In the rulebook you find the “Scoring” section on page 143 and is actually called “Victory Conditions”.
- points for every enemy unit or character that has been taken off the table dead or that fled off the table
- killing the enemy General
- every standard that you “capture” because the unit fled in close combat
- every standard that you kill in close combat
- killing the enemy Battle Standard Bearer (BSB) either in combat or because he was “captured” from fleeing in close combat
- every character killed in a challenge by a unit champion
A big problem of gaming for a long time is getting set in the rules of an old edition.
So when it’s not Victory Points what is it?
Grand Tournaments – Kippers’ Melee
Kippers’ is in its third year and I developed a series of scenarios based off those in the rulebook and developed an event scoring system that I thought worked will. I might have a few tweaks this year but for the most part it will remain the same.
In my system under Game Points I have adjusted the Victory Points spread so that to be declared the Winner there had to be a minimum of 350 Victory Points between players. A Win was worth 15 points to the tournament overall score.
I was not let down, people who might be in the bottom scores for other events were in the middle or top scores. Under dog armies stood as much chance to win as others. This method of scoring made it so players had to think about how they were going to play and not just throw down and wipe out their opponent.
Final Word on Scoring
Remember: Warhammer is a game so win or lose the most important thing is to have fun and play fair.