40K: Gearing Up For Global Domination

Warhammer 40k 8th looms and with it comes a new summer campaign – how will you tip the scales?

A couple of days ago Games Workshop confirmed that a new summer campaign was on the way. After last year’s AoS Campaign, a lot of folks were hoping that this summer would focus on 40k and they were rewarded with the upcoming “Fate of Konor” campaign. You can read about the official announcement HERE.

There are a couple of factors that I think make this campaign extra exciting. First, and most obvious is that 8th Edition will be out and in full swing. GW is basically giving folks about a month of 8th before the campaign kicks off and because we know about it now we can all start prepping our armies. We’ve already seen what was basically info from the retailer announcement as well:

Info via B&C’s Damo1701


Through July, August and September all of our customers will fight to decide the fate of the Konor System to see if it falls into the hands of Chaos. All armies can get involved and the final results will be written into Warhammer 40,000 lore!  Customers will fight for six planets over six weeks. Each planet will have a specific story, mission, weekly special rules and gaming theme, and will be affected by the results of the previous planet(s).  Customers will be able to post results by logging ‘games won’ or newly painted datasheets in your store.

There are 3 stages to the campaign:

Promotion – between 17th June and the 1st July.

Army Muster – between 1st July and 27th July

Campaign – between 27th July and the 10th September

For a lot of folks this “build-up” will be the perfect time to dust off armies, get a few games in of 8th, and then get set to dive into the Campaign. That’s what I’m planning on doing and I know I’m not alone. There are lots of reasons to try out new things in this edition as just about everything is now at least a decent choice. Old units that were terrible are suddenly viable. Old “auto-includes” might not be the best any more – it’s exciting!

“Will I get to play as myself this time?” …Maybe.

The second big reason the summer campaign is exciting is that the “history” of the game feels new and in flux right now. We’ve gotten a crack at the lore and we can tell you GW is not resetting the clock again. Warhammer 40k is moving past the limits of the old background – we’re pushing past the year 40,000* folks! The Fate of Konor is basically picking up right after the events of Gathering Storm.

“The worshippers of Chaos seek to smash a path through the Imperial battle line to Macragge, home world of the Ultramarines. Should they succeed, the greatest Imperial stronghold in the sector will be gravely threatened, and Guilliman’s forces will be cut off and surrounded.”

This is a chance to actually make an impact on the Grim-Dark Universe. It’s not going to be like Eye of Terror Campaign from 1999 – it sounds like GW is going to let fans make their mark on the universe for real this time:


We learnt a lot from our Season of War Online Campaign… The interactive website for The Fate of Konor is going to be amazing and will let your customers know the impact of their battles in your store and how the campaign is going globally.  It will include downloads, countdowns, videos and much, much more…

Referring back to the AoS Summer Campaign, those events are now Canon. Order established three footholds and they are still there in the lore. Now, we did a recap/postmortem on the campaign. It wasn’t perfect but it was a big step in the right direction. Now it really does sound like GW took some of that to heart is making this 40k campaign bigger and better.

The final reason I’m excited about this campaign is that while it is focused on “Imperial vs Chaos” the Xenos factions are going to have a huge impact – and so are hobbyists:

“Customers can post results in your store by playing and winning games or by painting a new datasheet’s worth of troops. They can post a win for Chaos, a win for the Imperium or in the case of all other forces remove a win from either the Imperium or Chaos!”

Yeah – that’s right, painting a new unit will score your side points! On top of that, if you’re playing or painting for Xenos, then you can remove a win from either side. I like this idea, at least mechanically. It really sets-up the Xenos as a 3rd faction without giving them a true side to fight on. They are mercs that will work for and against both sides. Suddenly Imperial forces are rooting for Tyranids to stick it to Chaos. Or Chaos is rooting for the Aeldari to raid an Imperial outpost. It’s thematic, chaotic, and sounds like a blast for all players.

