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Orks

Warhammer 40,000 Orks News, Reviews, Editorials & Unboxings.

The Orks are a faction from UK-Based Games Workshop's Tabletop Wargame Warhammer 40,000. Orks are a warlike, crude, and highly aggressive green-skinned Xenos race. Orks are the dominant subspecies of the Orkoids, which includes the smaller Gretchin and Snotlings. Although their society is entirely primitive and brutal, the Orkoid race is also the most successful species in the whole Galaxy, outnumbering possibly every other race. However, due to their aggressive and warlike nature, this massive race is split into hundreds of tiny empires, warring as much between themselves as against other races.

The Orkoid ecosystem includes several species, Gretchin, Snotlings, Squigs and Orkoid Fungus, as well as the Orks themselves. The Ork ecosystem, born from fungal spores, travels with the race itself, allowing the Orks to rapidly colonize and reproduce on worlds across the galaxy. Orks are unusual in that they can continue to grow throughout their lives and that this growth is directly tied to their social standing - the largest Orks always being the most dominant.

Ork "Kultur" above all else is based entirely around fighting and seeking ever-stronger or more entertaining foes. Orks always are looking for a fight, and while they prefer to fight non-Orky foes they will not shy away from fighting each other should no other enemy present itself. However, Orks do dislike fighting machines due to the lack of satisfying "feeling" or viseralness to it. The more an Ork fights, the bigger he becomes and the more respect and authority he recieves from Orks around him.

Orks believe in two gods: Gork, the god of cunning brutality and Mork, the god of brutal cunning (the subtle difference being that Mork hits you when you aren't looking, Gork hits you hard when you are). As such, sometimes Orks can't remember which is which and fight over it.

Ork "teknologee" appears ramshackle and slapped-together, but is as potent as any weaponry used by the Imperium. Ork technology is characterised by a constant stream of poorly thought-out experimentation and constantly trying to outdo the competition to build the biggest gun, the largest Gargant, or the fastest Warbuggy. Therefore Ork technology is not uniform, lending Ork Warbands a cobbled together and random appearance. Ork Mekboyz are specialists in the field of producing powerful Force Fields that can protect against damage, and at battlefield improvisation of repairs.

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