40K has about two dozen codexes covering everything from the highest of the high to the lowest of the low. Today we are going over the best of the best.
40K has a LOT of units (over a thousand), and over two dozen factions. Here are the codexes so far, and we haven’t even added Chaos Knights yet!
- Astra Militarum
- Space Marines
- Adeptus Custodes
- Blood Angels
- Space Wolves
- Dark Angels
- Grey Knights
- Adeptus Mechanicus
- Imperial Knights
- Adepta Sororitas
- Ynnari (come on, it’s a White Dwarf codex)
- Craftworld Eldar
- Genestealer Cults
- Chaos Marines
- Thousand Sons
- Death Guard
- Chaos Daemons
- Chaos Knights (ok, I added it. It’s coming soon!)
The Ground Rules
We are going to be breaking up all of these into three sets, of:
- Magical Middle
- Charlie Browns (the Lovable Losers)
We are strictly talking about RULES RIGHT NOW in 8th edition. Now, of course, as we all know this has NOTHING to do with the miniatures, creativity, and lore of these armies. As some point, every army gets overpowered, then beat with the nerf-bat over the editions. It’s part of the 40K cycle of life, and on and on it spins.
“Lannister, Targaryen, Baratheon, Stark, Tyrell – they’re all just spokes on a wheel. This one’s on top, then that one’s on top, and on and on it spins, crushing those on the ground. I’m not going to stop the wheel. I’m going to break the wheel” – Daenerys Targaryen (40K Ynnari player)
We’ve done the number crunching, and asked around. These are listed from most powerful (#1) to the least (#24) Here’s the Magical Middle of 8th Edition – not too cold, and not too hot. If you play these armies and have a decent time out there – pat yourself on the back. You are part of the core fibers of the game – keeping it all together and pulling all the outlier factions into a coherent meta.
~ Do you agree or disagree? We’ll be back soon with the best soup combos in the days ahead.