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Total War: Warhammer 3 – Patch 1.1 Preview

3 Minute Read
Mar 21 2022
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Curious about what will be in Total War: Warhammer 3’s big update? Check out the Patch 1.1 preview notes and see for yourself.

Creative Assembly gave gamers a peek behind the curtain at the upcoming Patch 1.1 for Total War: Warhammer 3. Patch 1.1 promises to bring much-needed attention to the more egregious issues impacting players right now. Including a look at the Realm of Chaos gameplay. Specifically the race to acquire souls. With the new patch, AI players no longer dominate the race if they’re ahead. But Creative Assembly has some other fixes in the works too.

Let’s take a look at what Creative Assembly has planned for Total War: Warhammer 3 Patch 1.1.

Total War: Warhammer 3 Patch 1.1 Preview Notes

The Realm of Chaos has been one of the most prevalent discussion points amongst the community, and we’re using this update to implement several bug fixes and gameplay tweaks that change how it fits into the mechanics of the game. This includes several key changes:

  • The strength of the negative Realm traits has been reduced by roughly ~50%.
  • Daemon Legendary Lords will no longer be burdened by the negative traits of their respective patron god.
  • Traits gained in the Realm of Chaos will now be removed when a Legendary Lord completes the survival battle within that realm.
  • When a player intercepts an AI Lord at the Forge of Souls, their souls will now be lost—forcing them to restart their collection. This should make it easier to disrupt the Souls race.
  • The “Protection” building chain can now be used to prevent rifts from spawning in the province in which they’re built.
  • The rewards for gaining Souls have been improved by providing additional bonuses for a limited period of time.

Patch 1.1 Bug Fixes

  • ALT+Tab Crash Fix: We’re aiming to have a Steam Beta in your hands next week, and will let you know as soon as it is available. Depending on its success, we’ll bundle and share this with the rest of the community in Update 1.1.
  • Gift of Slaanesh: A conflict between the “Everlasing Gift” tech and “Gift of Slaanesh” upgrade will be resolved in the update.
  • Prologue Sticks after the Battle of Fort Devingard: Not after 1.1, it won’t!
  • Soft Lock when ending your turn after losing Yuri: Not anymore; also fixed in 1.1.
  • Crash fixes: Several crash fixes have been implemented based on your reports both here and with our Support Team. This will be an ongoing effort as we work to get everyone in and playing the game!
  • Shadow Shroud: Be’lakors ability “Shadow Shroud” is now associated with his unique trait.
  • “Corrupted By”: Factions will now be able to remove negative “corrupted by” traits when in a region dominated by their favored corruption.
  • Achievement Issues: Whether unlocking achievements the wrong way, not unlocking achievements at all, or unlocking duplicate achievements, we’re implementing fixes for many of the achievements available in the game.
  • and more!

Patch 1.1 drops soon

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Author: J.R. Zambrano
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