I’m ready for a good ol’ fashioned Global Campaign to kick-off for 40k. I’m gearing up to make an impact and think that GW is on to something this time – Let’s see if they can make it work!


The Fate of Konor is in your hands!

  • Kinsman

    This is exciting, gotta admit. Looking forward to participating.

    • LeroyJenkinss

      It’s a trap!

  • ZeeLobby

    Can’t wait to defeat those smug Ultramarines and actually have my results effect a campaign that’ll see them wiped from the galaxy!

    • SilentPony

      Too bad the Imperium was already declared the victor weeks ago.
      Audio dramas and the new lore both say Guilliman already won, the Death Guard are defeated, Morty was driven off.


      • ZeeLobby


        • SilentPony

          Oh by all means still play. But the line they said about the results effecting the campaign…yeah, about as effective as the old 13th black crusade campaign.

          • ZeeLobby

            Oh SNAP, so gathering storm never happened and Abaddon is planning the 13th black crusade again :D!?!?

            Maybe this will be a rewrite of the not even released fluff yet!

          • SilentPony

            Nah, Gathering storm was the 2nd 13th black crusade.
            Back in the day(like 10+ years ago) they had a world wide 13th black crusade campaign where Chaos won, barely. They even had the old Wulfen models and a 13th SW company list.

            But that was all retconned last year.

          • Xodis

            Silent Pony was half right half wrong.
            Yes: Guilliman already defeated Mortarion, but both have left the Ultramar sub sector. THAT battle would have destroyed the Smurfs for good, but like GW learned with the old 13th Crusade, dont give the fans that type of power…it wont end well.
            The campaign this summer takes place specifically in the Konor system and the winner is undefined. Even Xenos can win, and I assume will get a base in that system that will effect the story in some way. Not as MAJOR as defeat of the largest Space Marine Chapter currently in existence, but still should be fun to participate in.

          • ZeeLobby

            Eh. I was just pulling everyones leg. I know the result is already decided XD.

          • Xodis

            Thats mainly because 70% play Imperium, at least Chaos and Xenos have a chance lol

          • ZeeLobby

            Eh, even if Chaos won, it’d still be pre-decided. GW have never shown another way.

          • Xodis

            If it was a major storyline I would agree with you, but being something as simple as just another random world, I dont really think it is. Like if this was the battle SP thought it was between Guilliman and Montarion, I would totally agree because its stupid to put that type of narrative power in the hands of fans. Again, this is just a simple planet that wont have much of an effect regardless, so I think its really a toss up.

          • ZeeLobby

            Yeah. I guess they’re forever stuck in creating campaigns at places no one cares about because they won’t accept the result of it is :(.

          • Xodis

            Could be a great way to start new campaigns though. Our playing/buying produces a new warzone in Konor, which results in new campaign books, and possibly Shadow War books. We are doing the work for GW!!! lol

          • UnpluggedBeta

            I rather liked the fan cannon based on the actual results where the Imperium beat chaos so badly they were for all intents and purposes settling the eye of terror.

      • Xodis

        The Audio Dramas were about the battle on Ultramar, this battle on Konor is different. Sure it wont destroy the Ultramarines for good (why would a company give its players that kind of power?) but it can effect the galaxy a little.

        • SilentPony

          Eye of Night and Hand of Darkness both reference Mortarion’s defeat.
          Hand of Darkness especially has Guilliman say that Mortation has retreated to the plague planet to lick his wounds and re-group.
          ‘the spider has returned to his lair to spin fresh webs’ or somesuch nonsense.

          • Xodis

            Mortarion’s defeat happened by Guilliman on Ultramar. That battle would have annihilated the Ultramarines, hence why he lost. The campaign here is different and takes place after that, when Guilliman takes off, after defeating Mortarion, to go help other chapters.

          • SilentPony

            Mortarion wasn’t at Ultramar. Where did you find that?!

            edit: Do you mean Magnus? ’cause he fought the big-blue, but wasn’t on Ultramar either.

