Venom is joining the ranks of the Heroes you can play in Marvel Champions: The Card Game – but maybe not the Venom you think.
If you saw the artwork and thought “Wait, when does Venom use GUNS?!” I’m going to take a stab at it and say it may have been a while since you’ve checked out comics. The Venom Symbiote was fused with war vet Flash Thompson (yes, that Flash Thompson) in Project Rebirth 2.0. That was a government super-solider program. Long story short, Flash became Venom and ended up traveling with the Guardians of Galaxy. We won’t cover all the details here or the reasons why. For now just say “because Comics” and you can read up on the “why and how” later. Let’s get back to the card game.
“Using the unique capabilities of his symbiotic suit, Venom bursts onto the scene with a wide array of weapons at his disposal. With the ability to control an extra restricted upgrade at any given time, Venom comes to the table ready to wield a greater range of powerful tools than his peers, making him incredibly versatile.”
Flash Thomson, aka Venom
Flash is a soldier and uses firearms in conjunction with the Symbiote to complete his missions. Luckily, his deck comes with quite a few powerful weapon options for you to slot in.
If you’re having trouble finding those weapons, you’ve got ways to search your deck for guns with cards like Locked and Loaded:
Once you’ve got a weapon, it’s time to do some Runnin’ and Gunnin’ – specifically with this card:
If you play your cards right, you can do some silly stuff:
“This means that, with Multi-Gun and both Venom’s Pistols equipped, you could potentially deal 12 damage to an enemy, remove 10 threat from schemes, or deal 6 damage and remove 5 threat all at once!”
That’s quite the powerplay! That’s not all – you’ve still got some other plays that you can make thanks to that Symbiotic bond. You generate a “wild” resource and if you use that for cards like Grasping Tendrils or Behind Enemy Lines, you can essentially get a “kicker” effect, too:
Additionally, this pack also features a few other upgrades that can augment your abilities.
Did we mention he uses guns? And Side Holster lets you bring more guns. Seems good!
Your Own Worst Enemy
What’s a hero without a villain – or in this case, a Nemesis minion. And, because it’s Venom, he is his own worst enemy:
And watch out for Klyntar Frenzy while you’re at it:
Don’t take your eyes off your mission, but don’t drop your guard or you’ll be dealing with a whole lot of Symbiote rage.
A wartime veteran and an old classmate of Peter Parker, Flash Thompson was fused with the Venom symbiote during Project Rebirth 2.0, the U.S. government’s second super-soldier program. Now, Venom travels the galaxy, using his exceptional abilities to take down the forces of evil wherever they may be.
As another member of the Guardians of the Galaxy, Venom swings into action in this expansion pack, which introduces Venom as a brand-new playable hero along with his fifteen signature cards. With a pre-built Justice deck ready to go from the moment you open the box, you’ll be able to try out Venom’s impressive arsenal right away. Rush in guns blazing and tear your way through the villain’s schemes with this high-powered hero!
The Venom Hero Pack is out this July!