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Games Workshop Pre-Orders: ‘Pricing & Link’ – Skaven & Sylvaneth Weekend

20 Minute Read
Jun 18 2022

Games Workshop’s releasing a ton of Age of Sigmar goodies and some new Necromunda, too!

via Games Workshop

Vanguard: Nighthaunt $130

From Shyish, the Realm of Death, come the ethereal Nighthaunt – incorporeal spirits driven to murder by their bitter hatred for the living. These spectres are the terror weapon of the Great Necromancer, united under the cruelest and most tortured rulers ever to die. At the command of a wretched Knight of Shrouds, swirling hordes of vicious Chainrasps drag down enemies for the cold scythes of maddened Grimghast Reapers, while Spirit Hosts of damned souls turn blood to ice with a touch.

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For those who wish to bring terror to the living, this Vanguard box makes an ideal starting point for a Nighthaunt collection – or a simple way to swell the ranks of your spectral legions – and will also save you money compared to buying the contents individually. With a Hero leading a substantial Battleline, this set offers a complete army in a box for you to bring to the tabletop in games of Warhammer Age of Sigmar.

This set includes the following multipart plastic models:

– 1x Knight of Shrouds
– 10x Grimghast Reapers
– 20x Chainrasps
– 3x Spirit Hosts

All models are supplied with their appropriate bases.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Vanguard: Daughters of Khaine $130

As deadly as they are graceful, the warlike aelves of the Daughters of Khaine seek to spill sacred torrents of blood in the name of their violent deity. Shaped by drops of Khaine’s own blood, the elite Melusai Ironscale leads her slithering Blood Stalkers into battle. As their heartseeker arrows hiss overhead, Doomfire Warlocks fling howling bolts of dark magic and frenzied Witch Aelves leap into battle, eager to make an offering to the Bloody-Handed God.

For those who wish to honour Morathi-Khaine in war, this Vanguard box makes an ideal starting point for a Daughters of Khaine collection – or a simple way to add to the ranks of your murderous aelven warriors – and will also save you money compared to buying the contents individually. With a Hero, Battleline, and additional support, this set offers a complete army in a box for you to bring to the tabletop in games of Warhammer Age of Sigmar.

This set includes the following multipart plastic models:

– 1x Melusai Ironscale
– 10x Witch Aelves, which can alternatively be built as Sisters of Slaughter
– 5x Blood Stalkers, which can alternatively be built as Blood Sisters
– 5x Doomfire Warlocks

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All models are supplied with their appropriate bases.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

 

Vanguard: Skaven $130

The skaven are a race of perfidious ratfolk who gnaw on the very fabric of existence, pouring from their Under-Empire in teeming swarms to spread corruption and conquer the Mortal Realms in the name of the Great Horned Rat. Led by maniacal Grey Seers, great seething hordes of Clanrats scurry to war, joined by hulking mutant Stormfiends bristling with esoteric weaponry, and unstable Warp Lightning Cannons that can obliterate entire regiments – if they don’t destroy themselves first…

For those eager to overrun the foolish Mortal Realms, this Vanguard box makes an ideal starting point for a Skaven collection – or a simple way to expand your verminous swarm – and will also save you money compared to buying the contents individually. With a Hero, Battleline, Artillery, and additional support, this set offers a complete army in a box for you to bring to the tabletop in games of Warhammer Age of Sigmar.

This set includes the following multipart plastic models:

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– 1x Grey Seer
– 1x Warp Lightning Cannon, which can alternatively be built as a Plagueclaw Catapult
– 3x Stormfiends
– 20x Clanrats

All models are supplied with their appropriate bases.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Scriptor Mortis $38

The Scriptors Mortis record the rise of Nagash’s empire and punish any who would stand against it. With a mere flick of a quill, they sentence souls to be dragged to the underworlds, condemning them to an eternity of torment. It is said that the quill is mightier than the sword – in the spiteful scribblings of the Scriptors Mortis, this metaphor is made real.