          • Xodis

            Its all been documented already. Yes Guilliman defeated Mortarion, but the war isn’t over, hence why we have a campaign to play. The winners will most likely get a new base in the Konor system from which to launch attacks. Mortarion and Guilliman are not apart of it officially since both have taken off.


          • SilentPony

            I guess I’m struggling with the point of the campaign. The lore has already been written: Big Blue wins, Ultrasmurfs are fine, Morty is off on another adventure with Rick, and the plague marines are in retreat.

            So what’s left to play out? Why should anyone join the mobile infantry and do their part today when it seems like their part is, at best, incredibly minuscule if not entirely irrelevant.
            Like what happens if the Konor campaign has the Death Guard victorious? Or Orks? Necrons?
            The lore has already been written. We know the Ultramarines win.

            For that matter, why bother releasing a Rick and Morty model at all?! GW already wrote he was defeated and is back in the plague planet, brooding.

          • Xodis

            Not all of the Deathguard are in retreat though, there are different units of Deathguard under different Commanders, and there are different battlefields to play out. So whats the point? The point is to effect the narrative like the winners will be able to. So what if Mortarion lost and ran off? What happens when the other Deathguard commanders team up and take Konor (which is a Forgeworld btw), that opens up a lot of doors in the narrative for GW.
            -Imperium supplies start to dwindle
            -CSM might get access to Imperium Hardware
            -Xenos (who can still win) just stole the planet and are launching raids from it
            -Konor could become a Death World

            We dont know the Ultramarines will win, we only know they won a battle previously, its like saying why attack Terra again since they already did once before. A narrative is not a binary system, and can evolve and progress.

          • SilentPony

            Then why are they releasing a Morty model when this new campaign takes place AFTER he’s already been defeated and isn’t part of it anymore?
            How can anyone field him if he’s simply not part of it?

          • Xodis

            I take it you are looking for an answer other than…So people can field him with their own narratives?
            It doesnt matter what the official narrative is, he is probably going to be an excellent looking model and part of future battles once he is released.

          • SilentPony

            Fair enough. Narrative campaigns aren’t really a thing around here. Last one was a few years back, a Heresy campaign. Like 16 signed up, spent a month painting new models, then on the first day 4 people showed up. Week 2, 2 people. Week 3, same 3 people. Week 4 it was over.

            Local GW hasn’t bothered with anything since.

          • Xodis

            Im hoping 8e brings more narrative minded players around my clubs. If Mortarion is good for the points though, it wont stop him from being in every Deathguard list we see with a tournament inspired META either.

          • Xodis
          • Xodis

            And no I didn’t mean Magnus because that battle with Guilliman was on Luna.

      • Matthew Pomeroy

        Morty was….but Rick is the dangerous one 😀

      • Thomas Gilchrist

        They stated in promotional material it isn’t about the Ultramarines living or dieng but it will determine the fate of several of their most important worlds in their system (not homeworld) that could have lasting implications for them.

      • Yea. You can affect the lore by playing, but only what happens in the middle. The end is determined by GW.

    • Nicolas M

      Can’t wait to see GW fall off their chair and swiftly retcon ala Storm of Chaos that even.

      • They have proven they don’t even need retcons, but still can do whatever they want… Eldrad entered the Black Fortress and boom… *it’s a trap*… you won, but you still lost, you’re dead now! Plot-twist par excellence.

  • Ronin

    I’ll be more excited to play if they make it open to register anywhere online rather than being in the physical stores and they have fail safes against people who spam battle reports.

  • Anthony Combs


  • Mike Tbone Green

    everytime there is a global event, somehow the imperium always survives

    • Muninwing

      … because the imperium is gigantic?

      that’s like saying “everytime there is a barbarian uprising in Gaul, the Roman Empire always survives”

  • Mathew G. Smith

    So basically Medusa 5 again? Works for me!