Tabletop Spotlight: Firestorm & Typhus
Typhus and Firestorm are out and in stores – come check out the contents!
Games Workshop’s latest products are in store shelves and our buddies over at Dragon’s Lair Comics & Fantasy brought over Typhus, Herald of the Plague God and Season of War Firestorm to show off:
Now, we’ve talked about how awesome Typhus is already. And we’ve covered the ins-and-outs of Firestorm also. So let’s get right to the point – both of these products are out and available for purchase at your FLGS right now.
Typhus’ new sculpt is much more dynamic looking that the previous pose. It’s got a lot of “things” going on for sure – from the crazy awesome Manreaper Scythe, to the bloat of flys behind him, all the way to the Nurgling riding on his hip – it’s an impressive sculpt with a lot going on. If you’re a Death Guard player we’d recommend picking him up just to have him in your collection. Doubly so if you’re wanting to run a plethora of Poxwalkers.
Firestorm is a great new campaign product for Age of Sigmar. When we opened this up the very first time, I thought it was just going to be a cheap poster with some random stickers. I was honestly surprised that the board was genuinely high quality and the stickers were re-usable vinyls. The campaign rules are also great for AoS play and don’t forget all the cool new allegiances you’ll get access to in the book as well.
If you’re wanting to run a campaign Firestorm is perfect for AoS but could be adapted to work in 40k (with work…but the core game ideas are there). Again, both these products are out now so go check them out!
Typhus, Lord of Mortarion’s First Plague Company and Host of the Destroyer Hive, is the most feared of all Plague Fleet commanders. From his ancient ship, the Terminus Est, Typhus spreads contagion and misery across the galaxy. That Typhus has been truly blessed by Nurgle is indisputable. For ten thousand years he has been a blight on Imperial worlds; in the wake of Typhus’ fleet a virulent plague spreads, creating plague zombies whose bites carry the disease to new victims. Billions have died and been returned to undeath, as the proliferating energies of Chaos distort and mutate this disease to ever-more terrifying vectors.
This multi-part plastic kit contains the components necessary to build Typhus, Herald of Nurgle, Host of the Destroyer Hive. This is an appropriately large model, covered head to toe in rot, pitted Cataphractii armour, skulls, Nurgle icons and spikes – there’s even room for a Nurgling to hitch a ride, clinging to his waist. He holds aloft a master-crafted manreaper, taller even than Typhus himself, which features a host of unpleasant effects of corruption and wear; it’s clearly a blade that has seen a lot of action. The chimney found on his back is belching forth a vile hive swarm with impressive effect – some of the flies bursting forth are the size of a Nurgling. Included is a scenic element to his base, as he stands with a foot resting arrogantly on some toppled Imperial masonry.
For millennia armies have battled for control of the region known as the Flamescar Plateau, seeking to unearth its priceless treasures and hidden relics. Here lies a weapon of supreme destructive power, sought by armies from across the Mortal Realms. Whoever can harness its might will be gifted the power to utterly destroy their enemies. Yet claiming dominion over this war-torn land will be no simple task…
In The Box
This box contains everything you need to run a multiplayer campaign of Warhammer Age of Sigmar in the war-torn lands of the Flamescar Plateau. Whether you want to play Skirmish games, or massive, epic battles with thousands of points, this set makes it easy to organise, set up and play. It includes a large map of the Flamescar Plateau, divided into 23 regions for your campaign players to fight over – there are 256 map markers in the box, which are reusable stickers that can be peeled off and attached elsewhere as needed. Emphasis has been placed on speed when designing this box – we want your admin to be as minimal and fast as possible, so you can get on with actually playing through your campaign!
In the included 64-page book, you’ll find a brief history of the Realmgate Wars, along with descriptions of important Sigmarite cities and the Flamescar Plateau itself – the expansive region of the Realm of Fire, once ruled over by a magocracy known as the Agloraxi, over which your campaigns will be fought. It also features an extensive, easy to follow guide to actually running your campaigns – challenging opponents, picking a Battleplan, using Time of War Rules, how to use the included campaign cards, building garrisons and mustering your armies in the regions you control, and some special rules. These special rules add secret objectives allowing players to use some initiative and cunning, rules for trade and negotiation, and possible sudden death victories – these rules can drastically change the flow and outcome of a campaign. There are also 9 sets of Allegiance Abilities for use in the campaign – 6 of these represent the major Sigmarite cities found on the map, with one each for the forces of Death, Destruction and Chaos. These include battle traits, command traits and artefacts of power for your armies to use.
There’s also a set of 131 campaign cards – some of these, the Domain cards, are used to define the size of the armies that are fighting, and provide players with resources to call upon, such as points to spend on re-rolls and Stratagems; the others are used for special rules, and for keeping track of your Glory points – acquire these in order to win! The cards players are using are stored in one of the 4 provided card envelopes, coloured to match the 4 Grand Alliances.