30k – New FAQs !
This is a REALLY good FAQ, tidying up a lot of the little loose ends and making playing 30K games ever better. They even took the opportunity to clean up some *slightly* overpowered combos with rules like this…
“Chain Fire Overheat! : If one or more weapons with the Gets Hot special rule is used to make a Chain Fire attack, the extra stress on the weapon can prove perilous. When used for a Chain Fire attack, such weapons overheat on rolls of a 1 or 2, inflicting a wound on the firing model. Should any overheat occur, the Chain Fire attack immediately ends without further re-rolls for hits.”
And thus ends the double plasma-pistol Moritat’s reign of terror…
Also – don’t mess with Mechanicus Land Raiders:
“Blessed Autosimulacra: If the vehicle has suffered Hull Point damage, at the end of the owning player’s turn roll a D6. On a 6, one lost Hull Point is restored.”
Thanks a bunch to Forgeworld for clearing up some of the stuff out there that’s been lingering for a hot minute.