Your characters will have seven days until Samara finds her way out of their scrying mirrors to exact her revenge when you add The Ring to your campaign.
When I was younger-but-still-old-enough-to-know-better I sat down and watched The Ring for the first time.
And it RUINED ME. For an entire summer, I could only sleep between the hours of dawn and whenever-my-mom-decided-it-was-late-enough until. Nearly three months of hardly sleeping because I was preeeetttty sure that Samara was going to break her 7-day rule and come to get me 75 days after I’d watched that stupid video.
It also became one of my favorite horror movies and my parents watched in absolute confusion as I went out of my way to read the book and the manga and even watched the movie a few more times with my friends – covering my eyes during the cursed video scene, of course. Couldn’t be too safe.
And so with the very specific brand of affection, you can only have for the first horror movie that almost literally kills you via extreme exhaustion I decided that this week’s monster sheet had to be Samara from The Ring.
There are so many weird, little things about Samara that I wanted to put in the sheet. She knows where you are, like a terrifying well Santa, and she can get to you no matter what. You can’t run away once she’s got you, and her main weapon is left a little vague in the movies, but I like to think of it as a really concentrated ray of fear that explodes hearts. And if your party kills her before she kills you, she’ll be back. She’s already died once, what’s one more?
How would you make Samara for D&D? Would you play with this monster in your campaign? Should I watch The Ring again right now? Let us know in the comments!