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Warhammer 40K: Adeptus Custodes Get Customizable Captains In The New Codex

4 Minute Read
Jan 5 2022
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The Shield-Captains of the Adeptus Custodes were already very tough opponents — customize them further with these new rules!

When it comes to the elite army of the Adeptus Custodes each unit has to be versatile enough to deal with different threats. The new codex is adding a lot of new ways to customize your Custodes to handle whatever you’re facing on the tabletop. Another unit that is getting some extra attention is the updated Shield-Captain. Or rather Shield-Captains. There are new options for the various types of Shield-Captains. On top of that you’ll soon be able to upgrade them to Captain-Commanders which will make them even more effective on the battlefield!

via Warhammer Community

“Each type of Shield-Captain has access to three unique abilities and you, as their commander, can simply pay the points to upgrade them and choose the one you like. This allows you to easily bend your leaders towards certain battlefield roles. “

Guardian Captain-Commander

Considered the “standard Shield-Captain” the Guardian Captain-Commander helps to refine the Martial ka-tah forms of the Custodes under his command even further.

And by “refine” we really just mean you don’t have to choose which part of the Martial ka-tah form you’re using because you get both. Seems pretty good to me! Think about taking the Salvus stance and getting  both of these effects at once:

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Give a unit extra range AND they can potentially shoot twice? Seems pretty solid. And that’s just one of the stances you can choose.

Allarus Captain-Commander

“The heavy armour of the Allarus Terminators requires a different fighting style, favouring powerful blows that take advantage of their enhanced strength, with the full confidence that their wargear will keep them safe no matter the odds.”

These even beefier Allarus Terminators are a serious problem to deal with and with their own specialized Captain-Commander they become even more unstoppable:

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Bypass the screen and get to the heart of the enemy if they are in range. This is one of those options that opens up a lot of flexibility in the close-combat phase and learning to use that extra movement effectively will make this unit even more deadly as a character killer.

And if the enemy tried to come at you, you’re Captain-Commanders are going to be more than ready for them!

Vertus Captain-Commander

If you’re fan of going FAST the Vertus Captain-Commander might be more your style. Who doesn’t love those fancy golden jetbikes? And with the Fierce Conqueror ability, they become even more deadly.

“The Fierce Conqueror ability makes your mounted leader a unit-eraser unto himself, delivering eight Strength 7, -3 AP, Damage 2 attacks to a massive threat bubble given his base 14″ Movement.”

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Yeah that’s going to sting and be very hard to avoid dealing with. And in case you thought those spears weren’t deadly enough check this ability out:

Hitting most things on a 2+ with a re-roll for your 1s to AND wound seems pretty effective. And with that much speed you’re going to probably get your charges off first as well.

 

Which Captain-Commander upgrade are you looking forward to using?

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Author: Adam Harrison
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