Warhammer 40K: Astartes Destroyers, the True Angels of Death
Learn of one of the darkest, blight-ridden tools of the Adeptus Astartes, the sinister Destroyers and their forbidden weaponry.
Equipped with otherwise forbidden or proscribed weaponry from the Age of Strife such as radioactive, biological, or other horrific methods of death, Space Marine destroyers were often shunned or seem as dishonorable by their Legion counterparts. However, due to their combat effectiveness, they were considered a necessary evil by Imperial commanders.
Led by a Space Marine Sergeant, Destroyer Squads were most typically equipped with Missile Launchers armed with Rad Missiles or Volkite Serpenta. They also commonly carried Phosphex Bombs, Rad Grenades, and Melta bombs. To better rain death upon their foes, they were sometimes equipped with Jump Packs.
Rad Missiles were a type of Rad Weapon deployed during the Great Crusade and Horus Heresy. These Terran-derived missiles are a horror of the genetic wars waged during the Age of Strife, using custom loaded-warheads which combine high explosive fragmentation charges lined with radioactive isotopes. The effect is to create an intensely toxic radiation weapon that inflicts a hideous death on its victim no matter their resilience. Because of its contaminating and hideous nature, it was deployed sparingly, most commonly by Destroyer Space Marines.
These bombs contain phosphex, a rare corrosive toxin, and incendiary compound. It expands on contact with the air into a seething, liquid mist which burns with an eerie white-green flame that is attracted to movement. This flame ignites metal and eats into living tissue, and more ominously can not be extinguished by any means short of exposure to a vacuum. But as effective as this horrific weapon is, its use is not widespread as it has a tainting effect on planets beyond even radiation or nuclear weapons. Thus they were only sparsely deployed by Destroyer Space Marines or in Imperial Army Medusa‘s, where they were known as Phosphex Shells.
Rad Grenades are weapons utilized by Inquisitors of the Ordo Xenos or Space Marines. Rad grenades detonate in a shower of tiny, radioactively-contaminated fragments. Each particle’s radioactive emissions have a millisecond half-life, ensuring that the thrower can charge in without exposing himself to contamination. Nevertheless, those enemies caught in the initial blast will feel the rad grenade’s debilitating influence for some time afterward.
Volkite Serpenta – Pistol version of the Volkite family.
Possessing a killing power surpassing most armaments of their size, Volkites were little-understood and difficult to replicate on even the most capable Mechanicus Forge Worlds. Volkite weapons could Deflagrate organic matter, explosively burning flesh into ash and jetting fire. A direct hit by a Volkite weapon could cause a target to simply combust, often taking nearby comrades with them.
At one point they were relatively common in the fledgling Space Marine Legions, but by the time of the Horus Heresy were a rarity and had been replaced by the more flexible and easy to manufacture bolter. The loss of Forge Worlds during The Horus Heresy sped the decline of Volkite weapons in the Imperium.
Telerac pattern weapons are far more ancient and ill-omened than even those designated ‘Proteus’, the name implying dark associations with the technological horrors of the Age of Strife. The shortage of reliable supplies of Volkite weaponry saw many Telerac pattern weapons restored to service, and carefully maintained in the Space Marine armories.
Notable Destroyer Formations
Angel’s Tears – Blood Angels Legion
These Jump Pack-equipped infantry were known for the cruel devastation that they brought to the foe. Each individual warrior bore the title Erelim and served as Sanguinius‘ wrath set forth by his will to scour away those he decreed unworthy of being saved. They were among the most commonly seen warriors of the Innermost “Sphere” of the Legion, serving the role other Legions refer to as Destroyers. Befitting their dark duty, they wore silver death masks etched with oaths of retribution. As with the other warriors of the First “Sphere” of the Blood Angels, such as the Sanguinary Guard and Crimson Paladins, the Angel’s Tears forsook their old names and identities and took up new ritual titles, symbolic of their new roles as true Angels of Death. Angel’s Tears were said to eventually return to normal Legion service, removing their death masks and taking up their old names. This was to distance them from the death and slaughter they caused while in service as the Angel’s Tears.
The Angel’s Tears took to the field only at the direct order of Sanguinius himself, only when the complete destruction of an enemy was deemed necessary. They were armed with a variety of taboo and exotic weapons such as Phosphex Grenades, Volkite Serpentas, and Rad Grenade Launchers.
Dreadwing – Dark Angels Legion
The specialty of Dreadwing was total warfare where the voted-lieutenant bearing title Dreadbringer used Interemptor Squads supported by other types of squads to bring total annihilation of a foe on specific battlefield. The Dreadwing also utilized mass armored assaults of Land Raiders, Spartan Assault Carriers, Mastodons, Whirlwinds, Vindicators, Arquitor Bombards and Fellglaives with advanced Warp weaponry. They were also known to employ weapons of mass destruction such as Phosphex and Vortex Weapons. The advanced weaponry of the Dreadwing was designed by the Emperor‘s own armorers.
Their logo was described as a skull in an hourglass design. As of M41, the unit no longer exists.
~Perhaps it is best for the galaxy that such horrors were lost to the flames of the Heresy.