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40K Round Up 8-17-2014

6 Minute Read
Aug 16 2014
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Grey Knights rule this week.
More Wolves and such too.

NEW RELEASES

Grey Knight Strike Squad $62.60


The Grey Knights are the most mysterious of all the Imperium’s many organisations and Grey Knight Strike Squads often form the vanguard of an assault.

This multi-part plastic kit contains ten Grey Knights with Nemesis force swords and the option to build one of them as a Justicar.There is an array of weaponry and unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, two psycannons, a psilencer and an incinerator.


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Codex: Grey Knights Limited Edition $108.50

The Codex: Grey Knights Limited Edition is the ultimate collectors item for devoted Grey Knights fans. This Webstore Exclusive Codex is limited to just 1500 individually numbered copies worldwide.This silver-edged Codex is bound in a hardback magnetic cover. When you open the cover you are greeted by the text free, gloss-varnished image that appears on the cover of the standard Codex: Grey Knights. Additionally, this edition includes an art folio containing 13 full-colour prints of Grey Knight artwork.

Datacards: Grey Knights $8

Datacards: Grey Knights contains the seven Daemonology (Sanctic) psychic powers cards and a deck of Tactical Objectives cards. This deck of 36 cards replaces the first six cards of the standard deck with the six Grey Knights exclusive objectives from Codex: Grey Knights.
Only available while stocks last this deck of cards provides easy access to the Tactical Objectives found in Warhammer 40,000: The Rules and Codex:Grey Knights.


Warriors of the Fang $175.28
With an abundance of ferocious Space Wolves – including the rebellious Skyclaws and the veteran Long Fangs – all under the fearless command of a Wolf Guard Battle Leader.


Sanctus Reach: Volume 2 $91.82
Hour of the Wolf is the epic conclusion to the Sanctus campaign and Sanctus Reach: Volume 2 combines this campaign supplement and a small format edition of the Stormclaw campaign supplement (previously only available in the Stormclaw boxed set) with Blood on the Mountain, the new novella by Ben Counter.




CODEX RELEASE SCHEDULE

Voice of the Chaos Gods says: 8-14-2014

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Codex Inquisition have a paper edition. The work is almost finished.
The order of the next releases is: 
Grey Knights
Dark Eldar
Blood Angels
Inquisition
Necrons

Warhammer Visions magazine will end publication at year end.

So it looks like the Grey Knights get one week with only reboxes and no new minis.  Then it’s straight onto the Old World of Warhammer Fantasy with NAGASH returning with vengeance on his mind! (more on that soon)  The appearance in that list of Inquisition ahead of Sisters hurts.

CHAMPIONS OF FENRIS SUMMARY

Champions of Fenris Summary by B&C’s Arik Bloodmaw

Special Rules:
Sagaborn: Characters part of a Detachment or Formation from Champions of Fenris Must always issue and accept challenges.

First Among Equals: All WGBL, WGPL, WGTL and TWCL have Preferred Enemy in Challenges.

Relics of the Great Wolf:

Armour of Asvald Stormwrack 50 2+ 4++ Gives Bulky, Deep Strike, IWND, Relentless but cannot make Sweeping Advance. ( Terminator Armour )

Frostfury 15 Rng 24 S 4 AP 5 Assualt 4, Helfrost.

Krakenborne Sword 35 S +1 AP 2 Melee, Mastercrafted.

Morkai’s Claws 45 S +1 AP 3 Melee, Maul, Rending, Shred, Specialist Wpn Maul: gains D3 attacks instead of 1.

The Pelt of Balewolf 10 Beared has Fear. Beasts, Cavalry or MC unit types in base contact auto fail any Fear tests. Unless Fearless or ATSKNF.

Fellclaw’s Teeth 15 Bearer rerolls all failed to hit rolls in close combat.


Warlord Traits:

Fire in the Blood: reroll single failed saving throw every turn.

Thread-Cutter: reroll all failed to wound rolls.

Gatekeeper: Nominate one weapon carried by warlord, becomes Mastercraftered cannot be used on relics.

Blessing of the Wolf: Warlord and any unit he joins during deployment have Outflank.

