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Warhammer 40K: Darktide – Patch 1.02.25 Fixes Blessings And Psykers

2 Minute Read
Feb 8 2023
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The new patch is here for Warhammer 40K: Darktide. Patch 1.0.25 brings a ton of much needed fixes, including updates to the Psyker and Veteran.

Warhammer 40K: Darktide drops another big patch. This is the patch that will kick off the Comm-Links as well, meaning not long after this patch has been out, we’ll get a look at what the devs are working on next for the grim darkness of Tertium’s future.

In Darktide’s Patch 1.0.25, a few big issues are tackled. Psykers and Veterans will be especially pleased by many of the changes. Let’s take a look at what’s new.

Warhammer 40K Darktide – 1.0.25 Patch Notes

While there are many patch notes, all four of the characters get some love and tweaks. Psykers and Veterans will be especially happy. But everyone’s got some quality of life improvements this go round, except for Skullbreakers who get some sizable nerfs in exchange for a fix to Raging Bull.

OGRYN
Blessings, Feats and Abilities:

    • Fixed an issue where Skullbreaker’s ‘Intimidating Presence’ was a multiplier instead of modifier.
    • Skullbreaker tweaks:
      • Reduced the damage reduction from ‘Hard as Nails’ per nearby knocked down or incapacitated ally from 25% → 20% (Max 75% → Max 60%)
      • ‘Hard as Nails’ now only counts allies within 20 meters.
      • Fixed an issue with ‘Raging Bull’ where only the second attack was empowered, and now it will trigger on all melee attacks.
      • Reduced the bonus damage from ‘Raging Bull’ from 5% → 2.5%
    • Added a HUD Icon to Skullbreaker feat ‘Hard as Nails’.

ZEALOT
Blessings, Feats and Abilities:

    • Preacher tweaks:
      • Increased the toughness bonus from ‘Purify in Blood’ from 50% → 75%.
      • Reduced the toughness damage reduction from ‘Faith Restored’ from 75% → 50%.

PSYKER
Blessings, Feats and Abilities:

    • Fixed an issue where ‘Warp Charge’ cost would incorrectly increase when using ‘Brain Burst’.
    • Fixed issue where Psykinetic abilities sometimes would get interrupted by being stunned.
    • Psykinetic tweaks:
      • Increased the damage bonus gained from ‘Warp Siphon’ by 3% → 4% per Warp Charge
      • ‘Warp Siphon’ charges will now fall off gradually
      • Increased the damage and stagger of ‘Brain Burst’ by 10%.
      • Increased the damage taken by the target from 15% → 25% when using ‘Cerebral Lacerations
    • Fixed issue where ‘Kinetic Overload’ could target dead enemies.

VETERAN
Blessings, Feats and Abilities:

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    • Fixed issue where ‘Counterfire’ didn’t increase weakspot damage by an additional 25%.
    • Fixed issue where ‘Counterfire’ and ‘Sustained Fire’ would refresh ‘Volley Fire’ on Ogryn kills.
    • Raised the reload speed received from blessing ‘Speedload’ from 0.04 → 0.14 on the highest rarity.
    • Sharpshooter tweaks:
      • Increased the amount of toughness replenished from ‘Exhilarating Takedown’ and ‘Covering Fire’ from 10% → 15%
      • Increased the amount of stamina restored by Duck and Dive from 20% → 30%

Many of the weapons have been adjusted as well. For a full list be sure and check out the full patch notes for 1.0.25 right here.

All this and more in the latest patch

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Author: J.R. Zambrano
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