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‘Girl By Moonlight’ RPG Unleashes Magical Girls of Every Genre Into Your Game

2 Minute Read
May 23 2023
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Evil Hat has a new ttrpg coming to BackerKit today – Girl By Moonlight which promises more magical girls than even the 90s.

Girl By Moonlight, Evil Hat’s forthcoming Forged-in-the-Dark ttrpg of magical girls across genres, will be hitting BackerKit today. When the crowdfunding campaign launches, you’ll have a chance to embrace your destiny, and a healthy amount of moonlight and transformation animations, with a new take on the magical girl genre.

That’s right. Now there’s yet another way to live out all your Sailor Moon dreams. And this one comes with four different playsets, so you can live them out across a variety of genres. As you might expect, this game has a healthy mix of the drama inherent to many magical girl titles as well. Whether it’s grappling with feelings of betrayal or love, all the delicious melodrama of a good magical girl anime is at play in the system too.

Girl By Moonlight Hits BackerKit Today

Girl by Moonlight is a multi-genre tabletop RPG of Magical Girls grappling with destiny. It explores the heartbreak of denying who you really are, fighting for what you believe in, and the transcendent power of relationships and community.

As a Magical Girl you will clutch your tragic struggles tight, seeking to score defiant triumphs against the darkness of an oppressive society.

A Forged in the Dark game (Blades In The Dark, Scum & Villainy) designed by Andrew Gillis and published by Evil Hat Productions (Thirsty Sword Lesbians, Apocalypse Keys).

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The new game will feature four different playsets. In the Kingdom of Dawn, heroic magical girls will fight to reclaim a world corrupted by darkness. Things turn a little more sci-fi in the On a Sea of Stars setting, which features magical girl mecha pilots battling against monstrous leviathans. This is your Evangelions and/or Escaflownes. Play in the In a Maze of Dreams setting, and you’ll explore dreams and magic to discover a dark conspiracy. Meanwhile In Darkest Night promises a magical academy where students fight their own inevitable doom.

As far as the rules themselves? There are seven playbooks for magical girls: the Guardian, Enigma, Outsider, Stranger, Time Traveler, Unlikely Hero, and Harmony. Accompanying these are special actions designed to integrate characters’ inner life into the game: Confess, Defy, Empathise, and Conceal.

And wrapped up in it are all the delicious questions of identity, love, and community that lay at the heart of any of this.

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Moon power, activate!

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Author: J.R. Zambrano
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