I get asked a lot what should be bought when starting X-Wing Miniatures- two Core Sets? Three? A copy of every Expansion? As X-Wing Miniatures are tough to find, read on to find out what all you should keep in mind. Hey! That rhymes!
To be fair, that stock answer isn’t a bad answer- it gives a tremendous amount of flexibility in ship list options and pilots, but it’s a Wave 1-centric answer that still being parroted on the internet and it doesn’t fully take into account any of the Wave 2 stuff that people might be more interested in fielding or the Wave 3 stuff coming out sometime in Q3 (according to FFG).
X-Wing Miniatures can be played at lower or higher point totals of course, but 100 points is the number where the majority of pick-up games occur, so it’s the number most folks shoot for. This post assumes you’re doing the same. If you’d rather play less or more, adjust accordingly and bear in mind, just because you play at 100 points, you obviously don’t have to limit yourself to only having 100 points worth of models. It’s always nice to have a few extra ships so you can change up your lists to keep things interesting for you and your opponent.
In the Core Set, you get Luke Skywalker, Biggs Darklighter, Red Squadron Pilot and Rookie Pilot, while the X-Wing Expansion provides Wedge Antilles, Garven Dreis, Red Squadron Pilot, and Rookie Pilot.
On the Imperial side of the fence, the Core Set includes Academy Pilot, Obsidian Pilot, Black Squadron Pilot, Night Beast, Dark Curse, and Mauler Mithel. The TIE Expansion includes Academy Pilot, Obsidian Pilot, Black Squadron Pilot, Winged Gundark, Backstabber, and Howlrunner.
The Y-Wing, TIE Advanced, A-Wing, TIE Interceptor, Millennium Falcon, and Slave I come with all the available pilots included. The only real purchase consideration beyond the pilot cards are the various upgrade cards as Tournament Rules say you have to have a copy of each card when you include an upgrade. To put it another way, if you’re running a 5 TIE Fighter Swarm and want all of your ships to have a Stealth Device installed, then you’d need 5 copies of the Stealth Device Modification card if you wanted to play that list at an official tournament.
As for what’s available currently, it’s pretty much Core Set, the Falcon, and Slave I widely available both in stores and online. Everything else is fairly hit and miss, pun intended, at the time of this writing (early June 2013). Note that this situation is changing despite what some folks may believe or may tell you- I received emails that some of the European retailers got shipments in last week of Wave 1 and Wave 2 ships. Reprints are coming (check the Upcoming page on the FFG site for the latest official word) for both Wave 1 and Wave 2 ships, and as mentioned above, in some cases actually hitting shelves, but they’re snapped up quickly by folks, so keep your eyes open and don’t be afraid to check retailers you might not normally patronize for gaming stuff like Target and Barnes and Noble.
If you want to get into X-Wing Miniatures but don’t know your Evades from your Target Locks, by all means, stop on by the hippest pilot bar in the galaxy- TheMetalBikini.com. We serve all kinds (yeah, even droids- they’re the best tippers), and have a whole bunch of articles from breakdown summaries of every single card released so far, to tactics articles, to our Bikini Battle Basics new player guides- all served up with a heapin’ helpin’ of my own personal brand of slang and humor. Can you dig it?