Steve Jackson Games has an update on the highly anticipated Car Wars 6th Edition.
via SJG 11-14-2016
“Earlier this year, we announced that we were delaying the release of Car Wars Sixth Edition until 2017. Our plans at that time were to launch a Kickstarter project this month for the Car Wars Anthology, and a Kickstarter project for the new game in January.Unfortunately, those plans have changed, too. At this time, it is better if we hold off on both of these Kickstarter projects and continue to focus on developing the core game and constructing the expansions.We have now taken the Car Wars game to two separate retailer events. While the feedback from retailers has been overwhelmingly positive, the game is still taking more time to play than we like – four-player games are running roughly 90 to 120 minutes. So we want to dig into the core of the game to cut that down to about 60 minutes.We have ideas on how to streamline playing time, but each concept requires time to explore, and once we select a solution, we will have to hammer out the details of the decision – that is, playtest! – from every angle.We believe this is the right answer, even if it means pushing back the launch of the Kickstarter projects – and the game – four to six months. Not having Car Wars for Gen Con 2017 will be painful, yes, to both our bottom line and pride. But it would be more painful to proceed with the game at the current average playing time. It’s better to take the short-term hit to sales and pride than to be stuck with a game length that is twice our goal.”
Car Wars 6th Edition Basics
Initial Product Details from SJG
“We continue to work on Car Wars, and at the moment we can report that:
- The game features twelve different factions: six wasteland factions and six arena factions. Each faction represents a gang, corporation, outlaw group, or other organization within the Car Wars world.
- There are three points of entry into the Car Wars game: The two-player Wastelands Starter, the two-player Arenas Starter, and the four-player Car Wars game. A player may buy any one of those and start playing immediately, and buying all three allows up to eight to play at once.
- From wheels to machineguns, Car Wars sixth edition is a new game. Everything from combat to maneuvering to vehicle design was designed to get players into combat within moments of sitting down at the table. The driving goal behind the overall creative process is best summed up with three words: Cars. With. Guns.
- Car Wars sixth edition features plastic car miniatures at HO scale. Miniatures are included in the three games as well as in faction-specific expansion sets. At the moment, it looks like one faction pack – loaded with three plastic miniatures, several new game cards, and whatever tokens are required to use the cars in combat – will cost players $19.95. That’s a lot of new options at a low price!
- James Lowder, established author and editor with decades of experience in and out of the game industry, is at work on the first anthology of new stories set in the Car Wars sixth edition world. It is 2117, and this book tells a dozen tales, each centered on a different faction. Additionally, the anthology will include twelve new game cards so that players can incorporate bits of the stories into their game sessions.
- We are taking both the Car Wars anthology and the new game to Kickstarter, and the two projects will connect. The fiction project is first, and backers of the Car Wars anthology project who also back the game on Kickstarter will receive special bonus cards when they receive their rewards.
- Additionally, we will offer special retailer reward levels for both projects. We will release information through our retailer newsletter once the projects launch on Kickstarter.”