaughterers have made their extremely bloody mark in the NAF as one of the greatest teams around.

Want a team that can both mutilate your opponent with ease, and score a good touchdown? Khorne teams have plenty of brawn and just enough brain to make it happen. Marauder Linemen are hardy enough to withstand plenty of punishment and smart enough to remember to pass the ball once in a match. Those who endure the brutal training regimes of Khornate teams become Bloodseekers. Impressively violent and single-mindedly bloodthirsty, they specialise in putting the opposition out of commission while offloading any erstwhile Blood Bowl balls to the team’s Khorngors – houndlike Beastmen who are utterly intent on scoring touchdowns.

The multi-part kit is comprised of 64 plastic components with which you can assemble The Skull-tribe Slaughterers, a Khorne team for use in games of Blood Bowl. The team is made up of six Bloodborn Marauder Linemen, four Bloodseekers, and two Khorngor. This box also contains two double-sided Blood Bowl coins, two turn and re-roll markers, four Blood Bowl balls, and a transfer sheet with 222 symbols and icons to customise your team with. This kit is also supplied with 12x 32mm Citadel Round slotta bases.

The rules for using Khorne teams in your games of Blood Bowl can be found in Spike! Journal 13. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Blood Bowl Khorne Team Dice Set $18

Roll bones for the Blood God with this Khorne Team Dice Set, decorated in metallic red with black swirls and brass-coloured ink. Each of these dice features the symbol of Khorne in place of the six, letting you dedicate your best rolls to the god of violence.

This set contains all of the dice you need to play. It includes:
– 3 Blood Bowl Block dice
– 2 6-sided dice with the Khorne team icon in place of the ‘6’
– 1 8-sided Blood Bowl Scatter dice
– 1 16-sided die

Blood Bowl Khorne Team Card Pack $27

Redesigned for the Second Season ruleset, this deck of 44 cards will help you keep track of stats and profiles for your team, positions, and Star Players – plus Special Play cards exclusively for use with Khorne teams.

CONTENTS
– 4x Player Reference cards for Bloodborn Marauder Linemen, Khorngor, Bloodseekers, and Bloodspawn
– 4x Star Player cards for Akhorne the Squirrel, Grashnak Blackhoof, Max Spleenripper, and Scyla Anfingrimm
– 8x Miscellaneous Mayhem Special Play cards
– 8x Heroic Feats Special Play cards
– 19x Blank Positional Cards, to fill in for each player on your team: 10x Bloodborn Marauder Lineman, 4x Khorngor, 4x Bloodseeker, and 1x Bloodspawn
– One all-important card that explains how to use all of the above cards, with a red card on the reverse

You’ll need a copy of Blood Bowl – The Official Rules and Spike! Journal 13 to make full use of these cards.

 

Khorne Team Double-sided Pitch and Dugouts Set $47

The Khorne team’s home pitch doubles as both a place to play Blood Bowl and a place to worship Khorne – some say the two go hand in hand so well that there is no practical difference. Over time the horror of this skull-strewn gridiron becomes blessed by Khorne and blood rains from the sky.

Both sides of this board depict a Khorne team home pitch, giant brass symbols of Khorne surrounded by thousands of skulls. As violence breaks out during games of Blood Bowl, Khorne calls blood to rain from the sky, transforming the pitch into a slippery, blood-slick mess, which is represented on the reverse of the board.

The dugouts feature skull-packed and bloody sides, and they have the usual Reserves, Knocked Out and Casualty boxes, plus Score, Turn, and Re-roll trackers. Rules for representing the particular features of both sides of the pitch are also included in this set.

Blood Bowl Spike! Journal Issue 13 $15

The exceptionally fierce Terrence “the Butcher” Iansson wipes the blood off his hands just long enough to guest edit this issue of Spike! Journal packed with eightfold treats. That’s right, it’s a Khorne special, focusing on those who play to appease the god of skulls.

Featuring 36 crimson-hued pages, this magazine covers the history, rules, and rosters of the Khorne team. Alongside all the tales of violence, violence, and more violence, you’ll find the fantastic fun and essential commentary you’ve come to expect from Spike! Journal. As such, this magazine is the perfect companion for the savvy (and bloodthirsty) coach.

It includes:

– Blood for the Blood God: delve into the background and history of Khorne teams, the various player positions, Star Players, and a team roster.

– Famous Khorne Teams: what do Khorne’s Killers, The Bloodsoaked Bruisers, The Flesh Hounds, and The Khornate Cripplers all have in common? They all donated an overwhelming number of skulls to Khorne this season, and they feature in this section covering the many teams that play for blood.

– The Skull-tribe Slaughterers Team Spotlight: a special in-depth article focusing on one of the few Khorne teams to reach the epiphany that winning games means more chances to claim better quality skulls. Includes a team profile featuring team colours, honours, Spike! team rating as well as the roster of their famous 2497-2498 squad, and loads more.

– Star Player Spotlight – Grashnak Blackhoof: a renowned Blitzer known as “The Great Black Bull” often considered one of the most violent players to ever grace the gridiron.

