D&D Adventure Hooks: So A Devil Walks Into A Temple…
What happens when a devil turns to your local temple for sanctuary? Add a warlock and some revenge in the mix, and you’ve got an adventure!
What happens when a devil turns to your local temple for sanctuary? Add a warlock and some revenge in the mix, and you’ve got an adventure!
Time is meaningless these days, but if you need an adventure in a hurry, these five adventure hooks take you from zero to rolling for initiative in no time.
Backgrounds are one of the most underrated parts of the Player’s Handbook. Let’s fix that with these 13 different sidequests. One for each background.
Tired of fighting the same old bugbear/ogre/The Spider? Try one of these great low-level boss monsters, the perfect match for any starting questers.
It’s adventure crime, come on grab your friends, we’ll go to very distant lands to lie, cheat, steal, win–if all goes according to plan.
This week: a cursed locket, all the wrong places, and an unphiltered look at love.
The upper midlevel adventurers never get some love, so here’s an adventure hook for 12th-14th level characters, featuring a whole lot of Dungeons & Dinos.
When Chuul rise up out of the ocean and start raiding, it’s up to the PCs and a fledgling wizard to try and uncover a strange secret below the sea…
A town is plagued by mysterious disappearances that seem to strike at random. At its heart… a colony of mimics led by something ancient and monstrous.
On this week’s encounter, heroes chase down an ancient evil–but what do you do when you’re fighting a foe that jumps from host to host?
When it comes to the Underdark, there’s always something bigger and hungrier than you. Sometimes, it’s a whole cave full of somethings!
Today’s Hook: a devil seeking asylum, a runaway warlock, and a whole lot of dirt cheap dirty deals.
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