This multipart plastic kit builds one Scriptor Mortis, a malignant Hero for Nighthaunt armies. Surrounded by dribbling candles and the vapours of a spectral lantern, this bitter and vengeful scholar floats before an ornate skeletal lectern, making for a striking leader of your spectral hordes. A Scriptor Mortis can sentence enemy Heroes to endless punishment, inflicting a doom that creeps ever-closer as the battle drags on. When surrounded by friendly Nighthaunt, they’re also able to shield themselves from harm by transferring damage to their thralls.

This kit is comprised of 12 plastic components and is supplied with 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Akhelian Thrallmaster $33.50

Thrallmasters are cunning and sea-scarred Akhelians who lead the Namarti hosts into battle. Master duellists skilled with all manner of esoteric weapons and accompanied by a vicious snapjaw eel, they mow down their foes with contemptuous ease. Often exiles from Idoneth society, the Akhelians revel in proving their worth by leading Namarti serfs to victory.

This multipart plastic kit builds one Akhelian Thrallmaster, a flexible support Hero for Idoneth Deepkin. Clad in the roguish, flowing outfit of a noble exile, this well-traveled noble is bristling with exotic weaponry and accompanied by a snapjaw eel companion. In battle, the Akhelian Thrallmaster is an excellent choice to lead a small force of Namarti Thralls and Reavers, or support them on the front lines in a larger army. The Thrallmaster can swap between fighting stances, each of which offers them – and nearby Namarti units – different abilities, allowing them to adapt to the shifting tides of war.

This kit is comprised of 11 plastic components, and is supplied with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Auric Flamekeeper $33.50

Auric Flamekeepers are the fearsome funerary priests of the Fyreslayer lodges. They keep alive the fiery spirit of Grimnir by absorbing ur-gold power from fallen Fyreslayers, channelling this energy to imbue their comrades with the supernatural might of a fallen god.

This multipart plastic kit builds one Auric Flamekeeper, a funerary support Hero and Totem for Fyreslayer armies. Garbed in his sacred salamander-skin cloak and stern death mask, this duardin bears aloft the burning Masterflame Rune in one hand and wields a flaming brazier axe in the other. In battle, these warrior-priests wade into combat wherever the fighting is hardest, calling on the ur-gold power harvested from their fallen comrades to activate one of a range of magical effects.

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This kit is comprised of 10 plastic components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

High Gladiatrix $35

A High Gladiatrix is a living conduit of Khaine’s wrath. Striding at the head of their sisters’ advance, these paragons of combat ride the wave of fanaticism that spreads through a war coven, channelling it into acts of gruesome murder. The Gladiatrix’s every movement is a paean to the Bloody-Handed God, her every kill equal parts execution and performance art, intended for a screaming audience – and screaming foes.

This multipart plastic kit builds one High Gladiatrix, a pit-fighting Hero for Daughters of Khaine armies. Twirling her barbed whip around herself, this elegant and intimidating figure comes with a choice of two heads – one wearing a mask in the style of the Sisters of Slaughter, and one bare head. She can also be built with one of two styles of gladiatrix blade – either a curved dagger or a double-bladed spear – allowing for loads of variety in your murderous aelves. In battle, the High Gladiatrix is a powerful fighter who seeks out enemy Heroes to decapitate them in a single blow, and inspires nearby fighters to hit even harder.

This kit is comprised of plastic 10 components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Gossamid Archers $60

A breed of forest spirit only recently-emerged into the ranks of the Sylvaneth, the Gossamid Archers are afforded the power of flight by the zephyrwing spites that clasp their torsos. With impressive speed and mobility, the Archers fly to wherever they’re needed on the battlefield, swooping low to shoot at the enemy and evading counter-assaults with a swarm of insectile distractions. A gruesome fate awaits any struck by the shafts fired by these symbiotic skirmishers – the arrowheads contain voracious grubs that devour the target from within.