– Chat With the Rat: everyone’s favour-best rat Hackspit Quillchewer takes the time to talk to the owner of the Khornate Cripplers, Overlord Kolgan Bloodrage, about their storied rivalry with the Slaaneshi Sidewinders.

– Star Player Spotlight – Scyla Anfingrimm: a wrecking ball of muscle on the pitch, Scyla’s unique brand of violence has given him heaps of adoring fans and sponsorship deals despite no one knowing where he came from.

– Chaos Leagues: all-new rules and advice to help you run Chaos Leagues – a variant on the standard Blood Bowl League Season. The Cursed Skull Goblet is open to all teams, however each team participating must select one of the four Chaos Gods or Chaos Undivided as their patron. Includes rules such as a Wrath of Khorne Weather Table, Khornate Kick-off Table, unique post-game sequences, and special rules for the Altar of Khorne Blood Bowl Pitch and Khornate balls.

– Dirt From the Dugout: Mindy Piewhistle delivers another steaming hot pile of gossip, this time focussing on the underhanded means the Crimson Butchers have been using to convert rival fans into Khorne worshippers.

– Eviscerate and Exsanguinate: this is your guide to getting the most out of your skull-loving Marauders. Includes an overview of the strengths of the Khorne team (violence) positions, tactics (enacting violence), how to start out, and how to develop your team over a league, as well as examples of offensive and defensive set-ups. Surprising no one, Khorne teams prefer offence.

– Star Player Spotlight – Max Spleenripper: innovative and skilled with a chainsaw, Max has become a must-have player in Khorne teams and a household name. Find out how he earned the name ‘Spleenripper’ right here.

– Ask Lord Borak: curious Blood Bowl fans have their questions answered by the fearsome Lord Borak.

– Coffin Corner: plenty of players have lost their heads over the years, pleasing Khorne greatly. This regular column remembers those who died, willingly or not, in tribute to the Blood God.

– Mighty Blow! – New Brawls Please: this comic takes a look back at one of Bob Bifford’s games against a Khorne team.

Cawdor Weapons & Upgrades $25

Upgrade your Cawdor fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further.

This 64-piece plastic kit includes:

– 2x chain glaives
– 4x axes
– 2x two-handed axes
– 2x flamers
– 2x long Rifle
– 2x sawn-off shotgun
– 2x two-handed hammer
– 2x heavy stubber
– 2x combi-weapon (autogun/flamer)
– 2x heavy flamer
– 2x flail
– 2x fighting knife
– 2x incendiary charge
– 2x reclaimed autopistol
– 10x alternative heads (two copies each of five head variants)
– 4x flak armour panels

These parts are compatible with the Cawdor Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Warmaster Iconoclast Heavy Battle Titan $160

 

The Iconoclast is a god-engine designed with a singular purpose – obliteration. Even its reactors have been modified for engaging the foe up close. Those few who know of the Iconoclast’s existence fear its arrival upon the battlefield, for the march of such a god-engine renders seemingly impenetrable armour into little more than an inconvenience. Where it treads, civilisations fall, nought but rubble left behind to mark their passing.

If you favour an aggressive style of warfare, the Iconoclast is the melee-focused counterpart to the massive Warmaster. Trading out the Plasma Destructors for a Desolator Chainsword and a Krius Siege Drill or Krius Grav Imploder, there’s almost nothing the Iconoclast can’t smash through when it gets to grips with a foe. A Cruciator Gatling Array sits above the head, producing a veritable wall of hard shot that will strip shields and shred smaller targets. Hardpoints at the shoulders can each accommodate a range of secondary weapons to tailor your Titan to your playing style. You can add a wide and varied array of smaller (relatively speaking) ancillary weapons to customise your god-engine’s appearance even further.

The Iconoclast Heavy Battle Titan is the lynchpin around which your entire offensive strategy revolves. Able to soak up astonishing amounts of firepower, your opponents will have to choose between concentrating all their shots to take it down before it hits their lines or ignoring it at their peril. Both options are bad for them and good for you.

This 305-piece plastic kit builds one Iconoclast Heavy Battle Titan. It includes one desolator chainsword, one Krius siege drill that can also be assembled as a Krius grav imploder, one carapace-mounted cruciator gatling array, and a choice of apocalypse missile array, plasma blastgun, turbo laser destructor, inferno gun, melta cannon, and Vulcan mega-bolter for the two shoulder hardpoints.

The box includes three sets of shoulder plates with which to declare your allegiance, plus five options for faceplates, plenty of extra weapons to sprinkle around the various emplacements, and loads of heavy shoulder-mounted weapons to choose from. The model includes a 120mm x 92mm oval base.

Also in the box is a cardboard command terminal for the Warmaster Heavy Battle Titan, a set of 18 cards featuring the various weapon and ancillary system options available to the Titan, and a transfer sheet with 100 black and white designs covering a range of Loyalist and Traitor Titan Legions.

This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Author: Adam Harrison
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