FFG: Eldritch Horror Gets A Campaign Mode
Eldritch Horror: Masks of Nyarlathotep brings a new way to face oblivion with a brand new Campaign Mode!
Fantasy Flight Games has been teasing the next expansion’s heroes and adventures for Eldritch Horror: Masks of Nyarlathotep and today we’re getting a taste of the continuing madness with the new campaign mode!
via Fantasy Flight Games
Masks of Nyarlathotep introduces a brand new way to experience games of Eldritch Horror with its campaign mode. Campaign mode sets up a world that’s threatened by a continuous onslaught of Ancient Ones, tasking the investigators to undertake six sequential games. Losing a single game to any one of these horrifying forces spells certain doom for mankind, and will cost you the entirety of the campaign. Can the investigators stop this barrage of Ancient Ones from destroying our vulnerable world during this unique cosmic event?
The Ancient Ones
Each of the campaign games of Eldritch Horror will take a on a new spin – you’ll start with two prelude cards in play: one for the current Ancient One, and a second for the next game’s Ancient One. While you’re focused on defeating he current Ancient One, you’ll still have the impending threat of the NEXT adventure adding more pressure to your game.
Just when you though you were out of the woods by defeating the first threat, the next threat is already on the way!
Rewards For The Risk
Playing 6 connected games sounds pretty cool – but it also sounds pretty grueling. Keep in mind you don’t actually have to play them all in a row in one sessions, just record your progress and pick-up where you left off. However, there is a benefit for playing in the extended Campaign Mode:
“In Masks of Nyarlathotep, investigators can use the Gather Resources action to to gain new Resource tokens. These tokens can be spent to recover additional health or sanity while resting, or can be used to add dice when you’re attempting to acquire new assets for your investigators. Gather and spend your Resources wisely to steel yourself against each new threat and arm yourself with the tools needed to continue defending our world.”
Those extra resource tokens will come in handy as your investigators power through. But that’s not the only thing that carries over…If a city is destroyed it will remain rubble for the rest of the campaign! Likewise, if an investigator (or an Ancient One) is defeated or devoured, they are GONE for the rest of the campaign. Thankfully, those new personal goals last for the entire campaign also. If you can snag them early they can be a huge boon for the remained of the campaign!
If Jim defeats enough Monsters he’ll learn Sweet Harmonies to play on his trumpet which nets him “an extra chance when resolving tests” or “soothing his own sanity.” However, if he gets beat-up too much, he’ll perminately lose 1 Health and will have a rough time with those will tests later…
The Redeemed Cultists Diana Stanley is another example of the benefits or barriers that await your investigators. If too many cultists are on the board, the fear will overtake her and she’ll have a tougher time fighting monsters or resolving other world encounters. But, if she can get used to killing off those creatures she tried to summon, she’ll be a powerful force for good. Diana will push back the Doom track and gain a Focus every round!
The new campaign mode for Eldritch Horror certainly puts a new spin on how to play this game. Are you brave enough to face the unknown six times in a row?
Eldritch Horror: Masks of Nyarlathotep is an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists’ horrific rites.
In Masks of Nyarlathotep, each of these sects pursues the awakening of an aspect of the same horrific creature: Nyarlathotep. This being is known as the Messenger of the Outer Gods, and he is the only Ancient One that still actively walks among humanity. The investigators must work to stop the that cults spring up to serve his many guises, or Nyarlathotep will gain enough strength to open the Ultimate Gate, ushering in an unthinkable doom. Strike down these cults in new Adventures, explore ancient mysteries among new Mystic Ruins, and destroy the monstrous followers of Nyarlathotep. New to this expansion, Personal Stories unique to each character add stakes to the actions undertaken by each investigator, and a Campaign mode adds a fresh challenge and enriches the narrative of the investigators’ struggles to stop the many cults worshipping the multitude of faces worn by one dread being in Eldritch Horror: Masks of Nyarlathotep!
One threat down…5 more to go…