This multipart plastic kit builds five Gossamid Archers, a swift mid-range harassment unit for Sylvaneth armies. Each Gossamid Archer has a distinctive pose and appearance, and one can be assembled as a Flitwing Scion with a diadem and ornate tabard. This set includes five different designs of zephyrwing spites and quiverbugs, each of which can be equipped to any one of the Gossamid Archer bodies, allowing you to mix-and-match your Archers for a wider variety of appearances across your army.

This kit comprises 42 plastic components, and is supplied with 5x Citadel 32mm Round Bases. These miniatures are supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Spiterider Lancers $60

The Spiterider Lancers are Alarielle’s elite cavalry, mounted upon agile Dragonspites whose bodies thrum with the energies of Life. Taming one of these ancient insectoid predators is a quest in itself – their forest spirit riders deftly swoop and whirl above the battlefield before suddenly diving into a charge, striking the enemy lines with shocking force. The enemies of the Everqueen are left with nowhere to hide when the Spiterider Lancers are unleashed from the vales.

This multipart plastic kit builds three Spiterider Lancers, forest spirits mounted atop insectoid dragonspites. Wearing knightly horned helms and armed with long magical spears, these elite cavalry fighters can soar across massive distances into a devastating charge, and are infused with vital energies that allow them to repair all but the most grievous wounds. One Spiterider Lancer can be assembled as a Spiterider Scion unit leader, another as a Banner Bearer, and another as a Hornblower. The kit includes a variety of shield designs, heads, and different ways to assemble each dragonspite, as well as a choice of two different instruments for your Hornblower, so no two units need look the same. This set can alternatively be assembled as Revenant Seekers.

This kit comprises 82 plastic components, and is supplied with 3x Citadel Flying Stems with 60mm Flying Bases. These miniatures are supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Battletome: Skaven (Limited Edition) $90

This limited edition of Battletome: Skaven is presented with a soft-touch cover, a red ribbon marker, gold gilt page edges, and gold foil blocking. It is limited to 700 individually-numbered copies, each one a glorious paean to the limitless genius of the Great Horned Rat, yes-yes!

 

Battletome: Skaven $55

 

For centuries beyond counting has the race of malevolent ratmen known as the skaven plagued the Mortal Realms. Arrogant, avaricious and utterly without mercy, the skaven seek to annihilate every other sapient creature – expanding, multiplying, and consuming everything in their path until they alone rule over the decaying husk of reality. Those who defy this vision are overwhelmed by swarms of frenzied, red-eyed warriors, weaponized plagues, monstrous beasts and lightning-spitting war machines. Arise, Children of the Great Horned Rat!

Within these pages you’ll find everything you need to know to command verminous Skaven hordes in your games of Warhammer Age of Sigmar. Pore over the treacherous history of the Horned Rat’s many attempts to conquer the Mortal Realms, learn about the internecine squabbling of the various Great Clans, and delve into the gnawhole-riddled depths of their teeming Under-Empire.

This 120-page hardback book contains:

– Endless warrens of background information on the skaven, including their history, quarrelsome society, and the magnificence of the Great Horned Rat.
– Heaps of artwork that captures the malign majesty of the expansive Under-Empire
– 45 warscrolls and pitched battle profiles for the insidious ratmen and their terrifying war machines, from the lowliest Clanrat to the most cunning Deathmaster
– Rules for all 6 Great Clans, plus command traits, artefacts of power, spell lores, prayers, and battle traits like Strength in Numbers and Scurry Away
– Path to Glory campaign rules that allow you to enact the circuitous plans of the Great Horned Rat, plus 11 warscroll battalions for use in narrative play
– Matched play content, including 5 grand strategies and 4 battle tactics to confound your opponents
– A showcase of scurrying swarms of Skaven miniatures from the many Great Clans, alongside guides on how to paint them yourself

Battletome: Sylvaneth (Limited Edition) $90

This limited edition of Battletome: Sylvaneth is presented with a soft-touch cover, a red ribbon marker, gold gilt page edges, and gold foil blocking. It is limited to 700 individually-numbered copies, each one a bounty worthy of Alarielle herself.

