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Pre-Order ‘Avatar: Legends’ RPG’s ‘Uncle Iroh’ Expansion

3 Minute Read
Feb 14 2024
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Look, Avatar: Legends, aka the Avatar RPG has what no other RPG does: an entire sourcebook dedicated to the Dragon of the West, Uncle Iroh.

Avatar Legends is one of our favorite RPGs here at BoLS. With its blend of Powered by the Apocalypse mechanics that makes for flexible characters that can bend elements as well as struggle internally, it’s a ton of fun to play. It’s also the only ttrpg out there to feature the Dragon of the West, Uncle Iroh, on the cover of his very own splatbook.

While WotC may wish that they had characters as universally beloved as the former Fire Nation general who once broke through the walls of the impenetrable city of Ba Sing Se, only to lose his son and find his soul, there’s really no comparing. I’m sorry “Bigby” and “Tasha” and “Mordenkainen” you’re all a bunch of squares who never made anyone cry just by singing this song:

Now that we’re all tearbending, here’s a look at the actual splatbook, Uncle Iroh’s Adventure Guide.

Uncle Iroh’s Adventure Guide – Pre-Order Today

Uncle Iroh’s Adventure Guide expands the play material found in Avatar Legends: The Roleplaying Game with special GM tools to add multi-generational stories to your campaign, new NPC Legends, new playable character archetypes, and a brand new setting for stories of adventure and heroism—Jasmine Island! 

Uncle Iroh invites you to explore this new corner of the Avatarverse with exciting adventures on Jasmine Island spanning across all five eras—you may work with Lu Ten to protect the island during the Hundred Year War Era, help Iroh with a White Lotus mission in the Aang Era, or defy corporations seeking to usurp precious resources from the island in Korra’s Era! 

  • 4 new character playbooks—archetypes that help you play compelling protagonists. 
  • 5 exciting adventures set in the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra as standalone one shots, or together as long-form campaign
  • 10 NPC Legends—including characters such as Lu Ten, Piando, and Toph Beifong—each able to teach special techniques.
  • Expanded material for exploring Jasmine Island—a fleshed-out new location beloved by Uncle Iroh for its tea

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In this book, you get new playbooks, including the Bound, the Broken, the Authority, and the Architect. The Bound, for instance, is a bit like Aang after he accepts his role as the Avatar. Once he embraces his destiny, he is Bound to it.

You’ll also find examples of how to play in stories that span years or even whole different eras. The five adventures string together as a centuries-long campaign. All of which you can find inside Uncle Iroh’s Adventure Guide for the Avatar RPG.

Pre-order Uncle Iroh’s Adventure Guide today!

Where is a time bender when you need one?

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Author: J.R. Zambrano
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