Thane to the King: Warlord is Fearless.

Deeds Beyond Counting: Warlord has Preferred Enemy.

Kingsguard Stormforce: 

Logan Grimnar must be equipped with Stormrider.

1 Wolf Guard Terminator Pack pf 5 models

1 Landraider ( Any type)

1 Stormfang Gunship

Special Rules: First Among Equals, Kingsguard, Sagaborn

First into the Fray: On any turn that they disembark from the Formations landraider, WGT pack has Furious Charge and can reroll failed charges.

Wrath of the Stormfang: As long as Logan is alive, the controlling player can choose to pass or fail any Reserve Rolls for the Formations Stormfang Gunship.



Brethren of the Fell-Handed

Bjorn the Fell-Handed and 2 Dreadnoughts which must be upgraded to Ven Dreads.

Special Rules: Adamantium Will, Sagaborn

Blessing of Russ: Within 6 inches of Bjorn they gain 5++

Warriors of Legend: Whilst Bjorn is alive, the formation rerolls all failed to hit rolls in close combat.



Wolf Guard Void Claws

1 Unit of 5+ Wolf guard Terminators with Wolf Claws

Special Rules: First Among Equals, Kingsguard, Sagaborn

Coordinated Assault: As long as atleast one model from this Formation is still alive and on the table, you can reroll any Reserve rolls.

If Needs Must: When this unit arrives from Deep strike, you can reroll the scatter if you wish.

Spearhead Strikes: All units from this Formation, begin in Reserves, must arrive by Deep Strike in your first turn.



Grimnar’s War Council

Ulrick the Slayer, Njal Stormcaller, 1 Rune Priest and 1 Iron Priest

Before Deployment, field as a number of IC’s or a single unit.

Special Rules: Fearless, First Among Equals, Sagaborn

Conclave of War: if deployed as a single unit, the formation loses IC, no IC can join the unit with the exception of Logan Grimnar on foot and Arjac Rockfist, However, the Formations Fearless is replaced with Zealot for as long as Grimnar remains with the unit.

Wise Council: an army with this formation, can reroll the dice for determining who deploys first and adds +2 to the dice roll for Seize the Initiative.



Arjac’s Shieldbrothers

Arjac Rockfist

1 Unit of Wolf Guard Terminators must take Thunder Hammer and Storm Shields

1 Land Raider Crusader must be taken as WGT dedicated Transport.

Special Rules: First Among Equals, Kingsguard, Sagaborn, Hammer of Wrath.

Protect the King!: As long as Grimnar is allive the Formation has Fearless, if he’s slain, its replaced with Zealot.

Shieldwall: Any model in this Formation in base contact with atleast one model from this Formation has +1 Toughness
Each time a model from this Formation passes a save against a close combat attack, on a roll of a 6, the attacking unit suffers an immediated hit at str 8 ap2 concussive using random allocation.


Wolf Guard Thunderstrike

1 Unit of Wolf Guard Terminators

1 Unit of Wolf Guard must include 10 models

1 Drop Pod must be used as WG Dedicated Transport.

Special Rules: First AmongEquals, Kingsguard, Sagaborn

Explosive Arrival: During the turn in which they arrive from Reserves, the ranged weapons of all Infantry Weapons from this Formation have Twin-Linked Special Rule

Thunderstrike: When rolling for Reserves make a single roll to see when this Formation arrives, on a successfull roll all units in this Formation will arrive, These units must Deep Strike.


Champions of Fenris

All previous Formation combined.

Each Formations Special Rules apply plus Fear, Fearless

Great Wolf: As long as Grimnar is alive, all non vehicle models in this Formation reroll failed to hit rolls in close combat.

Iron High Priest: As long as the Iron priest is alive, all vehicle models have IWND.

Rune High Priest: As long as Stormcaller is alive, all models in this formation have Adamantium Will.

Wolf High Priest: As long as Ulrik is alive, all models in this formation have Preferred Enemy

There’s a couple of Relics in there that should shore up the default SW Codex ones.  Also nice names harkening back to Abnett’s Prospero Burns

That is all for now.  Make sure you read the BoLS Lounge for more daily updates.

Loken
 

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