Battletome: Sylvaneth $55

Strange and fey are the Sylvaneth, children of the life goddess Alarielle. These forest spirits have long dwelt in the woods of the Mortal Realms, protecting places of power from malign trespassers and the warping touch of Chaos. As the effects of the Everqueen’s Rite of Life are felt across the cosmos, the Sylvaneth find themselves once more on the offensive. With vital sorcery, enchanted blade, and oaken talon, they will ensure that the power of their goddess’s great ritual takes hold across all lands.

This book contains everything you need to know to lead Alarielle’s verdant children to victory in your games of Warhammer Age of Sigmar, and discover their place in the Mortal Realms. Learn the long history of these immortal guardians of Ghyran, explore the complex ecosystem that governs the forest folk, and meet the mysterious glades that wage war in the name of Life itself.

This 104-page hardback book contains:

– Twisting thickets of background information on the Sylvaneth, including their history, curious arboreal traditions, and legendary figures like Drycha Hamadreth and Alarielle the Everqueen
– A bushel of artwork that shows off the vital energies of the Sylvaneth
– 25 warscrolls and pitched battle profiles for the spirits of Ghyran, from flitting Gossamid Archers and mounted Spiterider Lancers to the demigod Lady of Vines
– Rules for the 7 greatest Sylvaneth Glades and their 4 Seasons of War, plus command traits, artefacts of power, spell lores, and battle traits like Places of Power and Verdant Blessings
– Path to Glory campaign rules that allow you to grow and spread your Wyldwood stronghold into a mighty forest, plus 5 warscroll battalions for use in narrative play
– Matched play content including 3 grand strategies and 5 battle tactics, as well as a Treelord-focused core battalion
– A showcase of stunning Sylvaneth miniatures in all the natural colours of their Glades, alongside guides on painting them yourself

 

Necromunda: Book of The Outlands $50

Beyond the choking hive cities of Necromunda lie the ash wastes – sprawling outlands plagued by unpredictable weather and vicious beasts, where gangs of prospectors and nomads eke out a precipitous existence between polluted dunes and radioactive skies. Ferried across the rolling roads of this desolate expanse atop a dizzying variety of roaring vehicles, these gangs clash over mining spots, weapons caches, and convoys of precious goods in high-octane skirmishes where anything can happen.

Uncover a whole world outside the confines of the hive cities, full of dangerous individuals and limitless opportunities. Learn about the Ash Waste Nomads, the Ironhead Squat Prospectors, and a myriad of Hangers-on, Brutes, and Exotic Beasts. You’ll also find rules for using vehicles in your games of Necromunda, along with a Driving Skill Set and a full workshop for customising and creating your own scratch. Plus, tables for generating ash wastes battlefield conditions, fighting battles on rolling roads, gang tactics for Ash Waste Nomads, Ironhead Squat Prospectors, Orlock Vehicle Gangs, and more.

This 144-page hardback book contains:

– Ash Waste Nomads: In-depth background material for the mysterious Ash Waste Nomads who roam Necromunda’s outlands, plus all the rules you need to field an Ash Waste Nomads gang, including new wargear, gang tactics, and the Wastelands Skill Set.

– Ironhead Squat Prospectors: Extensive setting information on the abhuman Ironhead Squat Prospectors who seek Necromunda’s riches, plus complete rules for fielding an Ironhead Squat Prospectors gang, with new wargear, gang tactics, and the Wisdom of the Ancients Skill Set.

– Wasteland Gangs: Rules for expanding your gang with vehicles and bikes, hiring vehicle crews, new Hangers-on and Brutes from the outlands, and Exotic Beasts native to the ash wastes.

– Wasteland Workshop: Design and customise your own vehicles for Necromunda campaigns and skirmish games, with rules for unique vehicles like Outrider Quads and setting up a land train with the Cargo-8 Ridgehauler.

– Battles in the Ash Wastes: Rules for generating battlefield conditions including regions and seasons, plus rules for fighting mobile battles in all-important Rolling Roads combat.

– Additional Rules: Gang tactics for the Ash Wastes Nomads, Ironhead Squat Prospectors, and Orlock Vehicle Gangs, as well as the new Driving Skill Set.

