Eberron creator Keith Baker and Inkwell Society’s Ruty Rutenberg take you on a grand tour of 5th Edition Eberron in a newly published supplement to the Wayfinder’s Guide that explores everything from the Demon Wastes to the Lhazar Principalities. Find out what awaits you in Morgrave Miscellany.
Eberron is one of my personal favorite D&D settings. With its magitech influenced world full of Lightning Rails, airships, and gnomish spies, butting up against an adventure-filled world of unexplored continents, invading creatures from dreamlike planes, and dinosaur-riding halflings, Eberron packs an awful lot into a single setting. You can get a great overview of the world of Eberron in the Wayfinder’s Guide to Eberron, but there’s so much more to explore.
That’s where Morgrave Miscellany comes in. This new supplement to the book, co-authored by Eberron’s creator, Keith Baker and Ruty Rutenberg, is a treasure trove of expanded lore, new player options like new subclasses for each class, new races, and new Dragonmarks, as well as more lore about the vast expanses of Eberron. If you’re looking to get a lot more bang for your Eberron book this is a great place to start. And while we’re at it, so is the Guildmaster’s Guide to Ravnica–the two settings play so nicely together. At any rate, read on for more about Morgrave Miscellany.
via the DMs Guild
Morgrave Miscellany is the much anticipated supplement to Wayfinder’s Guide to Eberron that comes to you by way of its co-authors Keith Baker & Ruty Rutenberg who breath more life and lore into the eponymous campaign setting now released for play with the fifth edition of Dungeons & Dragons. This 164 page book gives you the information you need to delve deeper into your Eberron story or character. It includes an expansive deep dive of Khorvaire from the Demon Wastes to the coasts of the Lhazaar Principalities, and a plethora of intrigue and noir story hooks in between.
The purpose of this book is to provide you with additional rules and character options that let you delve deeper into the world: new subclasses & races, racial feats, new forms of dragonmarks, and more. It also provides you with the lore you need to build a deeper character and story. While this is presented in a player-focused way, these ideas should inspire DMs, as well as players. Even if no one at your table creates a barbarian or druid character, the information about the Druidic sects of the Eldeen Reaches or the concept of the supersoldier barbarians of House Vadalis could be the seedlings of a story yearning to develop its maturity.
Inside this massive tome of full color art, you get an expansion to the themes and ideas offered in the Player’s Handbook, Dungeon Master’s Guide and Wayfinder’s Guide to Eberron.
Chapter 1 dives into the Eberron lore and player options that realign the prestige classes of Dungeons & Dragons third edition into the archetypes of fifth edition.
Chapter 2 offers a look into the Eberron’s cultures and background.
Chapter 3 is designed to offer a few resources and optional rules for players and DM’s telling stories that hold true to the classic elements of a hardboiled, high-stakes, pulp noir setting.
Chapter 4 presents some suggestions for hooks and 0-level adventuring in Eberron by way of the Gumshoe Chronicles.
And that’s just a taste of what awaits you in Morgrave Miscellany. There are plenty of other places to jump in with Eberron, but this one seems poised to make a big splash.