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Arkham Horror: ‘Weaver Of The Cosmos’ Mythos Pack Announced

4 Minute Read
Jan 2 2020

It’s the sixth and final Mythos Pack for the Dream-eaters Cycle so of course a MASSIVE Spider is involved. Check out these previews for Weaver of the Cosmos!

If your spidey-senses are tingling that’s probably because of this new Mythos Pack for Arkham Horror: The Card Game. Weaver of the Cosmos is ending your journey in the Dreamlands with new showdown of truly epic proportions. Our intrepid Investigators are going to have to square off against the terrifying Atlach-Nacha, the weaver between worlds!

via Fantasy Flight Games

Ever since occult author Virgil Gray first shared tales of his adventures in the Dreamlands, your world has turned upside down. You have made your way into these mysterious lands, witnessed their incredible beauty and their terrible dangers, and now you will finally face the horror that has been behind the bridge that has made your travels possible, if only as a side effect of their greater schemes.

Fantasy Flight Games is proud to announce Weaver of the Cosmos, the sixth and final Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game—now available for pre-order at your local retailer or online through our website with free shipping within the continental United States!

This scenario is unlike any other in the Arkham Horror Card Game. Sure, players have faced off against massive creatures before – but not like this. Atlach-Nacha is massive on a scale we haven’t seen before. Players are going to have to battle this being on The Great Web while dodging it’s legs and deadly attacks as they attempt to complete their journey.

The creature’s legs stay in the same formation the for duration of the game and rotate as the picture shows above. These “Spin” effects are what cause the legs to move from location to location. Only the quick-witted and sure-footed are going to be able to complete this scenario!


With a massive beast breathing down your neck and a long trek to make, you better come prepared for this final scenario. Fortunately for you, this Mythos Pack also contains some capstone cards for your deck.

Help Has Arrived

For Mystics, the new card “The Eye of Truth” is an expensive addition to your deck. That said, it’s effect can single handedly swing impossible checks for the players:

This card actually does three amazing things. First, it’s 4 “wild” icons which by itself is great. Second, it can be used to remove treachery cards from the encounter deck by moving them to the victory display. But the third and final effect is where this card really shines. While this card is attached to a treachery card, you get to add the 4 wild icons to all tests on copies of that treachery!

In every campaign there are certain treachery cards that just keep popping up – some of them have 3-4 copies in a single scenario. If you use this on the right card you’re whole crew will get a massive boost when ever those cards pop-up!


For the Rogues in your party, how about a shiny new Sawed-off Shotgun. This one is a high-risk, high-reward. For starters, it’s only 2 ammo. It also uses your basic Fight stat. That’s typically not a great stat for Rogues. However, this weapon has the potential to deal 1 damage for each point you succeed by up to a max of 6 damage! Conversely, if you miss and have to hit another investigator, that’s a point of damage for each point you fail by to a max of 6.

Personally, I’m a little iffy on this one for your regular Rogue-types. There are some Rogues out there with a solid fight stat that could make this work. There are a lot more out there who aren’t designed that way, unfortunately. Let’s just say you better bring a ton of Fight Icons in your deck if you plan on packing this kind of heat!

Weaver of the Cosmos $14.95

Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!

Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.


This pack is slated for release in April 2020!

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