– Vehicle Rules: All the rules you need to run vehicles in your games of Necromunda, including profiles and characteristcs, new actions, movement and impacts, and crew. Plus, gang tactics for Orlock Vehicles, and a new Driving Skill Set for all gangs.

– Weapon Reference Chart: A comprehensive reference chart for the weapons you will find in the Ash Wastes.

This is an expansion to Necromunda – you’ll need a copy of the Necromunda Rulebook or the Necromunda: Ash Wastes Rulebook to use the contents of this book.

 

Ironhead Squat Prospectors Gang $47

The Squat clans of Necromunda have mined, traded, and survived on this dangerous planet for 10,000 years, travelling the wastes in massive land trains to search for deposits of rare resources. When they locate such a dig site, these abhuman delvers settle in extract all the wealth they can plunder. Gangs of Prospectors patrol tightly-guarded excavations or scout for fresh finds in the ash wastes, armed with finely-engineered weapons and powerful mining tools rigged to serve as improvised armaments.

This multipart plastic kit allows you to build your own Ironhead Squat Prospectors Gang, including a Charter Master and Drill Masters to provide stern leadership and powerful weaponry. This set of 8 miniatures has been designed to provide you with a wide variety of equipment, options, and cosmetic components, so that each member of your gang can be unique.

The set includes:
– 8x bodies in four unique designs, each wearing protective mining suits with a variety of accessories like scanners and grenades, to be assembled as you see fit
– 10x heads in five different designs
– 10x headlamp helmets in five different designs and 2x fully-enclosed helmets, each compatible with any of the heads
– Weapons aplenty! 2 Ironhead heavy stubbers, 2 Ironhead autoguns, 2 Ironhead boltguns, 4 Ironhead bolt pistols, 2 Ironhead auto pistols, 2 Ironhead stub guns, 2 stone burners, and 2 power hammers

This set comprises 128 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Full rules for using this gang can be found in the Necromunda: Book of the Outlands supplement.

Cargo-8 Ridgehauler $95

The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they’ll even smuggle weapons and people. Crossing the arid, violent, and irradiated ash wastes is a risky business, so the guild employs convoys of Cargo-8 Rideghaulers. These hulking vehicles are perfect for traversing the dunes thanks to their massive wheels and sturdy engines, hauling trailers of armoured containers and transport carriages across the Great Equatorial Wastes, but their true appeal comes from their modularity – it takes little effort to outfit one with enough guns to make it a mobile fortress, ready to repel gang ambushes and raids.

This multipart plastic kit allows you to build a Cargo-8 Ridgehauler, for use with any gang except the Ash Waste Nomads. You can construct this vehicle with six or eight wheels, and the choice of a cab-mounted grenade launcher or heavy stubber. The Ridgehauler’s modular assembly options allow you to field it with a flatbed cargo bay capable of carrying gang fighters and freight goods, or with a Munitorum Armoured Container. The Container can be mounted with up to two heavy stubbers or storm bolters, and built with two gunners or closed hatches. The Cargo-8 Ridgehauler can also be fielded with an adjustable rear coupling, allowing it to tow a Ridgehauler Trailer and form your own land train.

The kit includes a variety of additional components for use with its flatbed cargo bay:
– 2x Large Crates
– 2x Small Crates
– 3x Barrels

This set comprises 203 plastic components, and is supplied with a Cargo-8 Ridgehauler Transfer Sheet featuring a variety of vehicular decals and gang logos. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Note that some components are intended to be assembled without glue.

Rules for using this vehicle and any attached Ridgehauler Trailers can be found in Necromunda: Book of the Outlands.

Cargo-8 Ridgehauler Trailer $60

The Guild of Coin rules the roads of Necromunda. They transport material between hives and, for a hefty price, they’ll even smuggle weapons and people. Crossing the arid, violent, and irradiated ash wastes is a risky business, so the guild employs convoys of Cargo-8 Rideghaulers. These hulking vehicles are perfect for traversing the dunes thanks to their massive wheels and sturdy engines, and can be easily outfitted with guns to fend off raiders and rivals. Hooked up to its chain of transport beds, a Ridgehauler resembles a true land train, hauling trailers of armoured containers and transport carriages across the Great Equatorial Wastes.

