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Age of Sigmar: How The Points System Works

3 Minute Read
Apr 29 2016
Warhammer Age of Sigmar cross cover
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Warhammer Age of Sigmar cross cover

The first reports of the new point-based system for Age of Sigmar are here. Come see the latest on the new rules that are coming this summer!

Here are the direct excerpts from the Bad Dice Podcast that elaborated on the Age of Sigmar competitive play system coming in the weeks ahead.  These are all direct quotes from their transcribed episode 131, which is based on thier in-house visit to GW Headquarters earlier this year:

 

“Then match play where there’s going to be actual points from Games Workshop for the Age of Sigmar models. You can play matched games, practise games, pickup games, friendly games, games where you can just turn up against another person and not need any discussion and just get your armies out of a box.

These are actually going to be 2,000 points, so it’s proper harking back to classic Warhammer (Fantasy).

2,000 points is kind of the 2 hour, 2 and a half hour battle.

There’s different level of battle in the book, different points values. That’s the beauty of it as Wayne said earlier, I think you can … this book is for people who want to play small battles of a few models and epic battles. It’s all in here.

Full rules for 5 different types of campaigns including Path to Glory

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22 all new battle plans with Path to Glory-sized games with small war bands all the way up to huge knighted battles including all the biggest, largest heroes similar to what was in the End Time books.

Rules for multi player and team games as well which is cool.

Then points values again, for every … see, I can’t stop smiling when I say this. Points values for every war scroll and war scroll battalion in the Age of Sigmar.

And if you’re not keen on points, then you don’t use that part of the book. That’s the beauty of it.

Catching up on the previous “General’s Handbook” info:

generals handbook

Source: Bad Dice Podcast  (go check them out and show them some love)

“In the show, in addition to talking about the fantastic time we had meeting Jervis Johnson and other members of the studio, and getting to play stet some of the ideas and scenarios in the book and we also release more information about the contents of the book.

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First thing, it’s a book and will be release in the summer.

The Generals Handbook is an awesome new release from games workshop that includes 3 new ways to play Age of Sigmar including Open, Narrative and Matched play.

Open play is pretty much Age of Sigmar as we know it now, Narrative is story driven along the line of the realm gate wars books and the 3rd version is Matched play which includes a FULL POINTS SYSTEM for all Warscrolls in the Age of Sigmar.

Ben Curry (Bad Dice Podcast), Dan Heelan (Heelanhammer), Wayne Kemp and Russ Veal (Facehammer) were invited into games workshop to, and i quote, “Help make it great”
There are 5 new campaigns including path to glory,

  • 22 new battle plans from small games all the way up to epic battles between the games biggest characters.
  • 6 new ‘Pitched Battle’ scenarios
  • Multi-player and team play and of course,
  • full points values for every Warscroll in Age of Sigmar.

So who remembers the Warhammer General’s Compendium? Because this is sounding a LOT like that.

Age of Sigmar Points Value Roundup

~Look for much more on this as it come in. I’m ready for the points!  How about you?

 

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