This multipart plastic kit allows you to build a Ridgehauler Trailer, for use with a Cargo-8 Ridgehauler. You can construct this trailer with six or eight wheels, and the Ridgehauler Trailer’s modular assembly options allow you to field it with a flatbed cargo bay capable of carrying gang fighters and freight goods, or with a Munitorum Armoured Container, which can be fitted with up to two mounted storm bolters. The Ridgehauler Trailer can also be fielded with an adjustable rear coupling, allowing you to hook additional trailers onto your land train – each Cargo-8 Ridgehauler can tow up to four trailers.

The kit includes a variety of additional components for use with its flatbed cargo bay:
– 2x Large Crates
– 2x Small Crates
– 3x Barrels

This set comprises 114 plastic components, and is supplied with a Cargo-8 Ridgehauler Transfer Sheet featuring a variety of vehicular decals and gang logos. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Note that some components are intended to be assembled without glue.

Rules for using the Ridgehauler Trailer and the Cargo-8 Ridgehauler can be found in Necromunda: Book of the Outlands.

General’s Handbook: Pitched Battles 2022-23 Season 1 and Pitched Battle Profiles $50

 

\This essential supplement gives you new ways to enjoy games of competitive Warhammer Age of Sigmar for the first season of 2022-23, including updated battleplans and Pitched Battle profiles for every unit and army. This pack includes two books: the 96-page spiral-bound hardback General’s Handbook, and the 34-page softcover Pitched Battle Profiles book.

Inside this season’s General’s Handbook, you’ll find:

– An introduction to setting up Pitched Battles for matched play games of Warhammer Age of Sigmar, including guidance on the Battle Ready standard of painting for your miniatures, and a comprehensive list of the official publications which can be used in Pitched Battles
– Detailed background information for Gallet, the wind-blasted continent of Ghur where the action takes place. You’ll learn all about this arid landscape, the beasts that dwell there, and the tunnels underneath it
– Region of War rules for Gallet, the Splintered Land, with special rules that focus on empowering Battleline troops, a terrifying new Realmsphere spell for all Wizards, and an aggressive Realm Command available to all players
– Two additional core battalions that players can include in their army: Expert Conquerors, well-versed in seizing objectives, and Bounty Hunters, tasked with bringing down the mightiest foes
– Six grand strategies that dictate an army’s goals in battle by offering victory points if completed by the end of the game, whether you spread your veterans across the battlefield in a Show of Dominance, or eliminate your opponent’s core to demonstrate that there’s No Place for the Weak
– Eight battle tactics that can be used to gain an advantage each turn by earning additional victory points, such as taking revenge for fallen warriors with An Eye for an Eye, or choosing to Outmuscle your opponent’s veterans by driving them from an objective
– 12 battleplans for setting up games of Warhammer Age of Sigmar, with a variety of special rules and victory conditions, such as claiming volatile amberbone deposits in the Realmstone Cache, fighting over the twisting tunnels of the Nidus Paths, or struggling to the bitter end in a claustrophobic Turf War
– Updated warscrolls for the following 17 endless spells: Horrorghast, Aethervoid Pendulum, Chronomantic Cogs, Emerald Lifeswarm, Geminids of Uhl-Gysh, Malevolent Maelstrom, Prismatic Palisade, Purple Sun of Shyish, Quicksilver Swords, Ravenak’s Gnashing Jaws, Soulsnare Shackles, Suffocating Gravetide, The Burning Head, Umbral Spellportal, Soulscream Bridge, Shards of Valagharr, and Lauchon the Soulseeker
– The core rules and player’s code for games of Warhammer Age of Sigmar

Please note: The ring-bound design of the General’s Handbook and layout of the battleplans have been designed so that the book can be folded flat to save space, while still providing an overview of the essential information to easily reference once the game has begun.

Inside this season’s Pitched Battle Profiles book, you’ll find:

– An introduction to Pitched Battle profiles, and descriptions of the four different types of battlefield role: Artillery, Battleline, Behemoth, and Leader.
– Details on how to use allies in Pitched Battles in this season
– Updated Pitched Battle profiles for every unit, faction, and Grand Alliance in Warhammer Age of Sigmar, as follows:

Order: Cities of Sigmar, Daughters of Khaine, Fyreslayers, Idoneth Deepkin, Kharadron Overlords, Lumineth Realm-lords, Seraphon, Stormcast Eternals, and Sylvaneth.

Chaos: Beasts of Chaos, Blades of Khorne, Disciples of Tzeentch, Hedonites of Slaanesh, Maggotkin of Nurgle, Skaven, and Slaves to Darkness.

Death: Flesh-eater Courts, Nighthaunt, Ossiarch Bonereapers, and Soulblight Gravelords.

Destruction: Gloomspite Gitz, Ogor Mawtribes, Orruk Warclans, and Sons of Behemat.

– Updated Pitched Battle profiles for the 17 endless spells from Malign Sorcery and Forbidden Power, and the Krondspine Incarnate of Ghur.

PLUS:
The General’s Handbook 2022 also comes with a card token board, which contains 14 double-sided tokens as follows:

– 10x Objective / Prime Objectives
– 1x Battle Tactic Token – Gaining Momentum / Head-to-Head
– 1x Battle Tactic Token – An Eye for an Eye / Outmuscle
– 1x Battle Tactic Token – Desecrate Their Lands / Against the Odds
– 1x Battle Tactic Token – This One’s Mine / Barge Through Enemy Lines

Chapter Approved: War Zone Nephilim Grand Tournament Mission Pack $30

This edition of Chapter Approved is a fantastic addition to the gaming toolbox of any Warhammer 40,000 matched play fan, offering updated ways to muster your armies, secondary objectives for every faction, and missions designed specifically for this season of the game. Whether you’re a tournament regular or simply like to ensure your battles are always fought on an even footing, this is the essential supplement for matched play games of Warhammer 40,000.

Inside this 136-page softback book, you’ll find:

– Two mission packs, each comprising nine missions each for Incursion and Strike Force battles, each designed to offer a wide array of challenges to players
– Warzone Nephilim secondary objectives, featuring three default secondary objectives for this Grand Tournament Mission Pack, bespoke secondary objectives for every Warhammer 40,000 faction, and a host of general secondary objectives for common use
– Dynamic new rules for allocating and generating Command points, as well as changes to choosing Relics and Warlord Traits
– Guidelines for setting up and playing a matched play or Grand Tournament-level competitive game, including suggested battlefield size, time limit, and how best to determine secondary objectives
– A blank tournament scoring sheet for you to photocopy and use, with an annotated example of how to fill it out
– The full core rules needed for matched play games of Warhammer 40,000, including a glossary and explanation of rare rules, as well as an introduction to the Battle Ready standard of painting for your miniatures

Take your matched play games to new heights with a wide range of secondary objectives for every faction, new rules for Command points, and a range of balanced and competitive missions. Whether you’re a seasoned veteran or a newcomer to the exciting world of matched play, Chapter Approved: War Zone Nephilim has something for you.

Skaven Dice Set $38

Unleash the devastating and unpredictable powers of warpstone on your opponent with these Skaven themed dice.

This set includes 20 six-sided, round-edged dice that measure 16mm along each edge. They are cast in a mid-tone green with glossy, bright green pips and a Skaven icon on each 6 face.

Sylvaneth Dice Set $38

Ensure that Alarielle’s Rite of Life spreads across the realms unchallenged with these Sylvaneth themed dice.

This set includes 20 six-sided, round-edged dice that measure 16mm along each edge. They are cast in a mossy green with bright white pips and a Sylvaneth icon on each 6 face.

 

What are you picking up this weekend?

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Author: Adam Harrison
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